Player Matchup

Fenrir
Fenrir
Beitih
Fenrir
Level 109
God Stats
3W - 0L
1,328 SR
Queue Stats
56W - 57L
1,481 Elo+
Solo
Khepri
Khepri
GahNoruego
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,713 Elo+
Party 1
Xbalanque
Xbalanque
NewtonLawss
Xbalanque
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,516 Elo+
Party 1
Kali
Kali
TatiGol
Kali
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 16L
1,713 Elo+
Party 1
Mulan
Mulan
TioChaac
Mulan
Level 66
God Stats
1W - 1L
1,461 SR
Queue Stats
7W - 7L
1,713 Elo+
Party 1
Team Averages
Level 98
1,458 SR
1,627 Elo+

VS

Team Averages
Level 115
1,388 SR
1,420 Elo+
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Amiletto
Bellona
Level 103
God Stats
1W - 4L
1,145 SR
Queue Stats
51W - 90L
1,346 Elo+
Solo
Ah Puch
Ah Puch
DominaDiaboli
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,374 Elo+
Solo
Sol
Sol
LaPesteBlanca
Sol
Level 124
God Stats
3W - 5L
1,302 SR
Queue Stats
126W - 145L
1,444 Elo+
Solo
Chronos
Chronos
leviatan8
Chronos
Level 101
God Stats
1W - 2L
1,493 SR
Queue Stats
40W - 54L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beitih
Fenrir
17
4 / 9 / 11
11,700
650
10,082
15,954
11,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Khepri
GahNoruego
Khepri
20
1 / 4 / 26
12,357
687
6,621
17,395
21,824
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
NewtonLawss
Xbalanque
20
3 / 6 / 21
13,668
759
32,820
13,609
6,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
TatiGol
Kali
20
9 / 7 / 17
14,617
812
28,712
18,528
10,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
TioChaac
Mulan
20
23 / 6 / 10
16,343
908
36,453
26,664
31,809
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
6 / 8 / 19
12,885
716
14,294
33,573
38,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Amiletto
Bellona
18
5 / 8 / 14
12,389
688
11,121
28,064
18,521
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
20
9 / 11 / 8
13,206
734
15,590
22,077
7,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 6 / 17
12,773
710
15,160
21,298
7,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
leviatan8
Chronos
20
7 / 7 / 15
13,900
772
14,781
18,344
8,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
104
40
Kills
31
32
Deaths
40
85
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
6
8
19
1.94
L
Bellona
Amiletto
Bellona
5
8
14
1.5
W
Fenrir
Beitih
Fenrir
4
9
11
1.06
L
Ah Puch
9
11
8
1.18
W
Khepri
GahNoruego
Khepri
1
4
26
3.5
L
4
6
17
2.08
W
Xbalanque
NewtonLawss
Xbalanque
3
6
21
2.25
W
Kali
TatiGol
Kali
9
7
17
2.5
W
Mulan
TioChaac
Mulan
23
6
10
4.67
L
Chronos
leviatan8
Chronos
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,688
Damage
70,946
92,150
Taken
123,356
81,787
Mitigated
81,598
26,951
Healing
32,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,294
5,576
3,020
5,546
33,573
38,991
65
3,421
29,486
26,759
0
L
Bellona
Amiletto
Bellona
11,121
1,977
3,272
3,511
28,064
18,521
0
1,155
26,380
0
20,067
W
Fenrir
Beitih
Fenrir
10,082
1,138
153
929
15,954
11,509
0
11,990
3,808
0
14,450
L
Ah Puch
15,590
342
602
2,848
22,077
7,514
0
614
21,192
32,428
0
W
Khepri
GahNoruego
Khepri
6,621
506
1,832
2,539
17,395
21,824
491
11,108
6,181
26,420
0
L
15,160
2,958
1,166
7,485
21,298
7,575
109
440
20,652
38,526
0
W
Xbalanque
NewtonLawss
Xbalanque
32,820
7,243
858
1,371
13,609
6,571
3,155
9,081
4,422
0
66,566
W
Kali
TatiGol
Kali
28,712
13,091
2,038
5,871
18,528
10,074
1,879
12,932
5,493
0
45,832
W
Mulan
TioChaac
Mulan
36,453
4,671
2,010
9,350
26,664
31,809
632
14,017
12,421
0
52,553
L
Chronos
leviatan8
Chronos
14,781
7,270
1,347
3,312
18,344
8,997
0
991
16,907
34,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,685
Gold Earned
65,153
197
Minions Killed
170
0
Camps Cleared
0
1,582,200
Distance Traveled
1,441,597
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,885
716
20
1
0
284,417
3
L
Bellona
12,389
688
26
1
0
283,233
0
W
Fenrir
11,700
650
8
0
0
289,816
3
L
Ah Puch
13,206
734
36
2
0
261,928
2
W
Khepri
12,357
687
24
1
0
334,678
0
L
Sol
12,773
710
53
3
0
320,553
2
W
Xbalanque
13,668
759
94
5
0
305,648
0
W
Kali
14,617
812
37
2
0
333,298
0
W
Mulan
16,343
908
34
2
0
318,760
2
L
Chronos
13,900
772
35
2
0
291,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role