Player Matchup

Medusa
Medusa
BJang3301
Medusa
Level 25
God Stats
12W - 13L
1,403 SR
Queue Stats
109W - 182L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
CzAr Royalty
Cthulhu
Level 74
God Stats
4W - 2L
1,572 SR
Queue Stats
228W - 290L
1,371 Elo+
Party 1
Achilles
Achilles
oxy_kadud06
Achilles
Level 28
God Stats
6W - 5L
1,591 SR
Queue Stats
30W - 37L
1,365 Elo+
Party 1
Team Averages
Level 42
1,522 SR
1,334 Elo+

VS

Team Averages
Level 52
1,304 SR
1,165 Elo+
Sun Wukong
Sun Wukong
KnWin
Sun Wukong
Level 3
God Stats
1W - 7L
1,091 SR
Queue Stats
7W - 24L
1,105 Elo+
Party 2
Skadi
Skadi
Lady Eggshen
Skadi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThunderF0x25
Morgan Le Fay
Level 50
God Stats
0W - 3L
1,322 SR
Queue Stats
10W - 35L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BJang3301
Medusa
17
8 / 3 / 9
12,200
763
16,727
13,491
5,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
CzAr Royalty
Cthulhu
18
9 / 3 / 11
12,794
800
17,118
21,189
18,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
oxy_kadud06
Achilles
16
5 / 0 / 15
11,505
719
11,740
16,458
16,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KnWin
Sun Wukong
13
0 / 7 / 5
9,531
596
12,050
20,798
14,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 3
10,271
642
10,674
14,898
5,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ThunderF0x25
Morgan Le Fay
15
4 / 9 / 2
11,351
709
17,316
15,913
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
6
6
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
BJang3301
Medusa
8
3
9
4.17
W
Cthulhu
CzAr Royalty
Cthulhu
9
3
11
4.83
L
Sun Wukong
KnWin
Sun Wukong
0
7
5
0.36
L
2
6
3
0.58
L
Morgan Le Fay
ThunderF0x25
Morgan Le Fay
4
9
2
0.56
W
Achilles
oxy_kadud06
Achilles
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,585
Damage
40,040
51,138
Taken
51,609
40,054
Mitigated
25,664
14,290
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BJang3301
Medusa
16,727
10,616
513
2,945
13,491
5,216
547
4,523
8,654
0
56,884
W
Cthulhu
CzAr Royalty
Cthulhu
17,118
1,361
770
6,128
21,189
18,313
90
6,200
14,521
48,179
0
L
Sun Wukong
KnWin
Sun Wukong
12,050
2,640
0
137
20,798
14,414
0
4,562
15,747
303
20,656
L
10,674
5,577
261
2,327
14,898
5,098
1,229
5,703
8,737
0
38,972
L
Morgan Le Fay
ThunderF0x25
Morgan Le Fay
17,316
3,638
0
2,558
15,913
6,152
92
6,138
9,439
36,035
0
W
Achilles
oxy_kadud06
Achilles
11,740
3,667
171
3,763
16,458
16,525
462
6,972
8,989
0
29,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
31,153
150
Minions Killed
140
11
Camps Cleared
4
902,984
Distance Traveled
734,223
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,200
763
65
4
6
281,594
4
W
Cthulhu
12,794
800
63
4
4
298,179
1
L
Sun Wukong
9,531
596
15
1
1
285,787
2
L
Skadi
10,271
642
73
5
1
240,736
0
L
Morgan Le Fay
11,351
709
52
3
2
207,700
2
W
Achilles
11,505
719
22
1
1
323,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role