Player Matchup

Kukulkan
Kukulkan
ClaptinAmerica
Kukulkan
Level 36
God Stats
2W - 4L
1,457 SR
Queue Stats
243W - 247L
1,470 Elo+
Party 2
Thor
Thor
IxIxSPARKYxIxI
Thor
Level 145
God Stats
1W - 2L
1,549 SR
Queue Stats
59W - 58L
1,571 Elo+
Party 1
King Arthur
King Arthur
TheZebkis
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,618 Elo+
Party 1
Vulcan
Vulcan
Tokipanda
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 227L
1,468 Elo+
Party 2
Eset
Eset
xXAw35om3 GuyXx
Eset
Level 80
God Stats
3W - 1L
1,671 SR
Queue Stats
98W - 84L
1,623 Elo+
Party 1
Team Averages
Level 65
1,535 SR
1,550 Elo+

VS

Team Averages
Level 115
1,632 SR
1,530 Elo+
Chaac
Chaac
 
Chaac
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
HarrietToobMen
Kukulkan
Level 29
God Stats
3W - 1L
1,786 SR
Queue Stats
98W - 68L
1,646 Elo+
Party 3
Yu Huang
Yu Huang
I WreK You
Yu Huang
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
408W - 443L
1,429 Elo+
Solo
Geb
Geb
MuburTheGuide
Geb
Level 124
God Stats
7W - 3L
1,820 SR
Queue Stats
410W - 376L
1,578 Elo+
Party 3
Chiron
Chiron
Studder
Chiron
Level 145
God Stats
2W - 0L
1,556 SR
Queue Stats
108W - 107L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 6 / 6
9,281
663
10,456
10,926
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 5 / 1
10,738
767
12,496
11,641
4,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TheZebkis
King Arthur
14
0 / 8 / 6
8,773
627
2,627
18,732
19,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Tokipanda
Vulcan
15
1 / 7 / 2
8,789
628
8,265
10,207
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 5 / 4
8,798
628
9,352
11,824
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
13 / 1 / 14
11,939
853
20,185
19,403
22,398
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
19
4 / 3 / 15
11,421
816
16,178
8,860
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
I WreK You
Yu Huang
15
3 / 7 / 11
9,758
697
5,681
10,770
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 2 / 17
11,321
809
8,413
15,295
17,312
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Studder
Chiron
16
6 / 3 / 7
10,449
746
7,394
9,774
4,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
14
Kills
31
31
Deaths
16
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
1
14
20
L
Kukulkan
3
6
6
1
W
Kukulkan
4
3
15
3.83
W
Yu Huang
I WreK You
Yu Huang
3
7
11
1.21
L
9
5
1
1.9
W
5
2
17
6.75
W
Chiron
Studder
Chiron
6
3
7
3.17
L
King Arthur
TheZebkis
King Arthur
0
8
6
0.38
L
Vulcan
Tokipanda
Vulcan
1
7
2
0.29
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,196
Damage
57,851
63,330
Taken
64,102
38,316
Mitigated
52,073
8,878
Healing
27,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,185
2,871
2,000
10,535
19,403
22,398
1,088
8,970
10,433
0
29,925
L
Kukulkan
10,456
695
500
735
10,926
4,908
0
5,404
5,215
25,892
0
W
Kukulkan
16,178
921
1,475
1,874
8,860
4,196
822
3,713
5,147
45,619
0
W
Yu Huang
I WreK You
Yu Huang
5,681
657
717
641
10,770
3,908
1,618
3,728
7,042
12,203
0
L
12,496
1,598
319
966
11,641
4,905
0
5,516
5,819
0
23,910
W
8,413
444
1,674
4,124
15,295
17,312
257
5,692
9,603
14,784
0
W
Chiron
Studder
Chiron
7,394
2,200
1,449
2,899
9,774
4,259
878
5,970
3,804
0
28,231
L
King Arthur
TheZebkis
King Arthur
2,627
244
1,505
1,421
18,732
19,306
0
7,714
10,591
0
5,010
L
Vulcan
Tokipanda
Vulcan
8,265
1,732
702
256
10,207
4,541
0
5,780
4,271
13,586
0
L
9,352
595
429
2,045
11,824
4,656
0
5,858
5,804
27,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
54,888
108
Minions Killed
147
0
Camps Cleared
0
1,155,244
Distance Traveled
1,270,498
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,939
853
17
1
0
309,203
0
L
Kukulkan
9,281
663
36
3
0
232,304
0
W
Kukulkan
11,421
816
67
5
0
252,474
0
W
Yu Huang
9,758
697
17
1
0
223,166
0
L
Thor
10,738
767
25
2
0
245,199
1
W
Geb
11,321
809
10
1
0
302,443
1
W
Chiron
10,449
746
36
3
0
183,212
0
L
King Arthur
8,773
627
4
0
0
209,969
0
L
Vulcan
8,789
628
15
1
0
230,061
0
L
Eset
8,798
628
28
2
0
237,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role