Player Matchup

Loki
Loki
Cojiako3
Loki
Level 53
God Stats
0W - 1L
1,339 SR
Queue Stats
4W - 9L
1,280 Elo+
Solo
Bellona
Bellona
Sean13
Bellona
Level 92
God Stats
4W - 4L
1,543 SR
Queue Stats
71W - 89L
1,394 Elo+
Solo
Heimdallr
Heimdallr
SmG babaYaga872
Heimdallr
Level 68
God Stats
0W - 2L
1,155 SR
Queue Stats
37W - 46L
1,200 Elo+
Party 1
Merlin
Merlin
SmGHELLBOY
Merlin
Level 64
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Cthulhu
Cthulhu
SmgLove
Cthulhu
Level 33
God Stats
3W - 9L
1,174 SR
Queue Stats
5W - 14L
1,090 Elo+
Party 1
Team Averages
Level 62
1,288 SR
1,211 Elo+

VS

Team Averages
Level 87
1,441 SR
1,343 Elo+
Cerberus
Cerberus
RamaSitas
Cerberus
Level 115
God Stats
3W - 0L
1,261 SR
Queue Stats
128W - 121L
1,406 Elo+
Solo
Hera
Hera
TheMaestro895
Hera
Level 85
God Stats
12W - 7L
1,625 SR
Queue Stats
274W - 275L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
Valthuume
Sylvanus
Level 69
God Stats
8W - 15L
1,439 SR
Queue Stats
34W - 36L
1,223 Elo+
Solo
Ullr
Ullr
kingFritto
Ullr
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 50L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
tbott727
Gilgamesh
Level 121
God Stats
5W - 2L
1,383 SR
Queue Stats
39W - 44L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
4 / 7 / 6
11,159
465
10,026
19,407
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Sean13
Bellona
15
3 / 6 / 3
10,211
425
7,708
19,508
16,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
SmG babaYaga872
Heimdallr
16
0 / 8 / 3
9,489
395
2,355
16,568
5,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SmGHELLBOY
Merlin
18
4 / 8 / 1
11,907
496
9,507
18,384
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SmgLove
Cthulhu
15
1 / 8 / 4
8,950
373
6,246
19,507
15,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RamaSitas
Cerberus
18
5 / 8 / 15
12,425
518
13,631
23,179
9,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
17 / 1 / 11
14,616
609
27,845
11,717
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Valthuume
Sylvanus
4
0 / 0 / 0
7,263
303
0
0
0
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
12 / 1 / 11
14,450
602
23,184
14,444
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
tbott727
Gilgamesh
18
3 / 2 / 11
12,257
511
7,129
17,416
18,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
12
Kills
37
37
Deaths
12
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Loki
4
7
6
1
W
Cerberus
RamaSitas
Cerberus
5
8
15
1.56
L
Bellona
Sean13
Bellona
3
6
3
0.75
L
Heimdallr
SmG babaYaga872
Heimdallr
0
8
3
0.19
L
Merlin
SmGHELLBOY
Merlin
4
8
1
0.56
L
Cthulhu
SmgLove
Cthulhu
1
8
4
0.38
W
17
1
11
22.5
W
Sylvanus
Valthuume
Sylvanus
0
0
0
0
W
12
1
11
17.5
W
Gilgamesh
tbott727
Gilgamesh
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
71,789
93,374
Taken
66,756
48,628
Mitigated
39,406
19,745
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,026
3,326
0
5,696
19,407
5,402
302
8,329
10,916
0
78,013
W
Cerberus
RamaSitas
Cerberus
13,631
1,293
0
5,528
23,179
9,734
0
3,948
19,231
74,218
0
L
Bellona
Sean13
Bellona
7,708
2,472
0
3,129
19,508
16,304
0
8,615
10,482
0
43,879
L
Heimdallr
SmG babaYaga872
Heimdallr
2,355
715
0
3,105
16,568
5,522
0
8,443
8,125
0
64,699
L
Merlin
SmGHELLBOY
Merlin
9,507
351
103
4,480
18,384
5,518
0
8,583
9,712
76,100
0
L
Cthulhu
SmgLove
Cthulhu
6,246
0
234
2,998
19,507
15,882
0
7,506
11,926
37,951
671
W
27,845
5,876
0
2,601
11,717
5,008
3,959
2,759
8,958
114,130
0
W
Sylvanus
Valthuume
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
23,184
11,351
0
5,170
14,444
6,316
4,843
5,665
8,779
0
115,245
W
Gilgamesh
tbott727
Gilgamesh
7,129
934
0
1,831
17,416
18,348
321
4,030
13,386
76
63,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
61,011
530
Minions Killed
576
0
Camps Cleared
0
1,893,359
Distance Traveled
1,823,124
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,159
465
123
5
0
388,462
0
W
Cerberus
12,425
518
133
6
0
414,527
2
L
Bellona
10,211
425
103
4
0
344,875
2
L
Heimdallr
9,489
395
107
4
0
379,325
1
L
Merlin
11,907
496
149
6
0
414,424
2
L
Cthulhu
8,950
373
48
2
0
366,273
4
W
Hera
14,616
609
147
6
0
483,308
12
W
Sylvanus
7,263
303
0
0
0
0
0
W
Ullr
14,450
602
173
7
0
446,498
1
W
Gilgamesh
12,257
511
123
5
0
478,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role