Player Matchup

Achilles
Achilles
Buffordobu
Achilles
Level 49
God Stats
2W - 4L
1,292 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Donkeybringer
Kuzenbo
Level 103
God Stats
0W - 3L
1,110 SR
Queue Stats
48W - 56L
1,492 Elo+
Party 1
Pele
Pele
Dragonvapour
Pele
Level 106
God Stats
4W - 3L
1,690 SR
Queue Stats
52W - 62L
1,542 Elo+
Party 1
Chronos
Chronos
ZingJester
Chronos
Level 137
God Stats
14W - 13L
1,596 SR
Queue Stats
61W - 57L
1,578 Elo+
Party 1
Izanami
Izanami
bigron75
Izanami
Level 125
God Stats
25W - 21L
1,534 SR
Queue Stats
344W - 371L
1,420 Elo+
Solo
Team Averages
Level 104
1,444 SR
1,506 Elo+

VS

Team Averages
Level 77
1,601 SR
1,547 Elo+
Nemesis
Nemesis
CozyBoom
Nemesis
Level 89
God Stats
4W - 4L
1,738 SR
Queue Stats
166W - 133L
1,574 Elo+
Party 2
Merlin
Merlin
CozyDoom
Merlin
Level 67
God Stats
2W - 0L
1,751 SR
Queue Stats
144W - 124L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
MadMacTho
Nu Wa
Level 119
God Stats
5W - 5L
1,623 SR
Queue Stats
87W - 84L
1,499 Elo+
Solo
Ullr
Ullr
NLSprite
Ullr
Level 88
God Stats
2W - 5L
1,110 SR
Queue Stats
158W - 136L
1,565 Elo+
Party 2
Bellona
Bellona
WuuuNL
Bellona
Level 24
God Stats
9W - 3L
1,786 SR
Queue Stats
41W - 45L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Buffordobu
Achilles
12
1 / 4 / 1
7,092
507
6,652
11,555
9,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
12
3 / 2 / 2
8,155
583
5,108
14,789
13,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 5 / 2
7,660
547
6,713
11,571
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Chronos
ZingJester
Chronos
11
1 / 7 / 2
6,831
488
6,696
11,617
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
bigron75
Izanami
12
1 / 4 / 3
7,438
531
6,641
10,331
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CozyBoom
Nemesis
15
8 / 2 / 6
9,051
647
14,121
11,855
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
CozyDoom
Merlin
14
10 / 3 / 4
8,855
633
11,730
8,136
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
MadMacTho
Nu Wa
12
0 / 0 / 7
7,221
516
6,218
10,198
5,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
15
3 / 2 / 4
8,164
583
7,711
8,495
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WuuuNL
Bellona
12
1 / 3 / 6
7,466
533
4,996
10,489
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
22
22
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
Buffordobu
Achilles
1
4
1
0.38
W
Nemesis
CozyBoom
Nemesis
8
2
6
5.5
W
Merlin
CozyDoom
Merlin
10
3
4
4
L
Kuzenbo
3
2
2
2
L
4
5
2
1
W
Nu Wa
MadMacTho
Nu Wa
0
0
7
3.5
W
Ullr
3
2
4
2.5
W
Bellona
WuuuNL
Bellona
1
3
6
1.33
L
Chronos
ZingJester
Chronos
1
7
2
0.29
L
Izanami
bigron75
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,810
Damage
44,776
59,863
Taken
49,173
31,350
Mitigated
26,563
13,516
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Buffordobu
Achilles
6,652
2,215
0
2,320
11,555
9,310
0
1,478
10,077
0
33,053
W
Nemesis
CozyBoom
Nemesis
14,121
7,879
0
4,681
11,855
6,442
0
1,795
9,990
0
60,690
W
Merlin
CozyDoom
Merlin
11,730
975
0
1,135
8,136
2,964
1,210
4,341
3,573
48,387
0
L
Kuzenbo
5,108
1,894
2,642
4,170
14,789
13,097
499
6,625
8,164
22,121
0
L
6,713
1,649
0
1,826
11,571
3,084
0
2,823
8,748
0
46,923
W
Nu Wa
MadMacTho
Nu Wa
6,218
2,985
1,672
3,711
10,198
5,229
0
3,476
6,564
21,893
1,734
W
Ullr
7,711
3,422
0
2,697
8,495
2,981
592
1,255
7,216
0
63,439
W
Bellona
WuuuNL
Bellona
4,996
1,077
0
3,583
10,489
8,947
0
423
10,026
0
31,827
L
Chronos
ZingJester
Chronos
6,696
1,821
0
604
11,617
3,025
671
4,960
6,657
39,928
0
L
Izanami
bigron75
Izanami
6,641
4,909
0
1,954
10,331
2,834
587
1,635
8,696
0
52,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
40,757
349
Minions Killed
410
0
Camps Cleared
0
1,321,883
Distance Traveled
1,391,290
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,092
507
61
4
0
269,731
1
W
Nemesis
9,051
647
103
7
0
327,559
0
W
Merlin
8,855
633
83
6
0
256,669
3
L
Kuzenbo
8,155
583
27
2
0
265,616
6
L
Pele
7,660
547
78
6
0
294,085
2
W
Nu Wa
7,221
516
40
3
0
278,502
1
W
Ullr
8,164
583
102
7
0
252,042
3
W
Bellona
7,466
533
82
6
0
276,518
5
L
Chronos
6,831
488
74
5
0
263,504
5
L
Izanami
7,438
531
109
8
0
228,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role