Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ImZac6
Shiva
Level 82
God Stats
24W - 15L
1,576 SR
Queue Stats
181W - 240L
1,336 Elo+
Party 1
Arachne
Arachne
MoistEncounters
Arachne
Level 109
God Stats
19W - 16L
1,538 SR
Queue Stats
510W - 588L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
Red V1king
Jormungandr
Level 64
God Stats
9W - 11L
1,239 SR
Queue Stats
176W - 220L
1,381 Elo+
Party 1
Poseidon
Poseidon
ccjharper
Poseidon
Level 46
God Stats
30W - 38L
1,395 SR
Queue Stats
288W - 382L
1,414 Elo+
Party 1
Team Averages
Level 69
1,449 SR
1,409 Elo+

VS

Team Averages
Level 35
1,536 SR
1,341 Elo+
Rama
Rama
Jus dculotte
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 79L
1,336 Elo+
Party 2
Vulcan
Vulcan
Pouletaffa
Vulcan
Level 41
God Stats
1W - 1L
1,631 SR
Queue Stats
85W - 91L
1,370 Elo+
Party 2
Athena
Athena
RedRiverOfDeath
Athena
Level 41
God Stats
3W - 4L
1,415 SR
Queue Stats
13W - 26L
1,307 Elo+
Party 3
Da Ji
Da Ji
mankza9
Da Ji
Level 37
God Stats
24W - 26L
1,400 SR
Queue Stats
235W - 267L
1,374 Elo+
Solo
Cerberus
Cerberus
rock-5001
Cerberus
Level 39
God Stats
4W - 4L
1,732 SR
Queue Stats
14W - 27L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 0 / 1
5,476
548
1,223
1,580
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
ImZac6
Shiva
10
0 / 0 / 4
5,831
583
2,952
4,211
1,465
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 1 / 2
7,050
705
5,986
5,141
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Red V1king
Jormungandr
10
1 / 1 / 5
5,865
587
4,170
7,533
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
ccjharper
Poseidon
11
3 / 3 / 3
6,280
628
3,369
5,267
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,349
435
2,301
5,267
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Pouletaffa
Vulcan
9
2 / 3 / 1
4,933
493
3,538
4,702
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 1
4,591
459
2,152
8,409
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
mankza9
Da Ji
6
2 / 3 / 2
5,030
503
2,109
4,555
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
rock-5001
Cerberus
9
0 / 0 / 0
4,923
492
1,056
3,233
1,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
5
5
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Shiva
ImZac6
Shiva
0
0
4
2
L
1
4
0
0.25
W
7
1
2
8
L
Vulcan
Pouletaffa
Vulcan
2
3
1
0.83
W
Jormungandr
Red V1king
Jormungandr
1
1
5
3.5
L
0
2
1
0.25
W
Poseidon
ccjharper
Poseidon
3
3
3
1.5
L
Da Ji
mankza9
Da Ji
2
3
2
1
L
Cerberus
rock-5001
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
11,156
23,732
Taken
26,166
9,403
Mitigated
10,740
6,981
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
1,223
667
0
659
1,580
474
296
160
1,420
0
22,720
W
Shiva
ImZac6
Shiva
2,952
494
0
1,193
4,211
1,465
0
1,759
2,452
0
25,261
L
2,301
2,061
0
474
5,267
1,714
0
1,950
3,317
0
12,061
W
5,986
4,881
0
1,991
5,141
2,095
540
761
4,380
0
39,497
L
Vulcan
Pouletaffa
Vulcan
3,538
1,263
0
0
4,702
1,538
216
1,570
3,132
20,372
0
W
Jormungandr
Red V1king
Jormungandr
4,170
1,556
26
2,439
7,533
3,572
238
2,099
5,434
18,442
6,484
L
2,152
479
0
1,780
8,409
4,372
0
1,933
6,476
18,232
0
W
Poseidon
ccjharper
Poseidon
3,369
509
0
673
5,267
1,797
318
1,967
3,300
36,617
2,049
L
Da Ji
mankza9
Da Ji
2,109
461
0
269
4,555
1,609
0
1,472
3,083
0
11,260
L
Cerberus
rock-5001
Cerberus
1,056
0
0
913
3,233
1,507
107
0
3,233
19,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
23,826
301
Minions Killed
175
0
Camps Cleared
0
1,017,539
Distance Traveled
942,309
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,476
548
46
5
0
186,582
1
W
Shiva
5,831
583
53
5
0
212,256
2
L
Rama
4,349
435
26
3
0
169,677
0
W
Arachne
7,050
705
78
8
0
235,314
5
L
Vulcan
4,933
493
32
3
0
196,583
0
W
Jormungandr
5,865
587
45
5
0
184,452
3
L
Athena
4,591
459
30
3
0
179,735
4
W
Poseidon
6,280
628
79
8
0
198,935
1
L
Da Ji
5,030
503
28
3
0
207,496
3
L
Cerberus
4,923
492
59
6
0
188,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role