Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BrMk DenisTreze
Bellona
Level 160
God Stats
5W - 9L
1,537 SR
Queue Stats
398W - 478L
1,422 Elo+
Solo
Anhur
Anhur
Luneco99
Anhur
Level 151
God Stats
10W - 16L
1,506 SR
Queue Stats
383W - 403L
1,525 Elo+
Party 1
Hachiman
Hachiman
pacubv
Hachiman
Level 94
God Stats
6W - 6L
1,488 SR
Queue Stats
107W - 107L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
ssjupiterr
Nu Wa
Level 139
God Stats
19W - 8L
1,591 SR
Queue Stats
356W - 361L
1,531 Elo+
Party 1
Team Averages
Level 134
1,524 SR
1,509 Elo+

VS

Team Averages
Level 113
1,440 SR
1,494 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Doc_Gate
Mulan
Level 82
God Stats
11W - 7L
1,199 SR
Queue Stats
320W - 361L
1,428 Elo+
Solo
Hel
Hel
Dygo27
Hel
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
429W - 456L
1,545 Elo+
Solo
Nemesis
Nemesis
NicoleQuicaForte
Nemesis
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 65L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 1 / 0
5,334
485
2,089
5,062
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 1 / 0
5,703
518
3,174
7,029
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Luneco99
Anhur
10
0 / 2 / 1
5,921
538
4,054
7,215
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
pacubv
Hachiman
8
0 / 3 / 0
5,080
462
2,488
7,545
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
9
0 / 2 / 0
5,418
493
3,073
3,595
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 1 / 1
6,492
590
4,567
6,419
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
 
Cthulhu
9
2 / 0 / 4
5,912
537
5,198
6,138
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Doc_Gate
Mulan
11
0 / 0 / 3
6,427
584
3,992
6,816
5,506
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hel
Dygo27
Hel
12
2 / 1 / 0
6,881
626
1,494
3,237
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 1
6,101
555
2,806
5,159
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
0
1
W
Cernunnos
 
Cernunnos
3
1
1
3.5
W
Cthulhu
 
Cthulhu
2
0
4
4
L
0
1
0
0
W
Mulan
Doc_Gate
Mulan
0
0
3
1.5
W
Hel
Dygo27
Hel
2
1
0
2
L
Anhur
Luneco99
Anhur
0
2
1
0.25
W
2
0
1
2.5
L
Hachiman
pacubv
Hachiman
0
3
0
0
L
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
18,057
30,446
Taken
27,769
12,997
Mitigated
12,205
9,309
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,089
557
0
1,640
5,062
2,255
0
1,822
3,232
13,629
0
W
Cernunnos
 
Cernunnos
4,567
2,410
0
2,683
6,419
1,042
0
698
5,721
0
38,045
W
Cthulhu
 
Cthulhu
5,198
493
113
1,795
6,138
3,318
0
1,721
4,417
16,930
0
L
3,174
759
0
2,604
7,029
5,954
0
439
6,590
0
29,489
W
Mulan
Doc_Gate
Mulan
3,992
193
0
3,506
6,816
5,506
0
836
5,980
0
37,427
W
Hel
Dygo27
Hel
1,494
233
189
1,453
3,237
892
0
1,140
2,097
43,373
0
L
Anhur
Luneco99
Anhur
4,054
2,929
0
3,286
7,215
1,773
0
1,753
5,462
0
37,895
W
2,806
1,084
0
391
5,159
1,447
0
767
4,392
0
41,106
L
Hachiman
pacubv
Hachiman
2,488
884
0
1,380
7,545
1,900
0
982
6,555
0
26,739
L
Nu Wa
3,073
472
0
399
3,595
1,115
0
1,530
1,915
30,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
31,813
287
Minions Killed
401
0
Camps Cleared
0
1,028,917
Distance Traveled
1,153,610
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,334
485
28
3
0
235,553
5
W
Cernunnos
6,492
590
88
8
0
192,591
3
W
Cthulhu
5,912
537
22
2
0
251,959
4
L
Bellona
5,703
518
77
7
0
209,184
0
W
Mulan
6,427
584
98
9
0
202,069
3
W
Hel
6,881
626
120
11
0
231,070
6
L
Anhur
5,921
538
76
7
0
184,422
1
W
Nemesis
6,101
555
73
7
0
275,921
0
L
Hachiman
5,080
462
60
5
0
189,411
1
L
Nu Wa
5,418
493
46
4
0
210,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role