Player Matchup

Hachiman
Hachiman
Flurian
Hachiman
Level 81
God Stats
2W - 1L
1,343 SR
Queue Stats
51W - 35L
1,550 Elo+
Party 2
Bacchus
Bacchus
JohnTrikone
Bacchus
Level 107
God Stats
2W - 2L
1,439 SR
Queue Stats
96W - 76L
1,571 Elo+
Party 2
Ymir
Ymir
Minheabank
Ymir
Level 17
God Stats
7W - 4L
1,714 SR
Queue Stats
25W - 33L
1,416 Elo+
Party 2
Pele
Pele
Slizzah
Pele
Level 6
God Stats
10W - 8L
1,601 SR
Queue Stats
12W - 8L
1,591 Elo+
Solo
Ne Zha
Ne Zha
larsiam
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,444 Elo+
Party 2
Team Averages
Level 60
1,519 SR
1,514 Elo+

VS

Team Averages
Level 97
1,538 SR
1,533 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HajiEatz
Bastet
Level 14
God Stats
1W - 3L
1,380 SR
Queue Stats
72W - 82L
1,258 Elo+
Solo
Janus
Janus
KuroSenshi
Janus
Level 143
God Stats
8W - 11L
1,568 SR
Queue Stats
78W - 77L
1,665 Elo+
Party 1
Hades
Hades
RainboWarrior21
Hades
Level 128
God Stats
4W - 2L
1,744 SR
Queue Stats
40W - 35L
1,627 Elo+
Solo
Bellona
Bellona
Stormixia
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flurian
Hachiman
16
3 / 3 / 8
9,876
705
10,109
11,206
3,719
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
JohnTrikone
Bacchus
18
6 / 2 / 8
11,293
807
15,376
13,208
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 7 / 10
9,461
676
3,605
16,968
17,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Slizzah
Pele
18
6 / 2 / 3
11,251
804
12,550
15,058
13,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
larsiam
Ne Zha
18
5 / 7 / 9
10,416
744
10,776
14,638
6,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 6
9,547
682
7,969
5,384
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
HajiEatz
Bastet
16
3 / 5 / 6
9,579
684
8,866
12,419
4,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
17
3 / 4 / 9
10,209
729
13,503
10,126
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 7 / 7
9,733
695
7,483
17,061
8,436
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Stormixia
Bellona
18
10 / 4 / 6
11,464
819
19,326
16,425
17,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
21
Kills
21
21
Deaths
21
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
1
6
6
W
Hachiman
Flurian
Hachiman
3
3
8
2.33
L
Bastet
HajiEatz
Bastet
3
5
6
1.2
W
Bacchus
JohnTrikone
Bacchus
6
2
8
5
L
Janus
3
4
9
1.88
W
1
7
10
0.86
L
2
7
7
0.79
W
Pele
Slizzah
Pele
6
2
3
3.75
L
Bellona
Stormixia
Bellona
10
4
6
3.25
W
Ne Zha
larsiam
Ne Zha
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,416
Damage
57,147
71,078
Taken
61,415
54,508
Mitigated
38,162
13,006
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,969
610
103
1,178
5,384
3,949
0
2,370
3,014
21,047
0
W
Hachiman
Flurian
Hachiman
10,109
5,800
0
250
11,206
3,719
759
6,418
4,752
0
31,475
L
Bastet
HajiEatz
Bastet
8,866
1,742
0
2,314
12,419
4,933
0
3,193
9,226
0
18,325
W
Bacchus
JohnTrikone
Bacchus
15,376
1,328
0
4,231
13,208
13,943
419
5,275
7,847
27,837
0
L
Janus
13,503
333
165
1,065
10,126
3,638
0
3,008
7,118
38,993
0
W
3,605
361
217
2,251
16,968
17,060
238
8,342
8,406
13,242
0
L
7,483
648
218
2,010
17,061
8,436
634
6,410
10,651
31,553
0
W
Pele
Slizzah
Pele
12,550
3,529
0
5,048
15,058
13,709
74
4,612
10,319
257
41,119
L
Bellona
Stormixia
Bellona
19,326
4,263
0
1,966
16,425
17,206
0
4,257
12,168
3,177
42,144
W
Ne Zha
larsiam
Ne Zha
10,776
2,852
0
1,009
14,638
6,077
397
5,109
9,438
0
33,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
50,532
215
Minions Killed
228
0
Camps Cleared
0
1,383,231
Distance Traveled
1,236,234
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,547
682
40
3
0
166,703
1
W
Hachiman
9,876
705
59
4
0
267,828
1
L
Bastet
9,579
684
14
1
0
228,225
0
W
Bacchus
11,293
807
27
2
0
310,760
1
L
Janus
10,209
729
70
5
0
302,614
3
W
Ymir
9,461
676
21
2
0
251,532
0
L
Hades
9,733
695
52
4
0
240,724
0
W
Pele
11,251
804
70
5
0
275,795
1
L
Bellona
11,464
819
52
4
0
297,968
2
W
Ne Zha
10,416
744
38
3
0
277,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role