Player Matchup

Geb
Geb
BankruptPuppet
Geb
Level 125
God Stats
5W - 2L
1,523 SR
Queue Stats
143W - 115L
1,503 Elo+
Party 2
Cliodhna
Cliodhna
Mousecop19
Cliodhna
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
334W - 337L
1,460 Elo+
Party 2
Vulcan
Vulcan
PABLOSHUKONE
Vulcan
Level 101
God Stats
11W - 20L
1,429 SR
Queue Stats
102W - 111L
1,480 Elo+
Party 2
Mercury
Mercury
SexxyRhexxy
Mercury
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,625 Elo+
Party 2
Medusa
Medusa
dadbod2021
Medusa
Level 38
God Stats
1W - 1L
1,743 SR
Queue Stats
21W - 23L
1,488 Elo+
Party 2
Team Averages
Level 92
1,539 SR
1,511 Elo+

VS

Team Averages
Level 86
1,435 SR
1,486 Elo+
Ares
Ares
HereTh3B3aSt
Ares
Level 119
God Stats
2W - 2L
1,473 SR
Queue Stats
40W - 55L
1,488 Elo+
Party 1
Mercury
Mercury
NotTheBoyBand
Mercury
Level 150
God Stats
2W - 5L
1,550 SR
Queue Stats
101W - 110L
1,512 Elo+
Party 1
Neith
Neith
bootymcbuttbutt
Neith
Level 18
God Stats
15W - 25L
1,392 SR
Queue Stats
18W - 28L
1,430 Elo+
Solo
Ullr
Ullr
thActions
Ullr
Level 26
God Stats
3W - 7L
1,268 SR
Queue Stats
31W - 39L
1,484 Elo+
Party 1
Thanatos
Thanatos
thomashunter72
Thanatos
Level 118
God Stats
15W - 14L
1,493 SR
Queue Stats
76W - 89L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 27
12,778
852
8,519
18,267
18,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Mousecop19
Cliodhna
19
8 / 0 / 23
12,402
827
16,842
9,024
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
20
13 / 2 / 18
12,652
843
18,541
9,786
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
SexxyRhexxy
Mercury
19
9 / 1 / 20
12,236
816
14,335
14,451
6,236
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
dadbod2021
Medusa
20
14 / 2 / 16
13,303
887
21,734
16,146
8,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
9,415
628
9,598
24,491
28,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
16
0 / 7 / 3
9,694
646
10,949
16,445
8,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 10 / 3
9,362
624
7,215
16,871
12,236
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
15
0 / 11 / 1
9,451
630
3,818
18,346
8,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
17
6 / 12 / 0
11,112
741
12,710
18,824
10,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
16
49
Kills
7
7
Deaths
49
104
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
27
9.25
L
1
9
2
0.22
W
Cliodhna
Mousecop19
Cliodhna
8
0
23
19.5
L
Mercury
0
7
3
0.21
W
Vulcan
13
2
18
11
W
Mercury
SexxyRhexxy
Mercury
9
1
20
19
L
0
10
3
0.15
W
Medusa
dadbod2021
Medusa
14
2
16
11
L
Ullr
0
11
1
0.05
L
Thanatos
6
12
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,971
Damage
44,290
67,674
Taken
94,977
42,574
Mitigated
67,186
18,820
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,519
1,128
3,408
6,134
18,267
18,649
244
2,569
15,698
18,766
0
L
9,598
32
0
463
24,491
28,139
0
9,781
14,622
16,187
0
W
Cliodhna
Mousecop19
Cliodhna
16,842
1,414
0
1,896
9,024
4,692
2,208
1,244
7,780
0
46,317
L
Mercury
10,949
3,610
0
798
16,445
8,375
0
3,760
12,554
0
40,770
W
Vulcan
18,541
8,268
0
815
9,786
4,276
388
2,739
7,047
60,568
0
W
Mercury
SexxyRhexxy
Mercury
14,335
10,818
0
1,132
14,451
6,236
309
2,068
12,127
0
34,447
L
7,215
2,352
465
1,840
16,871
12,236
126
5,870
10,857
0
28,646
W
Medusa
dadbod2021
Medusa
21,734
13,085
0
5,435
16,146
8,721
7,146
978
15,168
0
55,500
L
Ullr
3,818
2,698
0
2,135
18,346
8,072
128
4,822
13,470
0
26,958
L
Thanatos
12,710
1,724
0
7,232
18,824
10,364
0
2,640
16,072
0
37,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,371
Gold Earned
49,034
240
Minions Killed
208
0
Camps Cleared
0
1,688,580
Distance Traveled
1,304,977
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,778
852
11
1
0
325,960
3
L
Ares
9,415
628
13
1
0
239,644
0
W
Cliodhna
12,402
827
59
4
0
349,958
1
L
Mercury
9,694
646
50
3
0
332,490
0
W
Vulcan
12,652
843
59
4
0
325,657
1
W
Mercury
12,236
816
29
2
0
397,227
1
L
Neith
9,362
624
43
3
0
239,691
0
W
Medusa
13,303
887
82
5
0
289,778
1
L
Ullr
9,451
630
61
4
0
229,063
1
L
Thanatos
11,112
741
41
3
0
264,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role