Player Matchup

Cerberus
Cerberus
HiHowAreYa34561
Cerberus
Level 49
God Stats
0W - 4L
1,165 SR
Queue Stats
174W - 206L
1,504 Elo+
Party 1
Tiamat
Tiamat
ProfCerberus
Tiamat
Level 153
God Stats
6W - 6L
1,667 SR
Queue Stats
123W - 122L
1,621 Elo+
Party 1
Atlas
Atlas
ProfessorChary
Atlas
Level 94
God Stats
1W - 1L
1,665 SR
Queue Stats
39W - 27L
1,607 Elo+
Party 1
Ratatoskr
Ratatoskr
RatsAcorns
Ratatoskr
Level 63
God Stats
41W - 41L
1,630 SR
Queue Stats
41W - 41L
1,641 Elo+
Party 1
Camazotz
Camazotz
Smurphỵ
Camazotz
Level 141
God Stats
8W - 2L
1,752 SR
Queue Stats
146W - 110L
1,639 Elo+
Party 1
Team Averages
Level 100
1,576 SR
1,602 Elo+

VS

Team Averages
Level 69
1,541 SR
1,645 Elo+
Geb
Geb
BompDik
Geb
Level 43
God Stats
29W - 13L
1,647 SR
Queue Stats
43W - 31L
1,617 Elo+
Party 3
Olorun
Olorun
Jovabeast
Olorun
Level 29
God Stats
9W - 6L
1,753 SR
Queue Stats
175W - 161L
1,626 Elo+
Party 2
Aphrodite
Aphrodite
LuanCF
Aphrodite
Level 44
God Stats
6W - 1L
1,582 SR
Queue Stats
10W - 13L
1,847 Elo+
Solo
Set
Set
TheMightyBeefer
Set
Level 101
God Stats
5W - 8L
1,409 SR
Queue Stats
157W - 152L
1,563 Elo+
Party 3
Sun Wukong
Sun Wukong
кυяιѕмα
Sun Wukong
Level 127
God Stats
6W - 3L
1,316 SR
Queue Stats
412W - 375L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 6 / 2
8,354
418
4,870
19,713
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
15
1 / 5 / 2
9,512
476
10,255
13,457
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 5
10,177
509
13,611
15,656
10,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ratatoskr
RatsAcorns
Ratatoskr
17
8 / 4 / 1
10,764
538
9,201
15,897
7,282
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
Smurphỵ
Camazotz
16
4 / 4 / 0
10,226
511
8,998
20,778
16,965
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
1 / 3 / 13
10,904
545
5,789
20,265
21,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Jovabeast
Olorun
16
5 / 3 / 3
10,806
540
11,215
13,512
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
LuanCF
Aphrodite
17
1 / 1 / 9
10,565
528
8,423
13,254
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 7 / 5
12,727
636
21,889
21,602
16,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
кυяιѕмα
Sun Wukong
18
9 / 3 / 5
12,258
613
15,004
17,531
9,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
17
Kills
22
22
Deaths
17
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Geb
1
3
13
2.5
L
Cerberus
0
6
2
0.17
W
Olorun
Jovabeast
Olorun
5
3
3
2.17
W
Aphrodite
LuanCF
Aphrodite
1
1
9
5.5
L
Tiamat
1
5
2
0.4
L
4
3
5
2.17
L
Ratatoskr
RatsAcorns
Ratatoskr
8
4
1
2.13
L
Camazotz
Smurphỵ
Camazotz
4
4
0
1
W
6
7
5
1.21
W
Sun Wukong
кυяιѕмα
Sun Wukong
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,935
Damage
62,320
85,501
Taken
86,164
60,698
Mitigated
59,647
24,266
Healing
39,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,789
966
30
3,350
20,265
21,892
490
9,261
11,004
19,891
0
L
Cerberus
4,870
131
416
4,804
19,713
17,847
0
10,227
9,486
32,673
2,214
W
Olorun
Jovabeast
Olorun
11,215
4,880
1,015
4,468
13,512
6,224
5,739
4,009
9,503
70,166
10,989
W
Aphrodite
LuanCF
Aphrodite
8,423
985
5,893
10,134
13,254
5,294
1,347
7,230
6,024
74,637
0
L
Tiamat
10,255
903
0
3,599
13,457
8,109
627
3,760
9,697
67,795
0
L
13,611
3,996
335
3,747
15,656
10,495
130
4,308
11,348
48,129
0
L
Ratatoskr
RatsAcorns
Ratatoskr
9,201
3,754
0
3,732
15,897
7,282
1,263
3,390
12,507
0
81,548
L
Camazotz
Smurphỵ
Camazotz
8,998
2,624
0
7,633
20,778
16,965
13
2,543
18,235
0
59,735
W
21,889
13,352
0
7,868
21,602
16,665
258
6,209
15,393
0
94,706
W
Sun Wukong
кυяιѕмα
Sun Wukong
15,004
4,494
0
7,183
17,531
9,572
1,988
5,998
11,533
0
71,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,033
Gold Earned
57,260
531
Minions Killed
531
0
Camps Cleared
0
1,935,170
Distance Traveled
1,937,795
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,904
545
23
1
0
421,181
1
L
Cerberus
8,354
418
78
4
0
364,229
2
W
Olorun
10,806
540
110
6
0
352,223
7
W
Aphrodite
10,565
528
148
7
0
376,991
10
L
Tiamat
9,512
476
125
6
0
361,284
4
L
Atlas
10,177
509
73
4
0
397,448
1
L
Ratatoskr
10,764
538
134
7
0
429,957
1
L
Camazotz
10,226
511
121
6
0
382,252
4
W
Set
12,727
636
154
8
0
345,815
3
W
Sun Wukong
12,258
613
96
5
0
441,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role