Player Matchup

Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze I
 
Sobek
Bronze I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze II
Bokey34
Neith
Bronze II
Level 120
God Stats
42W - 65L
1,418 SR
Queue Stats
258W - 305L
-56 MMR
Solo
Nu Wa
Nu Wa
Silver IV
CornyHobbler
Nu Wa
Silver IV
Level 121
God Stats
2W - 4L
1,387 SR
Queue Stats
165W - 186L
656 MMR
Solo
Serqet
Serqet
Silver IV
Xirptz
Serqet
Silver IV
Level 158
God Stats
3W - 6L
1,284 SR
Queue Stats
111W - 139L
745 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,418 SR
869 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,517 SR
456 MMR
Anubis
Anubis
Silver V
BALTZ84
Anubis
Silver V
Level 160
God Stats
157W - 122L
1,545 SR
Queue Stats
480W - 502L
497 MMR
Solo
Ares
Ares
Bronze II
GAVARO_2311
Ares
Bronze II
Level 82
God Stats
14W - 23L
1,334 SR
Queue Stats
397W - 429L
179 MMR
Solo
Sol
Sol
Silver IV
Halexll0007
Sol
Silver IV
Level 149
God Stats
8W - 6L
1,618 SR
Queue Stats
236W - 256L
752 MMR
Solo
Skadi
Skadi
Bronze II
KidCharlie
Skadi
Bronze II
Level 117
God Stats
13W - 8L
1,586 SR
Queue Stats
157W - 184L
277 MMR
Solo
Ratatoskr
Ratatoskr
Bronze I
hohele43
Ratatoskr
Bronze I
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 183L
576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 1 / 3
3,896
649
2,127
3,130
1,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
 
Sobek
5
0 / 1 / 1
3,632
605
414
4,067
1,711
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Bokey34
Neith
7
1 / 0 / 2
3,938
656
2,083
3,241
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 2 / 3
4,314
719
2,284
2,039
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Xirptz
Serqet
8
4 / 0 / 2
4,797
800
3,375
3,942
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ah Muzen CabMedusaThothHou Yi

VS

Bans
CliodhnaZeusBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BALTZ84
Anubis
7
2 / 2 / 0
4,269
712
3,193
2,579
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 0 / 0
3,459
577
1,407
3,943
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 2 / 0
4,429
738
1,339
3,525
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
6
0 / 2 / 0
3,690
615
1,204
3,451
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
hohele43
Ratatoskr
7
0 / 2 / 0
3,932
655
1,423
3,873
1,224
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
4
4
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
Sobek
 
Sobek
0
1
1
0.5
W
Anubis
BALTZ84
Anubis
2
2
0
1
L
Neith
Bokey34
Neith
1
0
2
2
L
2
2
3
1.75
W
0
0
0
0
W
2
2
0
1
W
Skadi
0
2
0
0
L
Serqet
Xirptz
Serqet
4
0
2
5
W
Ratatoskr
hohele43
Ratatoskr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,283
Damage
8,566
16,419
Taken
17,371
5,507
Mitigated
4,877
8,022
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,127
322
399
1,428
3,130
1,346
26
1,401
1,638
15,284
0
L
Sobek
 
Sobek
414
97
0
2,309
4,067
1,711
0
1,606
2,177
8,429
0
W
Anubis
BALTZ84
Anubis
3,193
435
0
717
2,579
884
0
716
1,863
15,736
0
L
Neith
Bokey34
Neith
2,083
719
0
1,915
3,241
756
0
786
2,455
0
13,962
L
2,284
532
0
177
2,039
576
0
1,232
807
16,355
0
W
1,407
36
0
1,545
3,943
1,372
0
1,086
2,857
9,335
0
W
1,339
742
0
1,360
3,525
738
0
1,584
1,941
20,587
0
W
Skadi
1,204
293
0
758
3,451
659
0
881
2,388
0
17,383
L
Serqet
Xirptz
Serqet
3,375
843
0
1,794
3,942
1,118
0
445
3,403
0
16,084
W
Ratatoskr
hohele43
Ratatoskr
1,423
430
0
1,122
3,873
1,224
0
558
3,165
0
17,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,577
Gold Earned
19,779
132
Minions Killed
170
0
Camps Cleared
0
586,283
Distance Traveled
624,177
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,896
649
17
3
0
120,917
0
L
Sobek
3,632
605
16
3
0
70,161
0
W
Anubis
4,269
712
31
5
0
115,601
4
L
Neith
3,938
656
32
5
0
109,838
2
L
Nu Wa
4,314
719
33
6
0
126,974
1
W
Ares
3,459
577
9
2
0
134,787
0
W
Sol
4,429
738
50
8
0
113,480
3
W
Skadi
3,690
615
35
6
0
111,995
0
L
Serqet
4,797
800
34
6
0
158,393
1
W
Ratatoskr
3,932
655
45
8
0
148,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role