Player Matchup

Mercury
Mercury
HflipperQC
Mercury
Level 125
God Stats
2W - 1L
1,524 SR
Queue Stats
237W - 189L
1,609 Elo+
Solo
Anhur
Anhur
JDGamingFTW
Anhur
Level 127
God Stats
6W - 2L
1,748 SR
Queue Stats
117W - 93L
1,665 Elo+
Solo
Vulcan
Vulcan
MyBeadsNeverPop
Vulcan
Level 160
God Stats
36W - 25L
1,792 SR
Queue Stats
171W - 147L
1,679 Elo+
Party 2
Sobek
Sobek
YeetBoys
Sobek
Level 109
God Stats
3W - 5L
1,357 SR
Queue Stats
318W - 254L
1,651 Elo+
Party 2
Mulan
Mulan
Zvruli
Mulan
Level 142
God Stats
3W - 3L
1,221 SR
Queue Stats
299W - 258L
1,592 Elo+
Solo
Team Averages
Level 133
1,528 SR
1,639 Elo+

VS

Team Averages
Level 124
1,607 SR
1,599 Elo+
Susano
Susano
Babywaluigi
Susano
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
150W - 123L
1,727 Elo+
Party 1
Apollo
Apollo
Noahthkill
Apollo
Level 157
God Stats
3W - 9L
1,374 SR
Queue Stats
637W - 563L
1,721 Elo+
Solo
Thoth
Thoth
nicoBICO
Thoth
Level 143
God Stats
0W - 4L
1,847 SR
Queue Stats
181W - 133L
1,670 Elo+
Solo
Jormungandr
Jormungandr
nonstopkevn
Jormungandr
Level 69
God Stats
0W - 1L
1,729 SR
Queue Stats
19W - 10L
1,279 Elo+
Party 1
Hercules
Hercules
spmadao
Hercules
Level 128
God Stats
1W - 2L
1,584 SR
Queue Stats
206W - 178L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HflipperQC
Mercury
20
9 / 2 / 7
12,475
624
9,653
12,522
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 2 / 6
12,985
649
11,979
13,900
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 4 / 6
11,276
564
11,076
10,823
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
YeetBoys
Sobek
17
2 / 0 / 13
10,985
549
8,097
18,657
25,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Zvruli
Mulan
19
4 / 1 / 5
12,348
617
16,318
12,414
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
3 / 8 / 4
9,685
484
11,458
16,841
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Noahthkill
Apollo
16
0 / 6 / 3
9,597
480
5,221
13,389
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
nicoBICO
Thoth
16
2 / 4 / 1
10,393
520
5,099
9,194
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
nonstopkevn
Jormungandr
14
2 / 3 / 2
8,901
445
10,201
13,087
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hercules
spmadao
Hercules
15
1 / 4 / 1
9,219
461
8,673
22,278
22,546
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
25
Kills
8
9
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
3
8
4
0.63
W
Mercury
HflipperQC
Mercury
9
2
7
6.25
W
7
2
6
5
W
3
4
6
1.5
L
Apollo
Noahthkill
Apollo
0
6
3
0.25
W
Sobek
YeetBoys
Sobek
2
0
13
8.5
W
Mulan
Zvruli
Mulan
4
1
5
6.5
L
Thoth
nicoBICO
Thoth
2
4
1
0.63
L
Jormungandr
nonstopkevn
Jormungandr
2
3
2
1
L
Hercules
spmadao
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,123
Damage
40,652
68,316
Taken
74,789
53,567
Mitigated
51,449
28,198
Healing
21,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
11,458
2,274
0
4,494
16,841
6,014
0
3,746
12,876
0
62,443
W
Mercury
HflipperQC
Mercury
9,653
5,793
0
1,828
12,522
5,343
317
2,317
10,205
0
86,415
W
11,979
5,991
0
7,558
13,900
4,081
1,839
2,626
11,274
0
117,560
W
11,076
3,119
0
1,834
10,823
4,065
1,545
5,818
5,005
83,415
0
L
Apollo
Noahthkill
Apollo
5,221
3,125
0
3,607
13,389
4,449
0
2,941
10,386
0
77,127
W
Sobek
YeetBoys
Sobek
8,097
1,266
365
9,845
18,657
25,118
452
5,670
12,987
34,621
0
W
Mulan
Zvruli
Mulan
16,318
3,661
0
6,768
12,414
14,960
1,998
1,387
11,027
0
85,978
L
Thoth
nicoBICO
Thoth
5,099
153
0
655
9,194
3,353
0
3,946
5,025
77,095
0
L
Jormungandr
nonstopkevn
Jormungandr
10,201
1,965
0
1,709
13,087
15,087
0
5,844
7,079
42,581
0
L
Hercules
spmadao
Hercules
8,673
3,741
0
11,292
22,278
22,546
0
2,389
18,841
0
59,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,069
Gold Earned
47,795
670
Minions Killed
632
0
Camps Cleared
0
2,022,714
Distance Traveled
1,892,880
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,685
484
117
6
0
404,090
1
W
Mercury
12,475
624
146
7
0
482,113
0
W
Anhur
12,985
649
185
9
0
372,185
5
W
Vulcan
11,276
564
158
8
0
393,827
6
L
Apollo
9,597
480
149
7
0
354,789
5
W
Sobek
10,985
549
31
2
0
413,841
4
W
Mulan
12,348
617
150
8
0
360,748
2
L
Thoth
10,393
520
169
8
0
359,856
5
L
Jormungandr
8,901
445
70
4
0
376,583
4
L
Hercules
9,219
461
127
6
0
397,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role