Player Matchup

Atlas
Atlas
BACKBEATER47
Atlas
Level 28
God Stats
0W - 1L
1,343 SR
Queue Stats
44W - 53L
1,450 Elo+
Party 1
King Arthur
King Arthur
DeadSnipxzz
King Arthur
Level 76
God Stats
1W - 5L
1,426 SR
Queue Stats
264W - 242L
1,367 Elo+
Party 2
Chernobog
Chernobog
I own Oni xD
Chernobog
Level 83
God Stats
0W - 1L
1,333 SR
Queue Stats
43W - 39L
1,483 Elo+
Party 1
Bastet
Bastet
Onitheking
Bastet
Level 106
God Stats
10W - 3L
1,833 SR
Queue Stats
51W - 40L
1,491 Elo+
Party 1
Zeus
Zeus
wheresthepercs
Zeus
Level 61
God Stats
1W - 1L
1,689 SR
Queue Stats
109W - 137L
1,381 Elo+
Party 2
Team Averages
Level 71
1,525 SR
1,434 Elo+

VS

Team Averages
Level 65
1,515 SR
1,349 Elo+
King Arthur
King Arthur
AbraheII
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,346 Elo+
Party 3
Nu Wa
Nu Wa
Ezdoesit4292
Nu Wa
Level 109
God Stats
15W - 18L
1,420 SR
Queue Stats
165W - 159L
1,387 Elo+
Solo
Jormungandr
Jormungandr
Gianmirpy
Jormungandr
Level 24
God Stats
21W - 26L
1,500 SR
Queue Stats
655W - 718L
1,194 Elo+
Party 3
Camazotz
Camazotz
SIDEYKO
Camazotz
Level 107
God Stats
12W - 14L
1,579 SR
Queue Stats
506W - 572L
1,375 Elo+
Party 3
Skadi
Skadi
Yami47
Skadi
Level 69
God Stats
20W - 13L
1,576 SR
Queue Stats
41W - 34L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,912
424
5,120
15,061
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
DeadSnipxzz
King Arthur
13
0 / 9 / 0
8,379
399
8,814
21,015
14,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
I own Oni xD
Chernobog
14
6 / 7 / 4
9,354
445
13,202
16,134
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Onitheking
Bastet
15
4 / 5 / 7
9,689
461
12,992
20,999
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 6 / 2
10,176
485
10,703
11,216
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbraheII
King Arthur
20
11 / 0 / 6
12,776
608
17,288
17,012
19,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 4 / 7
11,587
552
14,257
8,754
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Gianmirpy
Jormungandr
14
0 / 4 / 5
9,222
439
7,297
15,363
13,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
SIDEYKO
Camazotz
18
4 / 3 / 5
11,312
539
11,900
23,353
8,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Yami47
Skadi
17
10 / 5 / 1
11,612
553
10,867
13,548
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
16
Kills
30
30
Deaths
16
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AbraheII
King Arthur
11
0
6
14
L
1
3
9
1.83
L
King Arthur
DeadSnipxzz
King Arthur
0
9
0
0
W
5
4
7
2.13
W
Jormungandr
Gianmirpy
Jormungandr
0
4
5
0.63
L
Chernobog
I own Oni xD
Chernobog
6
7
4
1.14
L
Bastet
Onitheking
Bastet
4
5
7
1.5
W
Camazotz
SIDEYKO
Camazotz
4
3
5
2.17
W
Skadi
Yami47
Skadi
10
5
1
2.1
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,831
Damage
61,609
84,425
Taken
78,030
41,649
Mitigated
48,441
19,782
Healing
20,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AbraheII
King Arthur
17,288
2,147
0
2,249
17,012
19,802
370
2,409
14,603
0
77,574
L
5,120
2,423
98
2,024
15,061
11,442
298
4,674
10,187
26,988
0
L
King Arthur
DeadSnipxzz
King Arthur
8,814
1,540
0
4,561
21,015
14,219
0
1,791
19,123
0
49,310
W
14,257
3,835
0
283
8,754
2,783
606
2,426
6,328
83,537
0
W
Jormungandr
Gianmirpy
Jormungandr
7,297
2,716
0
2,682
15,363
13,696
0
3,997
11,366
38,498
0
L
Chernobog
I own Oni xD
Chernobog
13,202
6,664
0
2,595
16,134
5,483
0
3,988
12,072
0
37,024
L
Bastet
Onitheking
Bastet
12,992
4,023
0
9,567
20,999
7,295
365
4,398
16,379
0
64,389
W
Camazotz
SIDEYKO
Camazotz
11,900
2,749
0
11,016
23,353
8,576
1,360
4,212
19,141
0
87,248
W
Skadi
Yami47
Skadi
10,867
3,112
0
3,894
13,548
3,584
998
2,779
10,769
0
76,637
L
10,703
1,991
0
937
11,216
3,210
869
5,836
5,110
64,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,510
Gold Earned
56,509
401
Minions Killed
569
0
Camps Cleared
0
1,810,856
Distance Traveled
1,940,889
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,776
608
143
7
0
388,586
2
L
Atlas
8,912
424
44
2
0
396,953
2
L
King Arthur
8,379
399
88
4
0
304,919
4
W
Nu Wa
11,587
552
119
6
0
367,560
13
W
Jormungandr
9,222
439
64
3
0
372,042
0
L
Chernobog
9,354
445
47
2
0
372,363
1
L
Bastet
9,689
461
103
5
0
424,428
7
W
Camazotz
11,312
539
135
6
0
439,865
0
W
Skadi
11,612
553
108
5
0
372,836
3
L
Zeus
10,176
485
119
6
0
312,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role