Player Matchup

Set
Set
 
Set
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Angrydog27
Vamana
Level 109
God Stats
19W - 12L
1,764 SR
Queue Stats
242W - 193L
1,528 Elo+
Party 1
Arachne
Arachne
BOIgoneSAGEmode
Arachne
Level 62
God Stats
7W - 1L
1,680 SR
Queue Stats
30W - 34L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
David4man
Yu Huang
Level 103
God Stats
1W - 2L
1,346 SR
Queue Stats
154W - 140L
1,414 Elo+
Party 4
Tyr
Tyr
JuhPan
Tyr
Level 145
God Stats
6W - 2L
1,500 SR
Queue Stats
96W - 88L
1,625 Elo+
Party 4
Team Averages
Level 101
1,558 SR
1,496 Elo+

VS

Team Averages
Level 78
1,539 SR
1,498 Elo+
Erlang Shen
Erlang Shen
Desuent
Erlang Shen
Level 106
God Stats
2W - 5L
1,172 SR
Queue Stats
245W - 229L
1,514 Elo+
Party 2
Yemoja
Yemoja
Fieldpiece
Yemoja
Level 63
God Stats
4W - 3L
1,638 SR
Queue Stats
86W - 121L
1,458 Elo+
Party 3
Raijin
Raijin
LoganRages
Raijin
Level 63
God Stats
4W - 6L
1,494 SR
Queue Stats
56W - 67L
1,463 Elo+
Party 3
Arachne
Arachne
Vektx
Arachne
Level 69
God Stats
51W - 30L
1,660 SR
Queue Stats
313W - 328L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
jdph6
Danzaburou
Level 87
God Stats
1W - 1L
1,733 SR
Queue Stats
50W - 51L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 5 / 3
8,576
572
6,075
10,656
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Angrydog27
Vamana
15
8 / 0 / 6
9,329
622
11,909
10,149
9,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 2 / 8
8,729
582
9,176
7,892
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
David4man
Yu Huang
13
2 / 3 / 3
8,139
543
4,846
6,083
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
JuhPan
Tyr
13
2 / 4 / 1
7,748
517
10,361
14,188
14,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Desuent
Erlang Shen
14
2 / 3 / 3
8,112
541
6,341
13,670
16,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
Fieldpiece
Yemoja
11
0 / 6 / 1
6,764
451
1,760
11,641
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
LoganRages
Raijin
12
2 / 5 / 1
7,601
507
4,658
10,042
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Vektx
Arachne
14
10 / 3 / 3
8,944
596
11,504
12,935
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
jdph6
Danzaburou
11
0 / 4 / 1
6,839
456
3,726
10,004
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
14
14
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
5
3
0.9
W
Vamana
Angrydog27
Vamana
8
0
6
11
W
6
2
8
5
W
Yu Huang
David4man
Yu Huang
2
3
3
1.17
L
Erlang Shen
Desuent
Erlang Shen
2
3
3
1.17
L
Yemoja
Fieldpiece
Yemoja
0
6
1
0.08
W
Tyr
JuhPan
Tyr
2
4
1
0.63
L
Raijin
LoganRages
Raijin
2
5
1
0.5
L
Arachne
Vektx
Arachne
10
3
3
3.83
L
Danzaburou
jdph6
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
27,989
48,968
Taken
58,292
32,611
Mitigated
35,791
13,175
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,075
2,522
0
736
10,656
3,922
0
352
10,304
0
60,067
W
Vamana
Angrydog27
Vamana
11,909
6,014
0
2,313
10,149
9,205
719
2,069
8,080
0
59,587
W
9,176
6,121
0
2,500
7,892
2,757
585
1,004
6,888
0
35,577
W
Yu Huang
David4man
Yu Huang
4,846
638
0
748
6,083
1,804
426
2,809
3,274
49,580
0
L
Erlang Shen
Desuent
Erlang Shen
6,341
3,536
129
4,488
13,670
16,022
366
1,357
11,690
0
47,024
L
Yemoja
Fieldpiece
Yemoja
1,760
431
773
1,801
11,641
6,937
0
65
11,576
17,413
0
W
Tyr
JuhPan
Tyr
10,361
1,209
0
6,878
14,188
14,923
60
184
14,004
0
44,006
L
Raijin
LoganRages
Raijin
4,658
304
0
1,256
10,042
3,251
0
2,359
7,647
41,628
0
L
Arachne
Vektx
Arachne
11,504
7,032
0
4,033
12,935
6,676
0
1,065
11,795
0
45,448
L
Danzaburou
jdph6
Danzaburou
3,726
711
0
3,207
10,004
2,905
0
0
10,004
0
42,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
38,260
438
Minions Killed
423
0
Camps Cleared
0
1,543,644
Distance Traveled
1,404,514
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,576
572
109
7
0
310,380
2
W
Vamana
9,329
622
94
6
0
324,532
2
W
Arachne
8,729
582
64
4
0
339,034
2
W
Yu Huang
8,139
543
94
6
0
257,044
3
L
Erlang Shen
8,112
541
102
7
0
280,708
7
L
Yemoja
6,764
451
43
3
0
265,367
4
W
Tyr
7,748
517
77
5
0
312,654
7
L
Raijin
7,601
507
101
7
0
239,846
3
L
Arachne
8,944
596
82
5
0
352,751
0
L
Danzaburou
6,839
456
95
6
0
265,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role