Player Matchup

Shiva
Shiva
Emvilate
Shiva
Level 21
God Stats
1W - 2L
1,460 SR
Queue Stats
7W - 14L
1,268 Elo+
Party 1
Poseidon
Poseidon
FrankTheTank00
Poseidon
Level 84
God Stats
1W - 1L
1,572 SR
Queue Stats
29W - 37L
1,428 Elo+
Party 1
Da Ji
Da Ji
SubACEHaloid
Da Ji
Level 22
God Stats
1W - 4L
1,216 SR
Queue Stats
11W - 29L
1,214 Elo+
Party 1
Team Averages
Level 42
1,416 SR
1,303 Elo+

VS

Team Averages
Level 75
1,412 SR
1,449 Elo+
Neith
Neith
PrototypeJ
Neith
Level 106
God Stats
1W - 0L
1,259 SR
Queue Stats
67W - 69L
1,539 Elo+
Party 2
Anubis
Anubis
Squiddo999
Anubis
Level 64
God Stats
2W - 1L
1,502 SR
Queue Stats
13W - 16L
1,510 Elo+
Party 2
King Arthur
King Arthur
fuzzythecat
King Arthur
Level 55
God Stats
8W - 10L
1,476 SR
Queue Stats
33W - 43L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Emvilate
Shiva
15
0 / 5 / 10
11,318
666
12,382
24,095
25,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
16
6 / 7 / 3
11,458
674
18,874
17,610
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 9 / 3
10,988
646
6,291
15,902
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 0 / 13
13,127
772
17,223
9,106
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Squiddo999
Anubis
20
13 / 3 / 7
14,226
837
25,019
16,282
9,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
fuzzythecat
King Arthur
15
0 / 7 / 17
10,802
635
6,355
18,233
13,535
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
21
21
Deaths
10
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Shiva
Emvilate
Shiva
0
5
10
1
L
Poseidon
6
7
3
1.07
W
Neith
8
0
13
14.5
W
Anubis
Squiddo999
Anubis
13
3
7
5.5
L
4
9
3
0.61
W
King Arthur
fuzzythecat
King Arthur
0
7
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,547
Damage
48,597
57,607
Taken
43,621
35,473
Mitigated
27,288
5,839
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Emvilate
Shiva
12,382
1,877
853
3,378
24,095
25,779
0
9,728
14,367
545
27,560
L
Poseidon
18,874
3,771
0
1,314
17,610
3,265
324
8,948
8,662
66,282
0
W
Neith
17,223
5,252
0
3,614
9,106
4,212
1,520
3,895
5,187
0
64,809
W
Anubis
Squiddo999
Anubis
25,019
321
0
8,293
16,282
9,541
327
7,535
8,673
68,248
0
L
6,291
714
0
294
15,902
6,429
55
6,555
9,347
0
18,183
W
King Arthur
fuzzythecat
King Arthur
6,355
536
0
2,513
18,233
13,535
0
8,221
9,686
0
26,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
38,155
156
Minions Killed
215
1
Camps Cleared
13
804,126
Distance Traveled
872,269
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,318
666
21
1
0
300,439
2
L
Poseidon
11,458
674
102
6
1
249,409
1
W
Neith
13,127
772
94
6
9
289,780
0
W
Anubis
14,226
837
94
6
3
277,607
0
L
Da Ji
10,988
646
33
2
0
254,278
2
W
King Arthur
10,802
635
27
2
1
304,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role