Player Matchup

Ullr
Ullr
BAMullins11
Ullr
Level 39
God Stats
4W - 5L
1,478 SR
Queue Stats
154W - 158L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
DeadClownGaming
Guan Yu
Level 126
God Stats
2W - 2L
1,314 SR
Queue Stats
207W - 195L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
SARGENT_SNEAKIE
Kukulkan
Level 89
God Stats
7W - 7L
1,472 SR
Queue Stats
226W - 222L
1,465 Elo+
Party 1
Team Averages
Level 85
1,421 SR
1,441 Elo+

VS

Team Averages
Level 86
1,380 SR
1,376 Elo+
Thanatos
Thanatos
Diego morais27
Thanatos
Level 119
God Stats
3W - 19L
1,143 SR
Queue Stats
471W - 720L
1,261 Elo+
Solo
Tyr
Tyr
Voidshell16
Tyr
Level 84
God Stats
2W - 2L
1,454 SR
Queue Stats
29W - 23L
1,511 Elo+
Solo
Neith
Neith
murkedu1994
Neith
Level 54
God Stats
5W - 10L
1,542 SR
Queue Stats
18W - 40L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,918
720
4,338
7,150
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 2 / 7
7,478
680
5,948
7,555
7,772
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
13
4 / 1 / 5
8,507
773
10,709
3,810
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 2 / 1
7,195
654
2,330
6,270
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 4
6,728
612
4,390
11,578
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 2
7,849
714
6,229
9,069
2,935
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
8
Kills
6
6
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
1
2
7
2.25
L
Thanatos
3
2
1
1.75
W
Kukulkan
4
1
5
6.5
L
0
4
4
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,995
Damage
12,949
18,515
Taken
26,917
12,058
Mitigated
13,893
4,335
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,338
879
148
1,027
7,150
2,977
362
0
7,031
0
12,392
W
5,948
468
797
1,834
7,555
7,772
115
1,107
6,181
0
20,459
L
Thanatos
2,330
766
0
2,207
6,270
2,608
0
1,994
4,160
0
9,919
W
Kukulkan
10,709
215
0
529
3,810
1,309
185
0
3,810
35,763
0
L
4,390
967
217
3,496
11,578
8,350
0
5,204
6,088
0
11,470
L
6,229
1,806
0
1,808
9,069
2,935
0
3,957
4,953
0
29,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
21,772
112
Minions Killed
100
5
Camps Cleared
4
601,208
Distance Traveled
568,936
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,918
720
26
2
0
188,337
0
W
Guan Yu
7,478
680
26
2
2
201,734
0
L
Thanatos
7,195
654
19
2
1
181,888
0
W
Kukulkan
8,507
773
60
5
3
211,137
3
L
Tyr
6,728
612
20
2
1
195,431
0
L
Neith
7,849
714
61
6
2
191,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role