Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MrSnakeeyes
Rama
Level 60
God Stats
24W - 44L
1,418 SR
Queue Stats
182W - 206L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
XXXX MAN 500
Ne Zha
Level 122
God Stats
4W - 7L
1,448 SR
Queue Stats
123W - 147L
1,441 Elo+
Party 1
Fenrir
Fenrir
lil-sal56
Fenrir
Level 64
God Stats
17W - 24L
1,708 SR
Queue Stats
743W - 753L
1,534 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,484 Elo+

VS

Team Averages
Level 121
1,553 SR
1,474 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DMAN DURDEN
Gilgamesh
Level 137
God Stats
9W - 11L
1,498 SR
Queue Stats
185W - 182L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Itz Anarchy19XX
Morgan Le Fay
Level 101
God Stats
4W - 2L
1,398 SR
Queue Stats
9W - 8L
1,411 Elo+
Solo
Scylla
Scylla
Jxllyyy
Scylla
Level 68
God Stats
7W - 7L
1,599 SR
Queue Stats
72W - 75L
1,447 Elo+
Solo
Jormungandr
Jormungandr
kidcudi26
Jormungandr
Level 147
God Stats
5W - 3L
1,768 SR
Queue Stats
43W - 44L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 3 / 2
7,086
787
9,429
7,756
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
 
Olorun
13
0 / 4 / 2
6,434
715
4,014
9,077
2,745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
6,278
698
4,766
6,855
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
12
1 / 7 / 1
6,546
727
4,179
9,466
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
lil-sal56
Fenrir
12
2 / 1 / 2
6,836
760
3,426
6,523
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 1 / 8
7,008
779
6,872
7,229
2,869
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
DMAN DURDEN
Gilgamesh
13
7 / 1 / 4
7,306
812
6,166
7,372
3,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Itz Anarchy19XX
Morgan Le Fay
13
0 / 0 / 7
6,761
751
4,019
4,923
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Jxllyyy
Scylla
15
5 / 1 / 9
8,215
913
9,747
4,979
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
kidcudi26
Jormungandr
14
5 / 1 / 7
7,589
843
5,928
8,200
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
4
Kills
18
18
Deaths
4
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
2
0.67
L
Olorun
 
Olorun
0
4
2
0.25
W
Ne Zha
 
Ne Zha
1
1
8
5
W
Gilgamesh
DMAN DURDEN
Gilgamesh
7
1
4
9
W
Morgan Le Fay
Itz Anarchy19XX
Morgan Le Fay
0
0
7
3.5
W
Scylla
Jxllyyy
Scylla
5
1
9
9.5
L
0
3
3
0.5
L
Ne Zha
1
7
1
0.21
W
Jormungandr
kidcudi26
Jormungandr
5
1
7
8.5
L
Fenrir
lil-sal56
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
32,732
39,677
Taken
32,703
13,282
Mitigated
17,006
10,277
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,429
3,001
0
2,577
7,756
2,447
988
3,751
3,955
27,654
3,008
L
Olorun
 
Olorun
4,014
1,678
284
2,386
9,077
2,745
0
4,582
4,349
25,147
0
W
Ne Zha
 
Ne Zha
6,872
1,544
0
1,460
7,229
2,869
0
1,984
5,245
0
21,211
W
Gilgamesh
DMAN DURDEN
Gilgamesh
6,166
1,756
0
559
7,372
3,626
0
2,314
5,058
0
10,604
W
Morgan Le Fay
Itz Anarchy19XX
Morgan Le Fay
4,019
736
0
1,726
4,923
1,877
864
2,038
2,885
22,354
0
W
Scylla
Jxllyyy
Scylla
9,747
289
0
253
4,979
1,540
923
1,472
3,507
34,444
0
L
4,766
3,004
218
372
6,855
1,858
13
4,087
2,660
0
13,149
L
Ne Zha
4,179
1,551
12
1,014
9,466
3,138
0
3,227
6,127
0
12,347
W
Jormungandr
kidcudi26
Jormungandr
5,928
1,106
0
1,514
8,200
7,094
224
4,855
3,345
15,914
0
L
Fenrir
lil-sal56
Fenrir
3,426
431
262
3,152
6,523
3,094
0
3,531
2,892
0
8,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
36,879
160
Minions Killed
175
0
Camps Cleared
0
844,311
Distance Traveled
965,724
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,086
787
61
7
0
176,873
4
L
Olorun
6,434
715
46
5
0
162,109
2
W
Ne Zha
7,008
779
33
4
0
215,318
4
W
Gilgamesh
7,306
812
13
1
0
193,077
4
W
Morgan Le Fay
6,761
751
42
5
0
184,881
0
W
Scylla
8,215
913
63
7
0
191,129
0
L
Rama
6,278
698
22
2
0
169,375
0
L
Ne Zha
6,546
727
20
2
0
171,540
2
W
Jormungandr
7,589
843
24
3
0
181,319
3
L
Fenrir
6,836
760
11
1
0
164,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role