Player Matchup

Tyr
Tyr
Deucalion26
Tyr
Level 29
God Stats
13W - 11L
1,652 SR
Queue Stats
90W - 123L
1,395 Elo+
Party 2
Hou Yi
Hou Yi
Lywolf80
Hou Yi
Level 44
God Stats
10W - 3L
1,736 SR
Queue Stats
126W - 135L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mirshann
Morgan Le Fay
Level 94
God Stats
5W - 4L
1,314 SR
Queue Stats
98W - 101L
1,361 Elo+
Solo
Fenrir
Fenrir
Punkrockstar77
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 139L
1,461 Elo+
Party 2
Eset
Eset
darkwolf2489
Eset
Level 123
God Stats
1W - 1L
1,737 SR
Queue Stats
100W - 115L
1,488 Elo+
Party 2
Team Averages
Level 80
1,588 SR
1,432 Elo+

VS

Team Averages
Level 61
1,375 SR
1,310 Elo+
Cupid
Cupid
Berwill
Cupid
Level 122
God Stats
9W - 7L
1,232 SR
Queue Stats
60W - 58L
1,497 Elo+
Solo
Atlas
Atlas
CosmicxVoid
Atlas
Level 132
God Stats
3W - 1L
1,548 SR
Queue Stats
18W - 21L
1,295 Elo+
Party 1
Thor
Thor
Druxxy
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,253 Elo+
Party 1
Bellona
Bellona
GiveYouBofa
Bellona
Level 28
God Stats
1W - 0L
1,364 SR
Queue Stats
1W - 1L
1,253 Elo+
Party 1
Ymir
Ymir
xRaijinnx
Ymir
Level 18
God Stats
1W - 0L
1,229 SR
Queue Stats
1W - 1L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 9
8,312
639
4,693
10,523
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Lywolf80
Hou Yi
15
1 / 4 / 4
8,607
662
5,978
10,916
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Mirshann
Morgan Le Fay
15
0 / 4 / 5
8,760
674
10,642
9,609
4,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 7 / 3
9,748
750
10,064
15,357
8,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 6
9,407
724
10,380
13,566
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Berwill
Cupid
18
1 / 1 / 4
9,820
755
5,466
7,093
2,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
13 / 0 / 8
11,629
895
18,881
15,060
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Druxxy
Thor
17
5 / 3 / 10
10,121
779
12,700
9,394
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
GiveYouBofa
Bellona
16
1 / 4 / 14
9,009
693
7,050
14,085
11,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
16
4 / 2 / 8
9,723
748
4,383
11,846
11,307
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
9
Kills
24
24
Deaths
10
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cupid
Berwill
Cupid
1
1
4
3
W
13
0
8
17
L
0
4
9
1.13
W
Thor
Druxxy
Thor
5
3
10
3.33
W
Bellona
GiveYouBofa
Bellona
1
4
14
2
L
Hou Yi
Lywolf80
Hou Yi
1
4
4
0.75
L
Morgan Le Fay
Mirshann
Morgan Le Fay
0
4
5
0.63
L
6
7
3
1.07
L
2
5
6
1
W
Ymir
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,757
Damage
48,480
59,971
Taken
57,478
30,554
Mitigated
49,902
10,472
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Berwill
Cupid
5,466
2,328
0
2,101
7,093
2,587
3,119
3,558
3,429
0
51,856
W
18,881
7,336
0
2,870
15,060
17,844
0
5,628
9,060
45,522
0
L
4,693
116
0
1,534
10,523
8,363
46
4,194
6,189
0
8,758
W
Thor
Druxxy
Thor
12,700
2,155
0
394
9,394
6,709
0
2,139
7,120
14
28,888
W
Bellona
GiveYouBofa
Bellona
7,050
824
387
1,649
14,085
11,455
0
4,347
9,394
0
19,210
L
Hou Yi
Lywolf80
Hou Yi
5,978
2,626
410
1,226
10,916
4,056
1,147
2,751
8,016
0
25,411
L
Morgan Le Fay
Mirshann
Morgan Le Fay
10,642
902
0
357
9,609
4,113
968
3,437
6,129
30,367
0
L
10,064
2,648
0
2,238
15,357
8,585
0
6,300
8,800
0
25,087
L
10,380
576
1,885
2,822
13,566
5,437
419
6,582
6,858
44,485
0
W
Ymir
4,383
1,161
0
404
11,846
11,307
0
4,636
7,001
14,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,834
Gold Earned
50,302
209
Minions Killed
236
0
Camps Cleared
0
1,218,040
Distance Traveled
1,286,117
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,820
755
88
7
0
245,802
0
W
Atlas
11,629
895
64
5
0
273,680
0
L
Tyr
8,312
639
16
1
0
253,545
0
W
Thor
10,121
779
45
3
0
240,088
0
W
Bellona
9,009
693
26
2
0
272,253
0
L
Hou Yi
8,607
662
32
2
0
196,658
1
L
Morgan Le Fay
8,760
674
47
4
0
240,421
3
L
Fenrir
9,748
750
27
2
0
266,276
1
L
Eset
9,407
724
87
7
0
261,140
4
W
Ymir
9,723
748
13
1
0
254,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role