Player Matchup

Geb
Geb
Bronze V
Crazybunny0w0
Geb
Bronze V
Level 107
God Stats
15W - 22L
1,577 SR
Queue Stats
30W - 33L
1,454 MMR
Party 2
Chaac
Chaac
Gold IV
Cursed Byakuya
Chaac
Gold IV
Level 158
God Stats
10W - 6L
1,744 SR
Queue Stats
76W - 66L
1,414 MMR
Solo
Thoth
Thoth
Silver III
DrxpzRacecar
Thoth
Silver III
Level 125
God Stats
2W - 1L
1,643 SR
Queue Stats
22W - 21L
1,395 MMR
Party 2
Fenrir
Fenrir
Gold IV
Halfr1canHero
Fenrir
Gold IV
Level 144
God Stats
1W - 2L
1,351 SR
Queue Stats
71W - 72L
1,523 MMR
Party 1
Medusa
Medusa
Silver I
Xxkurbstom3rxX
Medusa
Silver I
Level 120
God Stats
2W - 0L
1,472 SR
Queue Stats
13W - 14L
1,411 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,557 SR
1,439 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,643 SR
1,439 MMR
Thanatos
Thanatos
Bronze IV
Chris00210
Thanatos
Bronze IV
Level 121
God Stats
0W - 2L
1,556 SR
Queue Stats
5W - 7L
1,408 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
MysticalBean31
Zhong Kui
Silver III
Level 87
God Stats
11W - 15L
1,631 SR
Queue Stats
175W - 210L
1,448 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Qc_Kraken2201
Amaterasu
Gold IV
Level 118
God Stats
8W - 3L
1,971 SR
Queue Stats
124W - 131L
1,457 MMR
Solo
Charybdis
Charybdis
Gold IV
TerrifiedPotato
Charybdis
Gold IV
Level 109
God Stats
56W - 46L
1,554 SR
Queue Stats
130W - 132L
1,437 MMR
Solo
Khepri
Khepri
Bronze III
btc24-
Khepri
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 18
12,019
462
7,650
27,619
30,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 0 / 14
14,742
567
23,137
34,239
44,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 1 / 15
13,765
529
23,579
14,479
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 4 / 14
14,892
573
16,616
17,540
8,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 3 / 13
12,780
492
18,418
16,407
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArachneCliodhnaBastetDanzaburou

VS

Bans
TsukuyomiPersephoneShivaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chris00210
Thanatos
18
3 / 6 / 4
11,764
452
10,318
21,608
14,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
MysticalBean31
Zhong Kui
16
0 / 10 / 1
10,459
402
13,955
23,965
16,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Qc_Kraken2201
Amaterasu
18
0 / 7 / 0
11,708
450
11,901
23,463
22,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
TerrifiedPotato
Charybdis
17
4 / 6 / 2
11,763
452
16,926
20,977
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
btc24-
Khepri
15
2 / 3 / 6
11,256
433
7,941
24,536
30,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
32
Kills
9
9
Deaths
32
74
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chris00210
Thanatos
3
6
4
0.83
W
1
1
18
10
W
8
0
14
15
W
7
1
15
14.5
W
11
4
14
4.5
L
Zhong Kui
MysticalBean31
Zhong Kui
0
10
1
0.05
L
Amaterasu
Qc_Kraken2201
Amaterasu
0
7
0
0
L
Charybdis
TerrifiedPotato
Charybdis
4
6
2
0.83
W
5
3
13
3.83
L
Khepri
btc24-
Khepri
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,400
Damage
61,041
110,284
Taken
114,549
94,588
Mitigated
88,850
36,676
Healing
36,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chris00210
Thanatos
10,318
1,962
0
13,962
21,608
14,060
0
6,124
15,164
0
92,422
W
7,650
979
0
6,286
27,619
30,346
843
7,479
20,140
32,209
0
W
23,137
6,747
0
14,757
34,239
44,658
1,972
8,046
26,193
0
110,122
W
23,579
565
0
2,312
14,479
5,333
3,164
3,268
11,211
102,649
0
W
16,616
5,194
0
6,964
17,540
8,412
2,271
2,016
15,524
0
98,754
L
Zhong Kui
MysticalBean31
Zhong Kui
13,955
1,935
0
5,404
23,965
16,078
0
9,941
13,468
64,791
0
L
Amaterasu
Qc_Kraken2201
Amaterasu
11,901
6,470
0
6,191
23,463
22,033
648
2,829
20,490
0
82,606
L
Charybdis
TerrifiedPotato
Charybdis
16,926
6,781
0
5,490
20,977
5,844
5,118
5,217
15,604
0
83,580
W
18,418
10,530
0
6,357
16,407
5,839
3,973
1,806
14,601
0
104,435
L
Khepri
btc24-
Khepri
7,941
1,054
621
4,867
24,536
30,835
0
5,691
18,594
43,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,198
Gold Earned
56,950
592
Minions Killed
562
0
Camps Cleared
0
2,603,034
Distance Traveled
2,250,875
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,764
452
122
5
0
492,362
6
W
Geb
12,019
462
43
2
0
524,012
3
W
Chaac
14,742
567
167
6
0
528,925
11
W
Thoth
13,765
529
140
5
0
509,778
5
W
Fenrir
14,892
573
129
5
0
571,235
15
L
Zhong Kui
10,459
402
120
5
0
413,530
7
L
Amaterasu
11,708
450
156
6
0
439,579
3
L
Charybdis
11,763
452
121
5
0
414,550
7
W
Medusa
12,780
492
113
4
0
469,084
4
L
Khepri
11,256
433
43
2
0
490,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role