Player Matchup

Chaac
Chaac
AKUMADRAGON187
Chaac
Level 61
God Stats
0W - 9L
1,194 SR
Queue Stats
20W - 36L
1,307 Elo+
Party 1
Kuzenbo
Kuzenbo
DT Kade
Kuzenbo
Level 69
God Stats
2W - 3L
1,384 SR
Queue Stats
79W - 89L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
darkstar937
Danzaburou
Level 28
God Stats
4W - 9L
1,295 SR
Queue Stats
53W - 68L
1,367 Elo+
Party 1
Team Averages
Level 53
1,291 SR
1,332 Elo+

VS

Team Averages
Level 57
1,420 SR
1,293 Elo+
Jing Wei
Jing Wei
AftmostOrc3151
Jing Wei
Level 96
God Stats
2W - 0L
1,520 SR
Queue Stats
8W - 8L
1,413 Elo+
Party 2
Sol
Sol
IDCnerds
Sol
Level 18
God Stats
1W - 1L
1,362 SR
Queue Stats
1W - 1L
1,299 Elo+
Party 2
Gilgamesh
Gilgamesh
Warturtle3391
Gilgamesh
Level 57
God Stats
2W - 6L
1,378 SR
Queue Stats
143W - 180L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
12,029
668
13,694
27,258
28,085
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
DT Kade
Kuzenbo
15
0 / 5 / 8
10,591
588
14,971
23,470
21,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
darkstar937
Danzaburou
17
4 / 5 / 5
12,108
673
14,224
20,230
8,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
9 / 5 / 4
13,518
751
23,155
18,115
7,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 1 / 12
12,190
677
23,689
16,303
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Warturtle3391
Gilgamesh
17
5 / 3 / 10
12,645
703
14,421
26,763
14,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
15
15
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Jing Wei
9
5
4
2.2
L
Kuzenbo
DT Kade
Kuzenbo
0
5
8
0.8
W
1
1
12
7
W
Gilgamesh
Warturtle3391
Gilgamesh
5
3
10
3.33
L
Danzaburou
darkstar937
Danzaburou
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,889
Damage
61,265
70,958
Taken
61,181
58,337
Mitigated
29,203
19,498
Healing
24,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,694
1,778
788
8,348
27,258
28,085
0
10,441
16,817
0
39,810
W
Jing Wei
23,155
18,451
0
5,428
18,115
7,265
1,274
5,616
12,499
0
73,117
L
Kuzenbo
DT Kade
Kuzenbo
14,971
2,788
442
4,186
23,470
21,841
11
6,174
17,296
30,095
0
W
23,689
8,688
980
8,570
16,303
7,118
1,535
5,400
10,903
60,793
5,208
W
Gilgamesh
Warturtle3391
Gilgamesh
14,421
5,273
691
8,819
26,763
14,820
450
6,123
20,640
0
38,023
L
Danzaburou
darkstar937
Danzaburou
14,224
5,810
166
5,568
20,230
8,411
0
5,376
14,854
0
56,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,728
Gold Earned
38,353
159
Minions Killed
244
4
Camps Cleared
9
896,636
Distance Traveled
1,014,736
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,029
668
48
3
0
310,678
0
W
Jing Wei
13,518
751
120
7
2
335,454
1
L
Kuzenbo
10,591
588
20
1
1
301,007
0
W
Sol
12,190
677
95
5
5
328,105
1
W
Gilgamesh
12,645
703
29
2
2
351,177
4
L
Danzaburou
12,108
673
91
5
3
284,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role