Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
ChimmyWing
Discordia
Level 14
God Stats
1W - 0L
1,542 SR
Queue Stats
3W - 1L
1,723 Elo+
Party 3
Arachne
Arachne
ZageHades
Arachne
Level 121
God Stats
1W - 1L
1,306 SR
Queue Stats
214W - 205L
1,464 Elo+
Party 3
Gilgamesh
Gilgamesh
ZeroPerish
Gilgamesh
Level 119
God Stats
12W - 12L
1,579 SR
Queue Stats
116W - 114L
1,537 Elo+
Party 3
Ymir
Ymir
blazingwolf9472
Ymir
Level 66
God Stats
2W - 1L
1,779 SR
Queue Stats
16W - 30L
1,428 Elo+
Party 3
Team Averages
Level 82
1,541 SR
1,530 Elo+

VS

Team Averages
Level 67
1,532 SR
1,491 Elo+
Ravana
Ravana
DareTheHar3
Ravana
Level 119
God Stats
39W - 36L
1,546 SR
Queue Stats
562W - 543L
1,560 Elo+
Party 2
Charybdis
Charybdis
Marvintron
Charybdis
Level 80
God Stats
120W - 97L
1,527 SR
Queue Stats
862W - 862L
1,460 Elo+
Party 2
Hera
Hera
Momotoshiro
Hera
Level 45
God Stats
64W - 43L
1,634 SR
Queue Stats
193W - 159L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
fintigger
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,479 Elo+
Party 1
Vamana
Vamana
funballs696969
Vamana
Level 83
God Stats
21W - 26L
1,450 SR
Queue Stats
392W - 411L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
6 / 2 / 6
8,047
619
10,773
6,660
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ChimmyWing
Discordia
11
0 / 1 / 10
6,748
519
5,251
4,642
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
ZageHades
Arachne
13
4 / 1 / 7
7,709
593
6,017
10,469
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
ZeroPerish
Gilgamesh
14
4 / 0 / 2
8,488
653
8,567
7,454
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 5
6,312
486
2,895
6,239
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 3 / 2
6,882
529
3,830
6,696
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Marvintron
Charybdis
11
0 / 3 / 0
6,289
484
2,324
9,267
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 1
7,335
564
3,971
4,664
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
fintigger
Cthulhu
10
0 / 4 / 1
6,179
475
5,139
14,011
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 0
6,549
504
2,402
10,128
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
15
Kills
4
4
Deaths
15
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
2
6
4.5
W
Discordia
ChimmyWing
Discordia
0
1
10
5
L
Ravana
2
3
2
1
L
Charybdis
Marvintron
Charybdis
0
3
0
0
L
2
3
1
0.83
W
Arachne
ZageHades
Arachne
4
1
7
7.5
W
Gilgamesh
ZeroPerish
Gilgamesh
4
0
2
5
W
1
0
5
3.5
L
Cthulhu
fintigger
Cthulhu
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
17,666
35,464
Taken
44,766
16,433
Mitigated
16,937
9,477
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,773
7,432
305
582
6,660
1,999
1,433
1,951
4,709
0
51,241
W
Discordia
ChimmyWing
Discordia
5,251
386
0
920
4,642
1,225
841
2,215
2,427
33,953
0
L
Ravana
3,830
874
0
2,701
6,696
1,935
0
1,204
5,492
0
34,731
L
Charybdis
Marvintron
Charybdis
2,324
1,158
0
3,380
9,267
2,154
646
1,501
7,651
0
41,160
L
3,971
896
0
304
4,664
1,372
146
1,946
2,686
40,113
0
W
Arachne
ZageHades
Arachne
6,017
4,008
0
3,828
10,469
4,245
902
1,598
8,871
0
41,604
W
Gilgamesh
ZeroPerish
Gilgamesh
8,567
2,787
0
2,986
7,454
5,646
1,233
1,108
6,346
1,514
47,196
W
2,895
99
0
856
6,239
3,318
90
1,755
4,484
16,945
0
L
Cthulhu
fintigger
Cthulhu
5,139
383
218
2,601
14,011
8,380
0
2,840
10,993
24,389
3,331
L
2,402
626
0
3,414
10,128
3,096
0
888
9,240
0
31,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
33,234
337
Minions Killed
371
0
Camps Cleared
0
1,412,612
Distance Traveled
1,312,971
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,047
619
97
7
0
256,048
2
W
Discordia
6,748
519
58
4
0
256,929
1
L
Ravana
6,882
529
78
6
0
294,297
3
L
Charybdis
6,289
484
81
6
0
242,030
5
L
Hera
7,335
564
84
6
0
247,605
6
W
Arachne
7,709
593
70
5
0
317,606
2
W
Gilgamesh
8,488
653
92
7
0
289,282
1
W
Ymir
6,312
486
20
2
0
292,747
0
L
Cthulhu
6,179
475
49
4
0
251,031
3
L
Vamana
6,549
504
79
6
0
278,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role