Player Matchup

Chaac
Chaac
DrydenQc
Chaac
Level 145
God Stats
6W - 4L
1,721 SR
Queue Stats
132W - 90L
1,642 Elo+
Party 2
Nu Wa
Nu Wa
Genja Medicine
Nu Wa
Level 146
God Stats
18W - 10L
1,747 SR
Queue Stats
89W - 64L
1,698 Elo+
Party 2
Medusa
Medusa
Siluuux
Medusa
Level 144
God Stats
4W - 1L
1,715 SR
Queue Stats
23W - 19L
1,681 Elo+
Party 2
Team Averages
Level 145
1,728 SR
1,674 Elo+

VS

Team Averages
Level 116
1,514 SR
1,536 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Quarion45
Sobek
Level 125
God Stats
2W - 4L
1,519 SR
Queue Stats
100W - 120L
1,566 Elo+
Solo
Shiva
Shiva
Sage Da Savage
Shiva
Level 102
God Stats
66W - 76L
1,524 SR
Queue Stats
297W - 334L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DrydenQc
Chaac
13
5 / 1 / 13
8,324
925
10,826
10,026
6,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 13
8,150
906
10,724
3,818
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Siluuux
Medusa
13
10 / 0 / 6
8,805
978
10,188
7,597
2,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 8 / 1
5,815
646
3,877
9,733
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Quarion45
Sobek
9
0 / 3 / 1
6,277
697
4,258
15,352
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 7 / 0
6,727
747
5,427
13,561
5,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
1
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
8
1
0.06
W
Chaac
DrydenQc
Chaac
5
1
13
11.5
W
3
0
13
9.5
L
Sobek
Quarion45
Sobek
0
3
1
0.17
L
1
7
0
0.14
W
Medusa
Siluuux
Medusa
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
13,562
21,441
Taken
38,646
9,514
Mitigated
20,419
10,010
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,877
566
0
552
9,733
2,526
0
2,596
7,137
19,010
0
W
Chaac
DrydenQc
Chaac
10,826
2,197
397
5,009
10,026
6,027
624
3,473
6,553
0
34,823
W
10,724
5,638
0
1,842
3,818
1,089
396
1,959
1,859
32,113
0
L
Sobek
Quarion45
Sobek
4,258
314
71
3,637
15,352
12,694
0
4,200
11,152
19,216
0
L
5,427
496
99
2,679
13,561
5,199
0
3,928
9,633
230
22,532
W
Medusa
Siluuux
Medusa
10,188
4,595
0
2,762
7,597
2,398
1,436
3,397
4,200
0
34,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
18,819
118
Minions Killed
92
8
Camps Cleared
1
590,684
Distance Traveled
491,977
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,815
646
24
3
0
140,313
1
W
Chaac
8,324
925
49
5
4
214,561
2
W
Nu Wa
8,150
906
37
4
1
179,040
2
L
Sobek
6,277
697
24
3
0
193,092
3
L
Shiva
6,727
747
44
5
1
158,572
2
W
Medusa
8,805
978
32
4
3
197,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role