Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LowiQPlayz
Gilgamesh
Level 82
God Stats
1W - 3L
1,290 SR
Queue Stats
209W - 208L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
PidgeyPlayz
Nu Wa
Level 84
God Stats
6W - 11L
1,349 SR
Queue Stats
235W - 225L
1,488 Elo+
Party 1
Da Ji
Da Ji
VelmaDink
Da Ji
Level 128
God Stats
63W - 47L
1,606 SR
Queue Stats
373W - 368L
1,530 Elo+
Party 2
Team Averages
Level 107
1,449 SR
1,506 Elo+

VS

Team Averages
Level 117
1,570 SR
1,480 Elo+
Yu Huang
Yu Huang
DontMindMe4524
Yu Huang
Level 93
God Stats
5W - 5L
1,477 SR
Queue Stats
159W - 147L
1,532 Elo+
Solo
Sylvanus
Sylvanus
PhoenixShadow1
Sylvanus
Level 148
God Stats
1W - 1L
1,362 SR
Queue Stats
24W - 24L
1,482 Elo+
Solo
Chaac
Chaac
adribarro07
Chaac
Level 128
God Stats
12W - 6L
1,597 SR
Queue Stats
345W - 339L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tHeCRusHer234
Tsukuyomi
Level 109
God Stats
2W - 3L
1,701 SR
Queue Stats
92W - 101L
1,416 Elo+
Solo
Medusa
Medusa
varo1013
Medusa
Level 107
God Stats
3W - 2L
1,711 SR
Queue Stats
326W - 301L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 0
6,165
560
1,338
5,473
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
 
Aphrodite
8
0 / 1 / 2
4,841
440
973
3,906
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
LowiQPlayz
Gilgamesh
10
0 / 5 / 0
5,770
525
4,777
7,579
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 2
5,842
531
3,077
5,095
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
VelmaDink
Da Ji
10
4 / 1 / 0
6,243
568
5,191
9,361
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
1 / 1 / 2
6,793
618
5,396
4,015
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
1 / 0 / 2
6,695
609
2,398
5,516
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 1
7,402
673
5,145
9,833
5,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
tHeCRusHer234
Tsukuyomi
10
2 / 2 / 1
5,753
523
2,644
7,676
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
varo1013
Medusa
12
1 / 0 / 0
6,482
589
2,142
3,500
1,200
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
9
9
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
Aphrodite
 
Aphrodite
0
1
2
1
W
Yu Huang
1
1
2
2
L
Gilgamesh
LowiQPlayz
Gilgamesh
0
5
0
0
W
Sylvanus
1
0
2
2
L
0
1
2
1
L
Da Ji
VelmaDink
Da Ji
4
1
0
4
W
4
1
1
4.5
W
Tsukuyomi
tHeCRusHer234
Tsukuyomi
2
2
1
1.25
W
Medusa
varo1013
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,356
Damage
17,725
31,414
Taken
30,540
12,337
Mitigated
13,578
12,841
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,338
440
0
1,456
5,473
1,443
0
447
5,026
0
41,959
L
Aphrodite
 
Aphrodite
973
0
2,249
2,544
3,906
1,222
0
2,436
1,384
10,628
0
W
Yu Huang
5,396
306
0
744
4,015
1,207
192
1,404
2,611
45,435
0
L
Gilgamesh
LowiQPlayz
Gilgamesh
4,777
1,380
0
945
7,579
5,840
0
0
7,579
573
29,869
W
Sylvanus
2,398
639
544
1,760
5,516
3,848
0
1,534
3,982
18,466
7,906
L
3,077
565
0
1,245
5,095
1,124
0
2,733
2,186
30,695
0
L
Da Ji
VelmaDink
Da Ji
5,191
1,172
0
4,402
9,361
2,708
0
1,556
7,670
0
30,490
W
5,145
1,292
0
4,611
9,833
5,370
698
626
9,207
0
41,768
W
Tsukuyomi
tHeCRusHer234
Tsukuyomi
2,644
1,076
0
3,522
7,676
1,953
0
97
7,579
0
24,109
W
Medusa
varo1013
Medusa
2,142
449
0
466
3,500
1,200
0
389
3,111
0
45,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,861
Gold Earned
33,125
314
Minions Killed
376
0
Camps Cleared
0
990,512
Distance Traveled
1,164,669
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,165
560
89
8
0
170,707
3
L
Aphrodite
4,841
440
28
3
0
171,652
0
W
Yu Huang
6,793
618
107
10
0
227,378
6
L
Gilgamesh
5,770
525
64
6
0
208,444
3
W
Sylvanus
6,695
609
43
4
0
205,238
5
L
Nu Wa
5,842
531
77
7
0
196,212
2
L
Da Ji
6,243
568
56
5
0
243,497
1
W
Chaac
7,402
673
86
8
0
235,852
3
W
Tsukuyomi
5,753
523
44
4
0
268,141
4
W
Medusa
6,482
589
96
9
0
228,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role