Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bellicosus
Atlas
Level 160
God Stats
31W - 34L
1,589 SR
Queue Stats
344W - 367L
1,482 Elo+
Solo
Sol
Sol
Destraksn
Sol
Level 88
God Stats
3W - 1L
1,700 SR
Queue Stats
84W - 88L
1,570 Elo+
Solo
Tiamat
Tiamat
oVeganOrGoNoHome
Tiamat
Level 113
God Stats
50W - 48L
1,536 SR
Queue Stats
206W - 207L
1,571 Elo+
Solo
Team Averages
Level 129
1,565 SR
1,525 Elo+

VS

Team Averages
Level 100
1,575 SR
1,619 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Franconilo
Sol
Level 78
God Stats
1W - 2L
1,374 SR
Queue Stats
14W - 14L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
IrishSweeney
Heimdallr
Level 147
God Stats
0W - 1L
1,307 SR
Queue Stats
19W - 18L
1,587 Elo+
Solo
Cernunnos
Cernunnos
Sanxez
Cernunnos
Level 140
God Stats
4W - 2L
1,814 SR
Queue Stats
39W - 31L
1,583 Elo+
Solo
Ares
Ares
lWDarkCrazyWl
Ares
Level 7
God Stats
1W - 2L
1,879 SR
Queue Stats
1W - 2L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
9 / 2 / 4
11,828
789
11,918
19,625
19,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
 
Awilix
19
7 / 3 / 8
11,794
786
10,724
12,618
5,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
18
1 / 1 / 12
10,871
725
12,376
19,641
18,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
1 / 1 / 7
11,319
755
8,500
10,454
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 2 / 8
11,236
749
13,199
9,670
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 5 / 2
9,722
648
12,223
9,600
3,966
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 1
10,803
720
10,251
13,639
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
IrishSweeney
Heimdallr
17
0 / 5 / 6
10,004
667
10,130
13,623
5,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Sanxez
Cernunnos
15
1 / 2 / 2
9,522
635
6,360
11,290
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 3
10,436
696
10,138
17,270
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
21
Kills
9
9
Deaths
21
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
2
4
5.5
W
Awilix
 
Awilix
7
3
8
3.67
L
Hera
 
Hera
3
5
2
0.8
W
Atlas
1
1
12
7
W
1
1
7
4.5
L
3
4
1
0.88
L
Heimdallr
IrishSweeney
Heimdallr
0
5
6
0.6
L
Cernunnos
Sanxez
Cernunnos
1
2
2
1
L
2
5
3
0.7
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,717
Damage
49,102
72,008
Taken
65,422
53,865
Mitigated
37,883
18,736
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,918
6,256
0
7,800
19,625
19,113
595
7,798
11,827
0
33,873
W
Awilix
 
Awilix
10,724
3,227
0
1,099
12,618
5,544
846
5,326
7,292
0
35,419
L
Hera
 
Hera
12,223
2,771
0
500
9,600
3,966
11
3,304
6,115
27,697
0
W
Atlas
12,376
3,280
926
3,188
19,641
18,134
246
10,791
8,850
34,965
0
W
8,500
1,065
0
3,386
10,454
3,770
4,099
3,629
6,825
53,353
0
L
10,251
3,741
0
6,037
13,639
5,380
1,589
6,301
6,759
52,825
4,374
L
Heimdallr
IrishSweeney
Heimdallr
10,130
3,251
0
1,069
13,623
5,284
0
5,973
7,122
0
37,532
L
Cernunnos
Sanxez
Cernunnos
6,360
2,772
0
2,400
11,290
3,969
42
6,808
4,146
0
29,817
L
10,138
581
0
988
17,270
19,284
0
9,166
6,952
23,156
0
W
13,199
1,247
0
2,337
9,670
7,304
192
3,932
5,738
46,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,048
Gold Earned
50,487
314
Minions Killed
270
0
Camps Cleared
0
1,676,494
Distance Traveled
1,401,212
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,828
789
40
3
0
357,780
0
W
Awilix
11,794
786
51
3
0
379,993
2
L
Hera
9,722
648
31
2
0
291,060
6
W
Atlas
10,871
725
57
4
0
337,742
5
W
Sol
11,319
755
85
6
0
296,744
1
L
Sol
10,803
720
99
7
0
291,094
3
L
Heimdallr
10,004
667
70
5
0
299,264
2
L
Cernunnos
9,522
635
55
4
0
223,793
1
L
Ares
10,436
696
15
1
0
296,001
0
W
Tiamat
11,236
749
81
5
0
304,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role