Player Matchup

Shiva
Shiva
DelayurUndoing
Shiva
Level 98
God Stats
18W - 26L
1,463 SR
Queue Stats
20W - 52L
1,362 Elo+
Solo
Merlin
Merlin
Irosvan
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,642 Elo+
Party 1
Thor
Thor
mr_lalo13
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 71
1,488 SR
1,501 Elo+

VS

Team Averages
Level 87
1,588 SR
1,481 Elo+
Vulcan
Vulcan
ChroniclesBlades
Vulcan
Level 106
God Stats
10W - 12L
1,687 SR
Queue Stats
42W - 81L
1,376 Elo+
Solo
Charybdis
Charybdis
Faawqu
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 2
Chaac
Chaac
Venske
Chaac
Level 127
God Stats
3W - 1L
1,577 SR
Queue Stats
82W - 81L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,024
669
8,958
12,903
13,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Irosvan
Merlin
12
3 / 5 / 1
8,413
701
9,094
9,987
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
0 / 6 / 3
7,177
598
2,902
9,296
3,699
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 11
9,238
770
10,171
7,861
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Faawqu
Charybdis
14
5 / 1 / 9
9,423
785
6,467
7,684
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Venske
Chaac
15
9 / 0 / 7
9,715
810
8,182
13,099
13,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
17
17
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
2
6
3
0.58
W
Charybdis
Faawqu
Charybdis
5
1
9
9.5
L
Merlin
Irosvan
Merlin
3
5
1
0.7
W
Chaac
Venske
Chaac
9
0
7
12.5
L
Thor
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,954
Damage
24,820
32,186
Taken
28,644
20,146
Mitigated
19,546
2,537
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,171
4,009
514
1,126
7,861
3,251
587
3,625
4,184
35,956
0
L
8,958
1,537
160
1,250
12,903
13,127
28
3,680
8,905
0
33,117
W
Charybdis
Faawqu
Charybdis
6,467
3,787
0
2,079
7,684
2,915
1,488
2,317
5,341
0
21,515
L
Merlin
Irosvan
Merlin
9,094
459
0
0
9,987
3,320
0
3,815
6,009
32,899
0
W
Chaac
Venske
Chaac
8,182
1,710
0
6,623
13,099
13,380
398
3,262
9,735
0
20,758
L
Thor
2,902
160
0
1,127
9,296
3,699
0
3,258
5,811
0
6,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,614
Gold Earned
28,376
107
Minions Killed
125
3
Camps Cleared
6
609,870
Distance Traveled
690,483
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,238
770
67
6
5
230,191
2
L
Shiva
8,024
669
48
4
0
231,942
1
W
Charybdis
9,423
785
36
3
1
205,545
1
L
Merlin
8,413
701
48
4
3
196,086
0
W
Chaac
9,715
810
22
2
0
254,747
5
L
Thor
7,177
598
11
1
0
181,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role