Player Matchup

Chiron
Chiron
Pulsarsturm
Chiron
Level 39
God Stats
23W - 31L
1,245 SR
Queue Stats
390W - 513L
1,366 Elo+
Solo
Geb
Geb
asanjuan19
Geb
Level 65
God Stats
6W - 8L
1,246 SR
Queue Stats
58W - 61L
1,455 Elo+
Party 1
The Morrigan
The Morrigan
xNestorZlx
The Morrigan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,474 Elo+
Party 1
Team Averages
Level 51
1,330 SR
1,432 Elo+

VS

Team Averages
Level 65
1,403 SR
1,373 Elo+
Janus
Janus
KissenFire
Janus
Level 46
God Stats
20W - 34L
1,361 SR
Queue Stats
71W - 92L
1,372 Elo+
Party 2
Ne Zha
Ne Zha
TheOriginalBubz
Ne Zha
Level 62
God Stats
15W - 20L
1,504 SR
Queue Stats
77W - 99L
1,382 Elo+
Party 2
Cerberus
Cerberus
Virsune
Cerberus
Level 88
God Stats
1W - 8L
1,343 SR
Queue Stats
23W - 40L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
10 / 1 / 4
13,284
781
21,846
10,237
4,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 0 / 11
10,837
637
9,170
15,958
14,957
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
xNestorZlx
The Morrigan
16
6 / 6 / 8
12,120
713
12,896
11,886
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 5 / 3
10,503
618
11,288
14,545
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 2
11,355
668
11,470
14,055
4,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Virsune
Cerberus
14
1 / 5 / 4
10,028
590
6,522
21,229
19,939
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
7
7
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
2
5
3
0.7
W
Chiron
10
1
4
12
L
4
6
2
0.83
L
Cerberus
Virsune
Cerberus
1
5
4
0.6
W
0
0
11
5.5
W
The Morrigan
xNestorZlx
The Morrigan
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
29,280
38,081
Taken
49,829
23,240
Mitigated
28,233
6,793
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,288
712
109
774
14,545
3,815
0
6,476
8,065
46,480
0
W
Chiron
21,846
4,514
1,893
3,305
10,237
4,243
1,768
3,895
6,192
0
82,167
L
11,470
3,907
0
601
14,055
4,479
0
6,352
7,703
0
30,825
L
Cerberus
Virsune
Cerberus
6,522
587
763
3,855
21,229
19,939
24
7,541
13,672
28,277
0
W
9,170
1,014
0
250
15,958
14,957
195
8,479
6,991
23,127
0
W
The Morrigan
xNestorZlx
The Morrigan
12,896
1,634
0
1,345
11,886
4,040
561
4,815
6,650
31,641
1,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,241
Gold Earned
31,886
200
Minions Killed
197
8
Camps Cleared
4
966,109
Distance Traveled
900,881
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,503
618
111
7
2
297,526
2
W
Chiron
13,284
781
133
8
4
335,943
1
L
Ne Zha
11,355
668
32
2
1
304,093
3
L
Cerberus
10,028
590
54
3
1
299,262
3
W
Geb
10,837
637
21
1
0
367,213
2
W
The Morrigan
12,120
713
46
3
4
262,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role