Player Matchup

Hun Batz
Hun Batz
BL1NK_K1NG_420
Hun Batz
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 74L
1,486 Elo+
Party 3
Nox
Nox
Drkwngduk559
Nox
Level 160
God Stats
0W - 3L
1,256 SR
Queue Stats
223W - 218L
1,503 Elo+
Solo
The Morrigan
The Morrigan
Vanilla_Froyo
The Morrigan
Level 109
God Stats
5W - 3L
1,860 SR
Queue Stats
230W - 244L
1,585 Elo+
Party 3
Vamana
Vamana
lLord Thanatosl
Vamana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 188L
1,470 Elo+
Solo
Chiron
Chiron
lbcarlson69
Chiron
Level 80
God Stats
8W - 5L
1,743 SR
Queue Stats
25W - 25L
1,543 Elo+
Party 3
Team Averages
Level 110
1,572 SR
1,517 Elo+

VS

Team Averages
Level 125
1,426 SR
1,493 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DieselDestroys
Tiamat
Level 99
God Stats
3W - 8L
1,156 SR
Queue Stats
251W - 258L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
LevilKneviel
Ratatoskr
Level 129
God Stats
5W - 5L
1,307 SR
Queue Stats
439W - 449L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
NoobyQuark
Sylvanus
Level 152
God Stats
2W - 2L
1,669 SR
Queue Stats
310W - 276L
1,588 Elo+
Party 2
Bakasura
Bakasura
TNK Polish
Bakasura
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 328L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
3 / 1 / 1
5,648
628
3,248
6,183
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,559
507
2,017
6,899
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Vanilla_Froyo
The Morrigan
7
2 / 0 / 1
4,846
538
1,520
2,040
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,422
602
2,175
6,552
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
6
0 / 3 / 0
3,873
430
3,333
5,175
1,048
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 0 / 2
5,457
606
2,373
7,502
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 0
5,441
605
1,694
4,151
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
LevilKneviel
Ratatoskr
10
1 / 1 / 0
5,783
643
4,288
4,187
1,643
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
NoobyQuark
Sylvanus
9
3 / 0 / 1
5,405
601
5,188
5,549
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TNK Polish
Bakasura
9
0 / 2 / 2
5,242
582
1,961
6,046
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
2
2
L
Hun Batz
3
1
1
3.5
W
1
2
0
0.5
L
0
1
0
0
W
Ratatoskr
LevilKneviel
Ratatoskr
1
1
0
1
W
Sylvanus
NoobyQuark
Sylvanus
3
0
1
3.5
W
Bakasura
TNK Polish
Bakasura
0
2
2
0.5
L
The Morrigan
Vanilla_Froyo
The Morrigan
2
0
1
2.5
L
0
1
1
0.5
L
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,293
Damage
15,504
26,849
Taken
27,435
8,148
Mitigated
13,545
11,155
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,373
0
1,411
3,048
7,502
3,358
75
883
6,619
12,527
0
L
Hun Batz
3,248
1,102
0
2,497
6,183
1,810
231
1,366
4,787
0
26,450
W
1,694
112
0
942
4,151
1,536
0
1,401
2,750
27,044
0
L
2,017
842
116
2,608
6,899
2,638
0
2,870
4,009
16,072
0
W
Ratatoskr
LevilKneviel
Ratatoskr
4,288
1,076
0
1,500
4,187
1,643
0
0
4,187
0
31,166
W
Sylvanus
NoobyQuark
Sylvanus
5,188
2,312
795
2,258
5,549
5,216
125
574
4,975
25,536
9,132
W
Bakasura
TNK Polish
Bakasura
1,961
1,520
0
1,166
6,046
1,792
198
358
5,688
0
21,654
L
The Morrigan
Vanilla_Froyo
The Morrigan
1,520
572
0
730
2,040
526
0
564
1,436
15,090
1,128
L
2,175
498
0
3,174
6,552
2,126
0
0
6,542
0
29,402
L
Chiron
3,333
1,711
330
1,700
5,175
1,048
0
3,564
1,611
0
14,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,348
Gold Earned
27,328
218
Minions Killed
266
0
Camps Cleared
0
783,198
Distance Traveled
921,588
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,457
606
18
2
0
178,874
2
L
Hun Batz
5,648
628
54
6
0
196,889
0
W
Tiamat
5,441
605
56
6
0
173,747
3
L
Nox
4,559
507
28
3
0
142,865
3
W
Ratatoskr
5,783
643
70
8
0
191,440
2
W
Sylvanus
5,405
601
65
7
0
146,063
1
W
Bakasura
5,242
582
57
6
0
231,464
1
L
The Morrigan
4,846
538
32
4
0
91,257
1
L
Vamana
5,422
602
81
9
0
195,758
2
L
Chiron
3,873
430
23
3
0
156,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role