Player Matchup

Horus
Horus
Gold III
He1Ispawn
Horus
Gold III
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 250L
1,588 MMR
Party 2
Cthulhu
Cthulhu
Gold I
OLKxHardKiller
Cthulhu
Gold I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 221L
1,663 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
OMOA Limit
Baba Yaga
Platinum III
Level 139
God Stats
7W - 6L
1,831 SR
Queue Stats
502W - 501L
1,785 MMR
Party 3
Apollo
Apollo
Platinum III
RBC Brian
Apollo
Platinum III
Level 160
God Stats
16W - 10L
1,819 SR
Queue Stats
272W - 269L
1,723 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
Relax9
Tsukuyomi
Gold III
Level 125
God Stats
5W - 4L
1,689 SR
Queue Stats
359W - 364L
1,551 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,668 SR
1,662 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,539 SR
1,660 MMR
Ymir
Ymir
Gold I
Chris_Gack
Ymir
Gold I
Level 160
God Stats
10W - 12L
1,474 SR
Queue Stats
222W - 216L
1,691 MMR
Party 4
Hel
Hel
Gold V
XxCERTIFIEDxX_24
Hel
Gold V
Level 37
God Stats
1W - 0L
1,206 SR
Queue Stats
12W - 10L
1,649 MMR
Party 4
Baron Samedi
Baron Samedi
Platinum IV
YS Ablades
Baron Samedi
Platinum IV
Level 69
God Stats
10W - 2L
1,762 SR
Queue Stats
106W - 82L
1,809 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
YsSpy
Cernunnos
Gold IV
Level 102
God Stats
47W - 50L
1,555 SR
Queue Stats
193W - 181L
1,487 MMR
Party 1
Thanatos
Thanatos
Platinum III
ZipittyDuda2535
Thanatos
Platinum III
Level 149
God Stats
19W - 11L
1,699 SR
Queue Stats
265W - 263L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
He1Ispawn
Horus
11
0 / 4 / 6
7,200
424
7,062
17,325
15,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 4 / 0
8,971
528
6,120
13,572
10,858
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
OMOA Limit
Baba Yaga
13
2 / 9 / 5
8,530
502
11,060
15,495
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
RBC Brian
Apollo
14
3 / 2 / 2
8,270
486
9,458
11,031
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Relax9
Tsukuyomi
12
2 / 11 / 2
7,670
451
8,366
16,848
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneKaliGilgameshCliodhna

VS

Bans
Da JiAthenaBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
8,667
510
7,124
14,805
14,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 4 / 11
10,675
628
17,235
13,583
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
YS Ablades
Baron Samedi
18
4 / 0 / 8
10,953
644
10,533
14,936
13,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cernunnos
YsSpy
Cernunnos
14
1 / 2 / 1
8,885
523
9,372
10,430
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
12 / 6 / 5
10,503
618
14,638
15,795
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
10
Kills
30
30
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Horus
He1Ispawn
Horus
0
4
6
0.75
L
3
4
0
0.75
L
Baba Yaga
OMOA Limit
Baba Yaga
2
9
5
0.5
L
Apollo
RBC Brian
Apollo
3
2
2
2
L
Tsukuyomi
Relax9
Tsukuyomi
2
11
2
0.27
W
8
4
11
3.38
W
Baron Samedi
YS Ablades
Baron Samedi
4
0
8
8
W
Cernunnos
YsSpy
Cernunnos
1
2
1
0.75
W
Thanatos
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,066
Damage
58,902
74,271
Taken
69,549
40,125
Mitigated
41,554
20,597
Healing
40,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,124
1,391
886
2,338
14,805
14,358
0
3,632
11,173
24,503
0
L
Horus
He1Ispawn
Horus
7,062
2,926
1,598
4,456
17,325
15,260
0
8,923
8,402
0
20,497
L
6,120
907
0
3,622
13,572
10,858
0
7,352
6,220
49,431
0
L
Baba Yaga
OMOA Limit
Baba Yaga
11,060
594
0
3,513
15,495
5,450
0
9,407
6,088
48,205
0
L
Apollo
RBC Brian
Apollo
9,458
5,945
0
2,869
11,031
3,633
0
2,380
8,651
0
60,643
L
Tsukuyomi
Relax9
Tsukuyomi
8,366
2,395
0
4,539
16,848
4,924
17
6,830
10,018
0
39,336
W
17,235
1,840
4,308
7,907
13,583
5,645
523
5,684
7,899
82,871
0
W
Baron Samedi
YS Ablades
Baron Samedi
10,533
981
1,010
7,665
14,936
13,427
248
4,175
10,761
74,956
0
W
Cernunnos
YsSpy
Cernunnos
9,372
4,123
0
4,916
10,430
2,495
496
966
9,464
0
59,313
W
Thanatos
14,638
5,045
0
11,526
15,795
5,629
0
2,723
13,072
0
69,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
49,683
389
Minions Killed
502
0
Camps Cleared
0
1,559,268
Distance Traveled
1,663,984
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,667
510
19
1
0
344,787
4
L
Horus
7,200
424
31
2
0
332,904
5
L
Cthulhu
8,971
528
102
6
0
324,083
4
L
Baba Yaga
8,530
502
82
5
0
285,447
6
L
Apollo
8,270
486
102
6
0
305,402
6
L
Tsukuyomi
7,670
451
72
4
0
311,432
5
W
Hel
10,675
628
136
8
0
326,603
5
W
Baron Samedi
10,953
644
155
9
0
307,482
4
W
Cernunnos
8,885
523
105
6
0
315,535
8
W
Thanatos
10,503
618
87
5
0
369,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role