Player Matchup

Hercules
Hercules
Mr Queezal
Hercules
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 257L
1,383 Elo+
Solo
Loki
Loki
RobeliousGaming
Loki
Level 99
God Stats
1W - 1L
1,193 SR
Queue Stats
16W - 19L
1,284 Elo+
Party 1
Cernunnos
Cernunnos
XxMich247xX
Cernunnos
Level 111
God Stats
0W - 1L
1,708 SR
Queue Stats
4W - 9L
1,107 Elo+
Party 1
Athena
Athena
empyreal_vibe
Athena
Level 116
God Stats
21W - 17L
1,576 SR
Queue Stats
169W - 174L
1,410 Elo+
Solo
Merlin
Merlin
oXmaD2001
Merlin
Level 65
God Stats
26W - 22L
1,337 SR
Queue Stats
102W - 90L
1,437 Elo+
Solo
Team Averages
Level 100
1,463 SR
1,324 Elo+

VS

Team Averages
Level 96
1,426 SR
1,416 Elo+
Scylla
Scylla
Psychdlics
Scylla
Level 95
God Stats
25W - 24L
1,475 SR
Queue Stats
346W - 345L
1,405 Elo+
Solo
Amaterasu
Amaterasu
THE BiG Po98
Amaterasu
Level 124
God Stats
2W - 0L
1,476 SR
Queue Stats
458W - 418L
1,541 Elo+
Solo
Hel
Hel
ZO_Olen
Hel
Level 105
God Stats
11W - 8L
1,466 SR
Queue Stats
223W - 198L
1,429 Elo+
Solo
Neith
Neith
apintofshamrocks
Neith
Level 69
God Stats
1W - 1L
1,591 SR
Queue Stats
149W - 166L
1,365 Elo+
Party 2
Hercules
Hercules
princesskitkat
Hercules
Level 87
God Stats
2W - 9L
1,120 SR
Queue Stats
172W - 195L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mr Queezal
Hercules
5
0 / 2 / 0
3,991
399
546
2,664
931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 2
5,729
573
2,647
7,304
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
XxMich247xX
Cernunnos
8
3 / 3 / 1
5,035
504
3,763
5,576
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 4
5,489
549
2,303
7,943
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
oXmaD2001
Merlin
10
1 / 3 / 1
5,719
572
3,632
5,301
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Psychdlics
Scylla
10
2 / 1 / 1
5,955
596
4,175
3,429
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
THE BiG Po98
Amaterasu
9
3 / 0 / 0
5,937
594
2,725
5,476
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
9
2 / 2 / 1
5,471
547
3,309
5,356
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 2
4,993
499
1,888
4,272
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
11
3 / 1 / 3
6,409
641
3,779
4,824
3,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
10
12
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Mr Queezal
Hercules
0
2
0
0
W
Scylla
Psychdlics
Scylla
2
1
1
2.5
L
2
3
2
1
W
Amaterasu
THE BiG Po98
Amaterasu
3
0
0
3
L
Cernunnos
XxMich247xX
Cernunnos
3
3
1
1.17
W
Hel
2
2
1
1.25
W
0
4
2
0.25
L
2
1
4
4
L
Merlin
oXmaD2001
Merlin
1
3
1
0.5
W
Hercules
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,891
Damage
15,876
28,788
Taken
23,357
10,451
Mitigated
9,331
7,729
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Mr Queezal
Hercules
546
0
0
685
2,664
931
0
440
2,180
0
4,867
W
Scylla
Psychdlics
Scylla
4,175
150
0
0
3,429
964
44
1,203
2,226
26,050
0
L
2,647
738
0
2,217
7,304
1,922
0
2,131
5,059
0
26,722
W
Amaterasu
THE BiG Po98
Amaterasu
2,725
1,066
0
934
5,476
1,893
0
845
4,631
0
28,526
L
Cernunnos
XxMich247xX
Cernunnos
3,763
1,970
0
1,244
5,576
1,639
740
1,088
4,488
0
22,127
W
Hel
3,309
573
494
2,211
5,356
1,346
427
1,447
3,909
23,631
1,053
W
1,888
639
0
308
4,272
1,360
345
1,365
2,907
0
15,852
L
2,303
448
198
2,250
7,943
4,611
420
2,221
5,722
15,575
0
L
Merlin
oXmaD2001
Merlin
3,632
203
0
1,135
5,301
1,348
0
1,318
3,855
25,498
0
W
Hercules
3,779
1,009
0
1,072
4,824
3,768
782
1,075
3,632
0
29,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,963
Gold Earned
28,765
186
Minions Killed
257
0
Camps Cleared
0
847,689
Distance Traveled
960,592
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,991
399
10
1
0
104,497
0
W
Scylla
5,955
596
58
6
0
187,873
3
L
Loki
5,729
573
59
6
0
199,668
3
W
Amaterasu
5,937
594
49
5
0
234,245
0
L
Cernunnos
5,035
504
36
4
0
179,255
3
W
Hel
5,471
547
43
4
0
186,321
0
W
Neith
4,993
499
39
4
0
186,317
1
L
Athena
5,489
549
24
2
0
185,383
1
L
Merlin
5,719
572
57
6
0
178,886
2
W
Hercules
6,409
641
68
7
0
165,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role