Player Matchup

Chang'e
Chang'e
ArekkuSimpai
Chang'e
Level 57
God Stats
3W - 1L
1,532 SR
Queue Stats
21W - 28L
1,409 Elo+
Solo
Arachne
Arachne
Moneymike3245
Arachne
Level 64
God Stats
6W - 2L
1,500 SR
Queue Stats
158W - 143L
1,414 Elo+
Party 2
Shiva
Shiva
Paullypeanuts
Shiva
Level 79
God Stats
15W - 20L
1,378 SR
Queue Stats
169W - 189L
1,389 Elo+
Party 2
Ullr
Ullr
Steppedregent9
Ullr
Level 128
God Stats
4W - 1L
1,782 SR
Queue Stats
110W - 107L
1,389 Elo+
Solo
Hera
Hera
correia2292
Hera
Level 108
God Stats
19W - 24L
1,519 SR
Queue Stats
293W - 320L
1,385 Elo+
Party 2
Team Averages
Level 87
1,542 SR
1,397 Elo+

VS

Team Averages
Level 53
1,566 SR
1,363 Elo+
Olorun
Olorun
ILOVEBIGMEAT420
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,278 Elo+
Party 1
Geb
Geb
Manfreaky
Geb
Level 45
God Stats
2W - 3L
1,578 SR
Queue Stats
32W - 50L
1,366 Elo+
Party 1
Charybdis
Charybdis
MikeyThumbz
Charybdis
Level 53
God Stats
4W - 4L
1,395 SR
Queue Stats
47W - 57L
1,387 Elo+
Party 1
King Arthur
King Arthur
SomeMoistCreme
King Arthur
Level 52
God Stats
3W - 1L
1,857 SR
Queue Stats
88W - 93L
1,385 Elo+
Solo
Camazotz
Camazotz
WeeziBoi
Camazotz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
358W - 364L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArekkuSimpai
Chang'e
8
0 / 4 / 3
5,295
481
3,681
6,468
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
10
8 / 0 / 3
6,943
631
6,579
9,541
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
7 / 0 / 0
6,819
620
5,921
6,216
4,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 2 / 3
6,175
561
5,812
5,755
1,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 3
6,178
562
3,671
5,215
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 2
5,722
520
2,471
6,852
1,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
2 / 4 / 3
5,236
476
3,058
9,886
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
MikeyThumbz
Charybdis
8
3 / 4 / 1
5,301
482
6,132
6,917
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SomeMoistCreme
King Arthur
2
0 / 2 / 0
3,735
340
483
1,828
451
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
WeeziBoi
Camazotz
8
0 / 7 / 2
5,208
473
6,283
11,095
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
20
Kills
8
8
Deaths
20
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ArekkuSimpai
Chang'e
0
4
3
0.38
L
3
3
2
1.33
L
2
4
3
0.88
L
Charybdis
MikeyThumbz
Charybdis
3
4
1
0.88
W
Arachne
8
0
3
9.5
W
7
0
0
7
L
King Arthur
SomeMoistCreme
King Arthur
0
2
0
0
W
3
2
3
2.25
L
Camazotz
WeeziBoi
Camazotz
0
7
2
0.14
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
18,427
33,195
Taken
36,578
12,195
Mitigated
11,328
9,470
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ArekkuSimpai
Chang'e
3,681
558
840
1,749
6,468
1,987
102
1,621
4,847
13,705
0
L
2,471
1,449
131
2,007
6,852
1,896
357
822
6,030
18,239
0
L
3,058
603
0
2,016
9,886
4,090
0
3,086
6,800
10,216
0
L
Charybdis
MikeyThumbz
Charybdis
6,132
3,065
0
2,124
6,917
1,858
0
3,062
3,855
0
22,847
W
Arachne
6,579
5,018
0
4,021
9,541
2,846
386
1,075
8,390
0
26,197
W
5,921
1,970
0
641
6,216
4,306
962
0
6,216
54
26,698
L
King Arthur
SomeMoistCreme
King Arthur
483
0
0
240
1,828
451
0
0
1,828
0
3,331
W
5,812
2,754
0
795
5,755
1,663
0
1,537
4,218
0
34,047
L
Camazotz
WeeziBoi
Camazotz
6,283
3,112
0
3,771
11,095
3,033
0
436
10,659
0
26,316
W
3,671
893
0
1,424
5,215
1,393
231
1,220
3,995
32,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
25,202
236
Minions Killed
163
0
Camps Cleared
0
1,057,302
Distance Traveled
849,557
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,295
481
24
2
0
208,329
6
L
Olorun
5,722
520
46
4
0
193,138
2
L
Geb
5,236
476
18
2
0
198,342
1
L
Charybdis
5,301
482
44
4
0
197,953
1
W
Arachne
6,943
631
45
4
0
241,708
2
W
Shiva
6,819
620
53
5
0
215,389
1
L
King Arthur
3,735
340
9
1
0
65,108
0
W
Ullr
6,175
561
52
5
0
185,701
3
L
Camazotz
5,208
473
46
4
0
195,016
3
W
Hera
6,178
562
62
6
0
206,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role