Player Matchup

Horus
Horus
Chengoflex
Horus
Level 141
God Stats
2W - 2L
1,612 SR
Queue Stats
36W - 34L
1,600 Elo+
Party 2
Mulan
Mulan
DangeresqueToo
Mulan
Level 146
God Stats
2W - 1L
1,993 SR
Queue Stats
61W - 53L
1,611 Elo+
Party 2
Nox
Nox
Mrpolarbear
Nox
Level 137
God Stats
6W - 3L
1,330 SR
Queue Stats
76W - 71L
1,531 Elo+
Party 2
Hachiman
Hachiman
ResidentCoates
Hachiman
Level 117
God Stats
6W - 3L
1,562 SR
Queue Stats
93W - 88L
1,642 Elo+
Solo
Da Ji
Da Ji
Wheatlay
Da Ji
Level 127
God Stats
1W - 0L
1,428 SR
Queue Stats
40W - 28L
1,641 Elo+
Party 2
Team Averages
Level 134
1,585 SR
1,605 Elo+

VS

Team Averages
Level 115
1,588 SR
1,591 Elo+
Bastet
Bastet
CrusaderGaming
Bastet
Level 105
God Stats
4W - 4L
1,867 SR
Queue Stats
182W - 166L
1,560 Elo+
Solo
Terra
Terra
JaydoxXloki
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 102L
1,631 Elo+
Party 1
Cernunnos
Cernunnos
QuaintByrdman718
Cernunnos
Level 104
God Stats
2W - 3L
1,708 SR
Queue Stats
234W - 232L
1,624 Elo+
Solo
Chang'e
Chang'e
Synobeam
Chang'e
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 223L
1,506 Elo+
Solo
Merlin
Merlin
WeaponX72
Merlin
Level 131
God Stats
0W - 3L
1,368 SR
Queue Stats
110W - 98L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 4 / 10
8,056
575
4,804
13,498
9,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 0 / 4
10,319
737
15,128
12,002
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 3 / 5
8,228
588
6,314
6,742
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
2 / 1 / 2
8,685
620
6,989
8,838
2,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Wheatlay
Da Ji
13
2 / 5 / 5
8,028
573
5,510
10,805
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 4
7,307
522
9,135
12,696
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 7
6,323
452
3,954
11,328
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
14
4 / 2 / 1
7,976
570
6,847
11,187
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Synobeam
Chang'e
11
1 / 6 / 0
6,608
472
4,603
13,703
9,751
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
WeaponX72
Merlin
13
2 / 2 / 6
7,384
527
4,271
5,577
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
13
13
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
1
4
10
1.5
L
6
3
4
2.67
W
9
0
4
11
L
0
4
7
0.88
W
3
3
5
1.83
L
Cernunnos
4
2
1
2.25
W
Hachiman
2
1
2
3
L
Chang'e
Synobeam
Chang'e
1
6
0
0.17
L
Merlin
WeaponX72
Merlin
2
2
6
2.5
W
Da Ji
Wheatlay
Da Ji
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
28,810
51,885
Taken
54,491
28,407
Mitigated
27,221
20,032
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,804
1,799
2,382
3,648
13,498
9,892
71
4,066
9,432
0
20,498
L
9,135
2,252
0
4,792
12,696
3,581
0
1,012
11,517
0
37,283
W
15,128
2,808
0
5,760
12,002
9,775
205
4,387
7,615
3,181
67,891
L
3,954
835
395
2,179
11,328
8,341
0
3,295
7,990
13,345
0
W
6,314
181
0
505
6,742
2,623
128
1,454
5,288
55,539
0
L
Cernunnos
6,847
3,930
0
7,177
11,187
3,642
1,068
514
10,630
0
57,110
W
Hachiman
6,989
3,787
0
4,751
8,838
2,543
1,123
721
8,117
0
65,938
L
Chang'e
Synobeam
Chang'e
4,603
707
135
4,467
13,703
9,751
0
1,503
11,512
34,208
0
L
Merlin
WeaponX72
Merlin
4,271
471
0
473
5,577
1,906
0
912
4,625
46,633
0
W
Da Ji
Wheatlay
Da Ji
5,510
690
0
2,986
10,805
3,574
0
2,200
8,605
0
40,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
35,598
458
Minions Killed
362
0
Camps Cleared
0
1,358,408
Distance Traveled
1,325,890
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,056
575
27
2
0
270,856
5
L
Bastet
7,307
522
67
5
0
293,126
0
W
Mulan
10,319
737
147
11
0
278,457
3
L
Terra
6,323
452
19
1
0
289,516
6
W
Nox
8,228
588
98
7
0
271,492
3
L
Cernunnos
7,976
570
104
7
0
262,131
7
W
Hachiman
8,685
620
109
8
0
273,272
5
L
Chang'e
6,608
472
70
5
0
239,578
1
L
Merlin
7,384
527
102
7
0
241,539
5
W
Da Ji
8,028
573
77
6
0
264,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role