Player Matchup

Zeus
Zeus
DrangoKrangus
Zeus
Level 86
God Stats
48W - 40L
1,570 SR
Queue Stats
379W - 402L
1,528 Elo+
Solo
Cliodhna
Cliodhna
Rag3rz wT
Cliodhna
Level 78
God Stats
6W - 3L
1,599 SR
Queue Stats
60W - 50L
1,516 Elo+
Party 1
Medusa
Medusa
TheBoutet9
Medusa
Level 108
God Stats
11W - 6L
1,784 SR
Queue Stats
205W - 202L
1,557 Elo+
Party 1
Team Averages
Level 91
1,651 SR
1,534 Elo+

VS

Team Averages
Level 67
1,534 SR
1,472 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Cheetahfurry
Terra
Level 39
God Stats
2W - 3L
1,596 SR
Queue Stats
7W - 8L
1,499 Elo+
Solo
Agni
Agni
PuPuCaChoo
Agni
Level 100
God Stats
5W - 2L
1,506 SR
Queue Stats
127W - 176L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,381
738
10,323
2,268
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Rag3rz wT
Cliodhna
11
2 / 3 / 4
7,267
727
3,846
5,940
2,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
TheBoutet9
Medusa
13
6 / 0 / 3
8,501
850
7,999
6,143
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 4 / 1
6,573
657
2,210
8,189
3,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 2 / 1
6,516
652
2,721
10,987
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,342
634
4,836
6,214
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
1
0.63
L
0
2
1
0.25
W
1
0
7
4.5
L
1
3
1
0.5
W
Cliodhna
Rag3rz wT
Cliodhna
2
3
4
1.33
W
Medusa
TheBoutet9
Medusa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,168
Damage
9,767
14,351
Taken
25,390
6,603
Mitigated
15,082
2,928
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,210
661
0
523
8,189
3,116
0
2,770
5,213
0
15,217
L
2,721
242
557
1,609
10,987
9,959
0
4,376
6,155
10,948
0
W
10,323
116
0
467
2,268
1,468
884
898
1,370
21,394
0
L
4,836
115
0
745
6,214
2,007
0
2,884
3,267
15,952
0
W
Cliodhna
Rag3rz wT
Cliodhna
3,846
166
0
1,452
5,940
2,630
115
3,115
2,825
0
14,236
W
Medusa
TheBoutet9
Medusa
7,999
2,191
0
1,009
6,143
2,505
1,812
4,182
1,961
0
38,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
19,431
129
Minions Killed
80
5
Camps Cleared
3
562,598
Distance Traveled
531,533
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,573
657
31
3
0
165,560
3
L
Terra
6,516
652
11
1
0
197,371
3
W
Zeus
7,381
738
39
4
2
182,568
3
L
Agni
6,342
634
38
4
3
168,602
4
W
Cliodhna
7,267
727
20
2
0
189,169
4
W
Medusa
8,501
850
70
7
3
190,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role