Player Matchup

Merlin
Merlin
Add Chi
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,031 Elo+
Party 1
Bakasura
Bakasura
LuckyZaiko
Bakasura
Level 21
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 9L
1,280 Elo+
Party 1
Mulan
Mulan
Ph3nom3nalFraggg
Mulan
Level 99
God Stats
1W - 3L
1,128 SR
Queue Stats
14W - 43L
1,290 Elo+
Party 1
Cerberus
Cerberus
Ragnazero000
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,099 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SerrisTheMenace
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 1
Team Averages
Level 49
1,400 SR
1,172 Elo+

VS

Team Averages
Level 71
1,599 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Welcome2Brixxton
Cabrakan
Level 34
God Stats
1W - 1L
1,895 SR
Queue Stats
19W - 26L
1,393 Elo+
Party 2
Bacchus
Bacchus
aaronmattryan
Bacchus
Level 27
God Stats
10W - 2L
1,500 SR
Queue Stats
70W - 74L
1,546 Elo+
Solo
Janus
Janus
murdah21
Janus
Level 146
God Stats
18W - 18L
1,601 SR
Queue Stats
42W - 43L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
onefrankie100
Jing Wei
Level 120
God Stats
20W - 25L
1,500 SR
Queue Stats
343W - 338L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Add Chi
Merlin
17
3 / 8 / 1
10,496
750
9,712
14,048
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
LuckyZaiko
Bakasura
16
1 / 12 / 1
9,070
648
4,685
18,412
7,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 9 / 2
8,988
642
9,929
18,805
11,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Ragnazero000
Cerberus
16
1 / 10 / 4
9,604
686
3,866
22,004
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SerrisTheMenace
Morgan Le Fay
14
0 / 8 / 2
8,316
594
5,488
14,686
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
20 / 2 / 14
12,709
908
19,921
13,995
6,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 2 / 14
11,114
794
15,338
18,199
13,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
16
0 / 3 / 23
10,573
755
8,805
13,981
18,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
murdah21
Janus
20
11 / 0 / 15
12,143
867
18,859
10,294
4,732
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
onefrankie100
Jing Wei
18
6 / 2 / 18
11,270
805
9,552
11,564
4,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
130
8
Kills
46
47
Deaths
9
10
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
20
2
14
13.5
L
Merlin
Add Chi
Merlin
3
8
1
0.44
L
Bakasura
LuckyZaiko
Bakasura
1
12
1
0.13
L
3
9
2
0.44
L
Cerberus
Ragnazero000
Cerberus
1
10
4
0.3
L
Morgan Le Fay
SerrisTheMenace
Morgan Le Fay
0
8
2
0.13
W
9
2
14
8
W
Bacchus
0
3
23
3.83
W
Janus
murdah21
Janus
11
0
15
18.5
W
Jing Wei
onefrankie100
Jing Wei
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,680
Damage
72,475
87,955
Taken
68,033
48,995
Mitigated
47,720
6,217
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
19,921
6,385
0
4,083
13,995
6,270
883
3,194
10,661
0
49,946
L
Merlin
Add Chi
Merlin
9,712
677
0
0
14,048
5,482
0
9,285
4,691
35,356
0
L
Bakasura
LuckyZaiko
Bakasura
4,685
3,045
0
1,253
18,412
7,401
24
7,732
10,648
0
25,181
L
9,929
1,178
0
875
18,805
11,992
0
9,243
9,381
3,825
20,895
L
Cerberus
Ragnazero000
Cerberus
3,866
604
444
3,008
22,004
18,645
215
7,331
14,457
16,363
0
L
Morgan Le Fay
SerrisTheMenace
Morgan Le Fay
5,488
577
0
637
14,686
5,475
168
8,998
5,656
15,492
0
W
15,338
2,332
0
4,902
18,199
13,826
1,367
6,989
11,076
27,407
0
W
Bacchus
8,805
1,105
0
1,292
13,981
18,143
191
3,165
10,640
18,022
0
W
Janus
murdah21
Janus
18,859
1,374
0
2,513
10,294
4,732
4,493
3,197
7,027
58,417
0
W
Jing Wei
onefrankie100
Jing Wei
9,552
6,017
0
2,280
11,564
4,749
1,721
3,726
7,838
0
48,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
57,809
200
Minions Killed
261
0
Camps Cleared
0
1,067,747
Distance Traveled
1,498,610
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,709
908
55
4
0
317,409
3
L
Merlin
10,496
750
68
5
0
220,862
0
L
Bakasura
9,070
648
62
4
0
210,016
0
L
Mulan
8,988
642
22
2
0
199,861
0
L
Cerberus
9,604
686
32
2
0
221,012
0
L
Morgan Le Fay
8,316
594
16
1
0
215,996
0
W
Cabrakan
11,114
794
27
2
0
309,686
1
W
Bacchus
10,573
755
14
1
0
288,864
0
W
Janus
12,143
867
113
8
0
288,334
0
W
Jing Wei
11,270
805
52
4
0
294,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role