Player Matchup

Susano
Susano
Aplastation2
Susano
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,627 Elo+
Party 2
Ah Puch
Ah Puch
Wingeman40
Ah Puch
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,627 Elo+
Party 2
Yemoja
Yemoja
lightingdragon95
Yemoja
Level 147
God Stats
0W - 1L
1,543 SR
Queue Stats
2W - 8L
1,101 Elo+
Solo
Team Averages
Level 77
1,514 SR
1,451 Elo+

VS

Team Averages
Level 71
1,408 SR
1,381 Elo+
Jormungandr
Jormungandr
Hail 2the StoRm
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 89L
1,266 Elo+
Solo
Zeus
Zeus
Justinfgghhyuo
Zeus
Level 121
God Stats
4W - 2L
1,459 SR
Queue Stats
243W - 230L
1,449 Elo+
Party 1
Izanami
Izanami
L3G1TxNARWHAL3
Izanami
Level 27
God Stats
3W - 3L
1,264 SR
Queue Stats
39W - 41L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
4 / 4 / 2
9,355
720
5,531
12,321
7,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
Wingeman40
Ah Puch
13
1 / 8 / 4
8,483
653
6,437
12,471
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 4 / 4
9,155
704
3,307
16,100
16,441
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hail 2the StoRm
Jormungandr
15
3 / 1 / 13
10,693
823
7,608
7,437
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
8 / 3 / 7
11,118
855
17,237
8,017
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 8
10,347
796
8,277
9,540
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
16
16
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
4
4
2
1.25
W
Jormungandr
Hail 2the StoRm
Jormungandr
3
1
13
9.5
W
8
3
7
3.83
W
5
3
8
3
L
Ah Puch
Wingeman40
Ah Puch
1
8
4
0.38
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
33,122
40,892
Taken
24,994
28,389
Mitigated
11,013
8,411
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,531
831
0
1,121
12,321
7,263
0
7,218
5,103
0
19,604
W
Jormungandr
Hail 2the StoRm
Jormungandr
7,608
1,918
429
1,596
7,437
5,148
450
1,498
5,708
19,704
0
W
17,237
1,412
0
659
8,017
2,689
337
4,460
3,422
39,716
0
W
8,277
5,821
0
1,231
9,540
3,176
2,143
4,462
4,897
0
40,245
L
Ah Puch
Wingeman40
Ah Puch
6,437
785
0
914
12,471
4,685
0
9,292
3,179
32,332
0
L
3,307
737
2,110
4,266
16,100
16,441
0
8,571
7,529
16,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
32,158
115
Minions Killed
152
5
Camps Cleared
6
616,457
Distance Traveled
657,909
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,355
720
42
3
0
233,253
0
W
Jormungandr
10,693
823
39
3
0
237,011
1
W
Zeus
11,118
855
47
4
3
215,559
2
W
Izanami
10,347
796
66
5
3
205,339
1
L
Ah Puch
8,483
653
55
4
3
186,953
2
L
Yemoja
9,155
704
18
1
2
196,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role