Player Matchup

Ullr
Ullr
Bigtony1
Ullr
Level 68
God Stats
2W - 3L
1,398 SR
Queue Stats
31W - 49L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
Princez7
Ah Puch
Level 78
God Stats
2W - 2L
1,668 SR
Queue Stats
9W - 22L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
xMonStAxDestrOx
Amaterasu
Level 69
God Stats
4W - 8L
1,386 SR
Queue Stats
30W - 56L
1,312 Elo+
Party 2
Team Averages
Level 72
1,484 SR
1,367 Elo+

VS

Team Averages
Level 118
1,575 SR
1,430 Elo+
Awilix
Awilix
FallenOphan
Awilix
Level 133
God Stats
1W - 2L
1,462 SR
Queue Stats
43W - 49L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
XxL3G1TxCaTxX
Kuzenbo
Level 118
God Stats
1W - 1L
1,601 SR
Queue Stats
53W - 94L
1,425 Elo+
Party 1
He Bo
He Bo
Zerøichi
He Bo
Level 102
God Stats
0W - 1L
1,664 SR
Queue Stats
132W - 150L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
13 / 3 / 5
14,481
805
17,477
16,299
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Princez7
Ah Puch
17
2 / 4 / 16
12,640
702
13,852
11,868
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
xMonStAxDestrOx
Amaterasu
17
4 / 4 / 14
12,552
697
11,648
18,041
12,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
3 / 10 / 4
11,740
652
9,839
18,321
6,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
16
0 / 6 / 7
12,118
673
13,316
24,226
30,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Zerøichi
He Bo
16
8 / 3 / 1
12,713
706
15,319
9,991
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
19
Kills
11
11
Deaths
19
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
13
3
5
5.17
L
Awilix
3
10
4
0.5
W
Ah Puch
Princez7
Ah Puch
2
4
16
2.5
L
Kuzenbo
0
6
7
0.58
L
He Bo
Zerøichi
He Bo
8
3
1
2.83
W
Amaterasu
xMonStAxDestrOx
Amaterasu
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,977
Damage
38,474
46,208
Taken
52,538
21,177
Mitigated
39,484
14,220
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
17,477
7,918
0
2,592
16,299
5,168
1,480
8,971
7,037
0
67,838
L
Awilix
9,839
2,888
0
1,334
18,321
6,553
965
3,310
14,757
78
42,428
W
Ah Puch
Princez7
Ah Puch
13,852
586
149
5,074
11,868
3,030
132
8,549
3,063
39,780
0
L
Kuzenbo
13,316
2,793
0
4,125
24,226
30,585
124
6,728
17,013
37,987
0
L
He Bo
Zerøichi
He Bo
15,319
371
0
1,669
9,991
2,346
122
3,479
6,136
37,575
0
W
Amaterasu
xMonStAxDestrOx
Amaterasu
11,648
6,139
0
6,405
18,041
12,979
969
10,803
6,955
0
35,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
36,571
194
Minions Killed
185
8
Camps Cleared
7
1,019,017
Distance Traveled
862,713
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,481
805
80
4
5
319,410
2
L
Awilix
11,740
652
90
5
1
312,729
7
W
Ah Puch
12,640
702
57
3
2
332,045
2
L
Kuzenbo
12,118
673
36
2
1
292,158
3
L
He Bo
12,713
706
59
3
5
257,826
3
W
Amaterasu
12,552
697
57
3
1
367,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role