Player Matchup

Loki
Loki
Chwazi-
Loki
Level 67
God Stats
8W - 3L
1,520 SR
Queue Stats
129W - 136L
1,403 Elo+
Solo
Kukulkan
Kukulkan
DiegokelocuraxD
Kukulkan
Level 45
God Stats
3W - 1L
1,591 SR
Queue Stats
71W - 88L
1,292 Elo+
Solo
Anubis
Anubis
JDURBO19D
Anubis
Level 124
God Stats
9W - 6L
1,700 SR
Queue Stats
311W - 340L
1,305 Elo+
Solo
Cthulhu
Cthulhu
Pand41789
Cthulhu
Level 87
God Stats
3W - 3L
1,442 SR
Queue Stats
103W - 74L
1,411 Elo+
Solo
Neith
Neith
jwhit67
Neith
Level 87
God Stats
39W - 28L
1,620 SR
Queue Stats
473W - 524L
1,297 Elo+
Solo
Team Averages
Level 82
1,574 SR
1,342 Elo+

VS

Team Averages
Level 78
1,409 SR
1,318 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GamingCobra1049
Jormungandr
Level 47
God Stats
2W - 5L
1,343 SR
Queue Stats
101W - 129L
1,295 Elo+
Solo
Chaac
Chaac
MatteCasta_96
Chaac
Level 40
God Stats
5W - 4L
1,500 SR
Queue Stats
128W - 171L
1,235 Elo+
Party 1
Awilix
Awilix
RandreaM9614
Awilix
Level 147
God Stats
77W - 76L
1,483 SR
Queue Stats
643W - 707L
1,371 Elo+
Solo
Kukulkan
Kukulkan
ulisse7991
Kukulkan
Level 29
God Stats
1W - 5L
1,219 SR
Queue Stats
115W - 153L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Chwazi-
Loki
18
11 / 3 / 3
11,523
640
11,077
12,892
5,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
16
2 / 2 / 1
9,925
551
5,574
7,303
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
JDURBO19D
Anubis
17
6 / 1 / 3
10,782
599
10,219
8,838
4,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Pand41789
Cthulhu
15
5 / 1 / 3
9,437
524
7,208
11,198
8,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
jwhit67
Neith
16
2 / 3 / 5
9,551
531
7,169
8,257
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 5 / 0
8,040
447
6,025
13,052
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
GamingCobra1049
Jormungandr
11
1 / 4 / 1
7,428
413
4,895
13,570
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 1
8,894
494
4,931
14,633
10,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
14
4 / 4 / 2
8,565
476
7,071
12,218
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ulisse7991
Kukulkan
12
0 / 10 / 1
7,197
400
3,452
10,054
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
26
Kills
9
10
Deaths
26
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
0
0.6
W
Loki
Chwazi-
Loki
11
3
3
4.17
W
Kukulkan
2
2
1
1.25
L
Jormungandr
GamingCobra1049
Jormungandr
1
4
1
0.38
W
Anubis
JDURBO19D
Anubis
6
1
3
7.5
L
1
3
1
0.5
W
Cthulhu
Pand41789
Cthulhu
5
1
3
6.5
L
Awilix
4
4
2
1.25
W
Neith
jwhit67
Neith
2
3
5
1.5
L
Kukulkan
ulisse7991
Kukulkan
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,247
Damage
26,374
48,488
Taken
63,527
24,222
Mitigated
29,625
13,283
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,025
2,180
11
2,087
13,052
3,638
460
4,264
8,505
0
53,614
W
Loki
Chwazi-
Loki
11,077
1,929
0
2,517
12,892
5,012
100
1,566
11,326
0
73,253
W
Kukulkan
5,574
365
0
2,102
7,303
2,904
984
366
6,937
54,767
0
L
Jormungandr
GamingCobra1049
Jormungandr
4,895
1,185
160
1,335
13,570
9,445
192
5,743
7,540
26,978
0
W
Anubis
JDURBO19D
Anubis
10,219
1,027
0
4,690
8,838
4,108
1,598
3,029
5,809
62,468
0
L
4,931
452
0
4,121
14,633
10,116
372
5,129
9,504
0
53,834
W
Cthulhu
Pand41789
Cthulhu
7,208
895
170
818
11,198
8,812
968
1,969
8,113
37,589
5,066
L
Awilix
7,071
2,147
0
2,797
12,218
4,092
0
2,904
9,278
0
49,505
W
Neith
jwhit67
Neith
7,169
2,584
183
2,803
8,257
3,386
3,328
1,417
6,840
0
50,201
L
Kukulkan
ulisse7991
Kukulkan
3,452
305
0
210
10,054
2,334
275
3,762
6,251
35,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,218
Gold Earned
40,124
515
Minions Killed
402
0
Camps Cleared
0
1,688,279
Distance Traveled
1,492,415
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,040
447
80
4
0
264,278
5
W
Loki
11,523
640
125
7
0
368,766
0
W
Kukulkan
9,925
551
102
6
0
320,621
0
L
Jormungandr
7,428
413
45
3
0
295,711
2
W
Anubis
10,782
599
115
6
0
315,805
3
L
Chaac
8,894
494
123
7
0
317,160
2
W
Cthulhu
9,437
524
74
4
0
364,293
0
L
Awilix
8,565
476
81
5
0
369,626
3
W
Neith
9,551
531
99
6
0
318,794
4
L
Kukulkan
7,197
400
73
4
0
245,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role