Player Matchup

Loki
Loki
Cinépolis
Loki
Level 41
God Stats
4W - 12L
1,140 SR
Queue Stats
33W - 49L
1,293 Elo+
Party 1
Mulan
Mulan
ElMorales212
Mulan
Level 27
God Stats
2W - 4L
1,541 SR
Queue Stats
16W - 34L
1,217 Elo+
Party 1
Artio
Artio
Oreofromxbox
Artio
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hera
Hera
Pyxis8
Hera
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,017 Elo+
Party 1
Heimdallr
Heimdallr
yasta13
Heimdallr
Level 20
God Stats
1W - 2L
1,715 SR
Queue Stats
5W - 18L
1,234 Elo+
Party 1
Team Averages
Level 35
1,479 SR
1,252 Elo+

VS

Team Averages
Level 83
1,469 SR
1,366 Elo+
Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
NagatoYagami35
Chiron
Level 136
God Stats
5W - 2L
1,603 SR
Queue Stats
55W - 92L
1,303 Elo+
Party 2
Medusa
Medusa
RakeruRamosu
Medusa
Level 104
God Stats
36W - 52L
1,367 SR
Queue Stats
54W - 90L
1,291 Elo+
Party 2
Sylvanus
Sylvanus
Richterscale19
Sylvanus
Level 65
God Stats
26W - 29L
1,500 SR
Queue Stats
81W - 97L
1,411 Elo+
Solo
Ravana
Ravana
SadDobs
Ravana
Level 48
God Stats
3W - 1L
1,373 SR
Queue Stats
141W - 173L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 7
10,045
502
8,160
18,225
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 7 / 13
10,423
521
15,063
20,623
13,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 1 / 0
5,365
268
0
1,130
394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Pyxis8
Hera
15
4 / 7 / 7
9,635
482
13,110
13,783
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
yasta13
Heimdallr
14
3 / 9 / 14
9,097
455
8,954
16,376
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
6 / 5 / 12
11,277
564
20,252
13,533
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 3 / 3
11,742
587
13,355
11,672
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
18
3 / 4 / 7
12,136
607
6,890
12,875
5,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
13
1 / 4 / 14
10,154
508
4,939
19,410
25,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
SadDobs
Ravana
18
13 / 4 / 4
12,366
618
9,222
13,672
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
20
Kills
31
31
Deaths
20
41
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
5
12
2.4
L
7
7
7
1.5
L
6
7
13
1.79
W
8
3
3
3.17
L
0
1
0
0
L
Hera
Pyxis8
Hera
4
7
7
1.07
W
Medusa
3
4
7
1.63
W
Sylvanus
1
4
14
2
W
Ravana
SadDobs
Ravana
13
4
4
3.75
L
Heimdallr
yasta13
Heimdallr
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,287
Damage
54,658
70,137
Taken
71,162
29,185
Mitigated
47,547
11,181
Healing
23,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
20,252
2,807
0
3,759
13,533
5,103
1,953
2,865
10,468
77,314
0
L
8,160
1,392
0
3,565
18,225
6,222
0
4,844
13,381
0
35,691
L
15,063
4,380
0
3,949
20,623
13,528
0
6,426
14,197
0
37,117
W
13,355
4,396
698
3,713
11,672
4,797
6,652
946
10,608
0
71,661
L
0
0
0
0
1,130
394
0
45
1,085
0
0
L
Hera
Pyxis8
Hera
13,110
2,818
0
1,782
13,783
4,308
0
7,374
6,409
59,092
0
W
Medusa
6,890
3,109
155
3,869
12,875
5,455
8,343
69
12,622
0
83,453
W
Sylvanus
4,939
882
2,086
4,586
19,410
25,754
397
5,901
13,189
18,005
4,127
W
Ravana
SadDobs
Ravana
9,222
2,375
0
4,743
13,672
6,438
0
3,329
10,123
0
67,213
L
Heimdallr
yasta13
Heimdallr
8,954
4,514
0
1,885
16,376
4,733
260
5,840
10,536
0
32,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
57,675
240
Minions Killed
535
0
Camps Cleared
0
1,450,554
Distance Traveled
1,800,386
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,277
564
103
5
0
365,250
2
L
Loki
10,045
502
51
3
0
407,677
2
L
Mulan
10,423
521
44
2
0
370,332
3
W
Chiron
11,742
587
132
7
0
325,355
8
L
Artio
5,365
268
0
0
0
1,449
0
L
Hera
9,635
482
94
5
0
318,139
0
W
Medusa
12,136
607
158
8
0
306,871
6
W
Sylvanus
10,154
508
36
2
0
383,584
3
W
Ravana
12,366
618
106
5
0
419,326
3
L
Heimdallr
9,097
455
51
3
0
352,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role