Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GibbyThatMoney
Cernunnos
Level 135
God Stats
8W - 6L
1,601 SR
Queue Stats
54W - 55L
1,546 Elo+
Party 2
Eset
Eset
RootGuy123
Eset
Level 129
God Stats
14W - 3L
1,866 SR
Queue Stats
66W - 69L
1,610 Elo+
Solo
Erlang Shen
Erlang Shen
TheRealJohnny
Erlang Shen
Level 125
God Stats
11W - 20L
1,484 SR
Queue Stats
375W - 385L
1,541 Elo+
Party 1
Athena
Athena
TrialHarbinger41
Athena
Level 125
God Stats
5W - 11L
1,514 SR
Queue Stats
405W - 400L
1,541 Elo+
Party 1
Team Averages
Level 131
1,593 SR
1,548 Elo+

VS

Team Averages
Level 129
1,614 SR
1,557 Elo+
Hun Batz
Hun Batz
BurningVodka
Hun Batz
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,650 Elo+
Solo
Skadi
Skadi
CIB3R316
Skadi
Level 151
God Stats
115W - 91L
1,635 SR
Queue Stats
245W - 235L
1,540 Elo+
Party 3
Kuzenbo
Kuzenbo
G3NTL3MEN
Kuzenbo
Level 159
God Stats
1W - 3L
1,477 SR
Queue Stats
142W - 127L
1,538 Elo+
Party 3
Shiva
Shiva
Kisame_TheShark
Shiva
Level 82
God Stats
9W - 4L
1,756 SR
Queue Stats
226W - 217L
1,499 Elo+
Solo
Tiamat
Tiamat
xXBOOsackNOODLE
Tiamat
Level 160
God Stats
12W - 10L
1,703 SR
Queue Stats
226W - 222L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
1 / 3 / 1
9,239
462
5,688
13,167
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
GibbyThatMoney
Cernunnos
14
2 / 6 / 1
8,788
439
13,435
19,553
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 8 / 1
10,295
515
10,393
14,504
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TheRealJohnny
Erlang Shen
14
0 / 7 / 1
8,253
413
5,938
17,442
13,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 3 / 4
9,212
461
4,483
16,230
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BurningVodka
Hun Batz
18
12 / 3 / 4
11,561
578
13,166
13,509
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
CIB3R316
Skadi
16
5 / 2 / 2
10,614
531
16,996
13,177
2,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
G3NTL3MEN
Kuzenbo
15
1 / 1 / 12
10,155
508
10,610
16,815
22,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 6
11,582
579
8,483
14,269
13,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 1 / 8
12,201
610
11,190
8,659
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
8
Kills
27
27
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
1
0.5
W
Hun Batz
BurningVodka
Hun Batz
12
3
4
4.67
W
Skadi
CIB3R316
Skadi
5
2
2
3
W
Kuzenbo
G3NTL3MEN
Kuzenbo
1
1
12
7
L
Cernunnos
GibbyThatMoney
Cernunnos
2
6
1
0.42
W
3
1
6
6
L
4
8
1
0.56
L
Erlang Shen
TheRealJohnny
Erlang Shen
0
7
1
0.07
L
1
3
4
1
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,937
Damage
60,445
80,896
Taken
66,429
43,338
Mitigated
49,452
15,520
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,688
915
0
330
13,167
5,022
0
3,347
9,820
0
68,763
W
Hun Batz
BurningVodka
Hun Batz
13,166
3,812
0
4,836
13,509
5,367
52
3,356
10,153
0
79,660
W
Skadi
CIB3R316
Skadi
16,996
6,575
0
2,565
13,177
2,643
270
1,617
11,560
0
73,680
W
Kuzenbo
G3NTL3MEN
Kuzenbo
10,610
3,614
0
4,071
16,815
22,545
366
3,441
13,374
32,573
1,258
L
Cernunnos
GibbyThatMoney
Cernunnos
13,435
5,670
0
7,110
19,553
6,351
176
3,873
15,680
0
71,854
W
8,483
3,024
198
2,618
14,269
13,577
162
3,094
11,175
0
87,115
L
10,393
559
376
2,536
14,504
4,811
0
6,377
8,127
64,992
0
L
Erlang Shen
TheRealJohnny
Erlang Shen
5,938
3,115
0
3,315
17,442
13,471
0
3,357
14,085
0
44,074
L
4,483
1,256
0
1,853
16,230
13,683
0
4,461
11,769
35,336
0
W
11,190
1,458
0
4,285
8,659
5,320
0
3,368
5,291
93,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,787
Gold Earned
56,113
522
Minions Killed
590
0
Camps Cleared
0
1,899,605
Distance Traveled
2,012,795
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,239
462
128
6
0
423,370
7
W
Hun Batz
11,561
578
116
6
0
440,207
2
W
Skadi
10,614
531
125
6
0
393,774
5
W
Kuzenbo
10,155
508
35
2
0
389,053
6
L
Cernunnos
8,788
439
116
6
0
332,331
3
W
Shiva
11,582
579
150
8
0
397,556
1
L
Eset
10,295
515
128
6
0
332,016
3
L
Erlang Shen
8,253
413
93
5
0
401,813
3
L
Athena
9,212
461
57
3
0
410,075
6
W
Tiamat
12,201
610
164
8
0
392,205
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role