Player Matchup

Yu Huang
Yu Huang
FettaNoize
Yu Huang
Level 148
God Stats
23W - 8L
1,684 SR
Queue Stats
659W - 485L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
MajorAshton
Gilgamesh
Level 142
God Stats
8W - 1L
1,500 SR
Queue Stats
271W - 165L
1,689 Elo+
Party 1
Xing Tian
Xing Tian
c09pollock
Xing Tian
Level 67
God Stats
6W - 1L
1,954 SR
Queue Stats
14W - 7L
1,585 Elo+
Party 1
Team Averages
Level 119
1,713 SR
1,657 Elo+

VS

Team Averages
Level 125
1,561 SR
1,459 Elo+
Artemis
Artemis
BLAY K 47x
Artemis
Level 106
God Stats
24W - 12L
1,598 SR
Queue Stats
134W - 150L
1,533 Elo+
Solo
Bastet
Bastet
CLEAVWATERMALON
Bastet
Level 155
God Stats
1W - 1L
1,480 SR
Queue Stats
92W - 118L
1,545 Elo+
Solo
Vulcan
Vulcan
MidgetOverlord
Vulcan
Level 113
God Stats
2W - 2L
1,604 SR
Queue Stats
9W - 18L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FettaNoize
Yu Huang
17
4 / 3 / 8
12,109
757
9,742
8,036
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MajorAshton
Gilgamesh
17
11 / 6 / 2
13,347
834
16,832
18,779
18,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
c09pollock
Xing Tian
15
0 / 4 / 10
11,178
699
2,783
21,851
25,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLAY K 47x
Artemis
16
4 / 4 / 7
11,530
721
11,743
12,440
3,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 2 / 3
11,289
706
9,722
9,732
3,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 9 / 8
10,251
641
10,849
11,153
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
15
Kills
12
13
Deaths
15
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
BLAY K 47x
Artemis
4
4
7
1.88
L
6
2
3
3.75
W
Yu Huang
FettaNoize
Yu Huang
4
3
8
2.67
W
Gilgamesh
MajorAshton
Gilgamesh
11
6
2
2
L
2
9
8
0.67
W
Xing Tian
c09pollock
Xing Tian
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
32,314
48,666
Taken
33,325
46,879
Mitigated
9,607
8,062
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BLAY K 47x
Artemis
11,743
5,333
0
1,162
12,440
3,788
0
4,525
7,771
0
43,531
L
9,722
2,151
0
1,174
9,732
3,032
0
3,613
5,983
0
32,918
W
Yu Huang
FettaNoize
Yu Huang
9,742
825
0
1,776
8,036
3,158
1,240
1,285
6,751
62,830
0
W
Gilgamesh
MajorAshton
Gilgamesh
16,832
4,924
478
2,109
18,779
18,363
1,111
5,192
13,587
0
43,328
L
10,849
3,678
34
640
11,153
2,787
0
4,653
6,344
34,034
0
W
Xing Tian
c09pollock
Xing Tian
2,783
135
319
3,380
21,851
25,358
188
5,152
16,087
19,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
33,070
199
Minions Killed
164
8
Camps Cleared
7
856,245
Distance Traveled
850,376
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,530
721
78
5
1
266,974
2
L
Bastet
11,289
706
39
2
4
326,497
5
W
Yu Huang
12,109
757
124
8
4
292,353
2
W
Gilgamesh
13,347
834
56
4
4
280,881
2
L
Vulcan
10,251
641
47
3
2
256,905
3
W
Xing Tian
11,178
699
19
1
0
283,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role