Player Matchup

Sobek
Sobek
Jamal-2d
Sobek
Level 138
God Stats
8W - 27L
1,322 SR
Queue Stats
115W - 140L
1,368 Elo+
Party 3
Neith
Neith
Jutsaj
Neith
Level 71
God Stats
2W - 2L
1,304 SR
Queue Stats
137W - 151L
1,442 Elo+
Party 3
Poseidon
Poseidon
abdshanti3
Poseidon
Level 102
God Stats
17W - 14L
1,494 SR
Queue Stats
196W - 220L
1,448 Elo+
Solo
Bakasura
Bakasura
nesta95420
Bakasura
Level 90
God Stats
76W - 74L
1,544 SR
Queue Stats
114W - 114L
1,481 Elo+
Solo
Skadi
Skadi
seagull1316
Skadi
Level 108
God Stats
59W - 53L
1,515 SR
Queue Stats
219W - 226L
1,422 Elo+
Solo
Team Averages
Level 102
1,436 SR
1,432 Elo+

VS

Team Averages
Level 111
1,487 SR
1,401 Elo+
Vulcan
Vulcan
IISlyKillerII
Vulcan
Level 126
God Stats
1W - 3L
1,536 SR
Queue Stats
245W - 287L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JPVADER
Ah Muzen Cab
Level 106
God Stats
3W - 0L
1,739 SR
Queue Stats
154W - 140L
1,473 Elo+
Party 2
Mulan
Mulan
JP_gr_13
Mulan
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 179L
1,465 Elo+
Party 2
Loki
Loki
Monk3yVerum
Loki
Level 95
God Stats
9W - 11L
1,454 SR
Queue Stats
22W - 46L
1,312 Elo+
Party 1
Athena
Athena
b4dRum0rsYa
Athena
Level 105
God Stats
7W - 17L
1,209 SR
Queue Stats
22W - 46L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jamal-2d
Sobek
14
1 / 1 / 8
9,522
453
5,076
13,680
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Jutsaj
Neith
19
7 / 2 / 5
12,172
580
15,558
14,882
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
abdshanti3
Poseidon
15
3 / 6 / 0
9,874
470
11,463
11,729
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
nesta95420
Bakasura
17
5 / 2 / 1
10,386
495
7,873
17,516
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 1 / 0
10,205
486
6,362
10,277
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 5
11,868
565
17,719
11,052
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
JPVADER
Ah Muzen Cab
16
1 / 7 / 2
9,872
470
9,019
16,681
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
JP_gr_13
Mulan
20
3 / 0 / 2
12,257
584
11,937
16,775
17,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 3 / 2
10,152
483
2,647
12,291
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
0 / 3 / 4
8,988
428
3,966
18,114
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
16
Kills
12
12
Deaths
16
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
Ah Muzen Cab
JPVADER
Ah Muzen Cab
1
7
2
0.29
W
Mulan
JP_gr_13
Mulan
3
0
2
4
L
Sobek
Jamal-2d
Sobek
1
1
8
5
L
Neith
Jutsaj
Neith
7
2
5
4.75
W
1
3
2
0.67
L
Poseidon
abdshanti3
Poseidon
3
6
0
0.5
W
Athena
0
3
4
0.67
L
Bakasura
nesta95420
Bakasura
5
2
1
2.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,332
Damage
45,288
68,084
Taken
74,913
35,011
Mitigated
54,295
24,077
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,719
7,266
0
870
11,052
5,007
2,183
3,982
6,930
70,753
0
W
Ah Muzen Cab
JPVADER
Ah Muzen Cab
9,019
3,612
0
4,829
16,681
5,631
1,554
1,037
15,324
0
74,674
W
Mulan
JP_gr_13
Mulan
11,937
1,244
0
11,161
16,775
17,891
490
3,113
12,752
0
89,840
L
Sobek
Jamal-2d
Sobek
5,076
96
110
5,696
13,680
15,515
0
4,924
8,494
18,589
0
L
Neith
Jutsaj
Neith
15,558
7,506
0
5,849
14,882
5,171
346
3,934
10,898
0
99,268
W
2,647
345
0
5,272
12,291
4,574
84
2,911
9,310
0
76,426
L
Poseidon
abdshanti3
Poseidon
11,463
1,023
0
1,270
11,729
3,514
0
6,025
5,619
58,622
3,439
W
Athena
3,966
740
750
2,429
18,114
21,192
306
5,161
12,743
18,442
0
L
Bakasura
nesta95420
Bakasura
7,873
6,185
0
6,042
17,516
7,197
2,355
4,591
12,760
0
57,721
L
6,362
2,589
0
5,110
10,277
3,614
325
2,559
7,402
0
76,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
53,137
613
Minions Killed
610
0
Camps Cleared
0
1,842,545
Distance Traveled
1,998,677
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,868
565
115
5
0
364,312
5
W
Ah Muzen Cab
9,872
470
134
6
0
368,795
1
W
Mulan
12,257
584
203
10
0
422,358
1
L
Sobek
9,522
453
45
2
0
430,933
5
L
Neith
12,172
580
198
9
0
347,893
3
W
Loki
10,152
483
128
6
0
409,463
7
L
Poseidon
9,874
470
97
5
0
353,245
5
W
Athena
8,988
428
30
1
0
433,749
5
L
Bakasura
10,386
495
123
6
0
404,653
0
L
Skadi
10,205
486
150
7
0
305,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role