Player Matchup

Nemesis
Nemesis
CRAB PAPI
Nemesis
Level 158
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 3
Chernobog
Chernobog
Imngodmode
Chernobog
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
109W - 106L
1,544 Elo+
Party 3
Chang'e
Chang'e
Retribution1098
Chang'e
Level 145
God Stats
22W - 10L
1,776 SR
Queue Stats
157W - 138L
1,552 Elo+
Party 1
Ares
Ares
StrikeEmissary
Ares
Level 109
God Stats
80W - 49L
1,604 SR
Queue Stats
163W - 140L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
TyrantShano
Amaterasu
Level 27
God Stats
1W - 0L
1,309 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 3
Team Averages
Level 120
1,588 SR
1,570 Elo+

VS

Team Averages
Level 114
1,515 SR
1,571 Elo+
Eset
Eset
AnemicSphinx968
Eset
Level 140
God Stats
3W - 3L
1,489 SR
Queue Stats
189W - 204L
1,583 Elo+
Party 2
Izanami
Izanami
JustLightning77
Izanami
Level 27
God Stats
114W - 86L
1,524 SR
Queue Stats
378W - 371L
1,684 Elo+
Party 2
Kuzenbo
Kuzenbo
cF FLUX
Kuzenbo
Level 160
God Stats
0W - 2L
1,271 SR
Queue Stats
302W - 295L
1,550 Elo+
Party 2
Chaac
Chaac
chi3n
Chaac
Level 135
God Stats
1W - 1L
1,874 SR
Queue Stats
112W - 103L
1,574 Elo+
Party 2
Mercury
Mercury
soydeoro04
Mercury
Level 109
God Stats
1W - 1L
1,415 SR
Queue Stats
107W - 115L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CRAB PAPI
Nemesis
19
6 / 1 / 14
12,150
552
15,572
17,456
9,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Imngodmode
Chernobog
20
14 / 1 / 9
13,492
613
24,280
16,314
7,578
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 2 / 12
13,121
596
17,789
15,600
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 0 / 15
12,260
557
7,926
21,805
27,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
TyrantShano
Amaterasu
17
5 / 5 / 12
11,213
510
12,823
21,818
22,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
10,345
470
16,467
16,473
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 6 / 0
9,800
445
2,719
15,191
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
cF FLUX
Kuzenbo
12
0 / 7 / 1
7,492
341
7,424
20,794
20,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
chi3n
Chaac
14
2 / 8 / 5
9,815
446
16,465
34,210
29,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
soydeoro04
Mercury
17
3 / 9 / 1
10,935
497
4,766
17,951
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
38
Kills
9
9
Deaths
38
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Nemesis
CRAB PAPI
Nemesis
6
1
14
13
W
Chernobog
Imngodmode
Chernobog
14
1
9
18.5
L
1
6
0
0.17
W
7
2
12
6.5
W
6
0
15
13.5
W
Amaterasu
TyrantShano
Amaterasu
5
5
12
2.2
L
Kuzenbo
cF FLUX
Kuzenbo
0
7
1
0.07
L
Chaac
chi3n
Chaac
2
8
5
0.56
L
Mercury
soydeoro04
Mercury
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,390
Damage
47,841
92,993
Taken
104,619
73,960
Mitigated
65,340
39,618
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,467
1,916
469
2,531
16,473
5,083
0
7,458
9,015
78,352
0
W
Nemesis
CRAB PAPI
Nemesis
15,572
7,431
0
5,595
17,456
9,743
1,003
2,952
14,251
0
83,217
W
Chernobog
Imngodmode
Chernobog
24,280
14,756
0
8,695
16,314
7,578
5,986
5,986
9,978
0
108,629
L
2,719
2,138
0
3,495
15,191
4,518
798
1,142
14,049
0
58,692
W
17,789
1,073
5,417
7,216
15,600
6,280
1,134
7,298
7,844
105,014
0
W
7,926
742
0
5,782
21,805
27,933
855
7,348
13,723
36,223
5,257
W
Amaterasu
TyrantShano
Amaterasu
12,823
6,466
0
6,913
21,818
22,426
533
5,391
16,427
0
52,950
L
Kuzenbo
cF FLUX
Kuzenbo
7,424
2,432
662
4,486
20,794
20,205
10
7,621
13,173
29,656
0
L
Chaac
chi3n
Chaac
16,465
3,237
0
8,151
34,210
29,575
0
6,978
27,232
0
56,497
L
Mercury
soydeoro04
Mercury
4,766
1,072
0
1,403
17,951
5,959
0
3,730
14,221
0
78,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,236
Gold Earned
48,387
606
Minions Killed
503
0
Camps Cleared
0
2,177,089
Distance Traveled
1,985,171
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,345
470
118
5
0
353,232
5
W
Nemesis
12,150
552
111
5
0
504,681
7
W
Chernobog
13,492
613
164
7
0
403,138
1
L
Izanami
9,800
445
119
5
0
398,173
1
W
Chang'e
13,121
596
184
8
0
435,402
2
W
Ares
12,260
557
52
2
0
430,378
1
W
Amaterasu
11,213
510
95
4
0
403,490
3
L
Kuzenbo
7,492
341
39
2
0
403,132
6
L
Chaac
9,815
446
90
4
0
375,467
4
L
Mercury
10,935
497
137
6
0
455,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role