Player Matchup

Nu Wa
Nu Wa
Hi-ViewMyProfile
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
JohnJohnWavey
Ah Muzen Cab
Level 57
God Stats
1W - 0L
1,692 SR
Queue Stats
6W - 11L
1,341 Elo+
Party 4
Janus
Janus
Kushy327
Janus
Level 62
God Stats
9W - 14L
1,240 SR
Queue Stats
92W - 95L
1,488 Elo+
Party 2
Mulan
Mulan
Shmack Mcgee
Mulan
Level 153
God Stats
8W - 8L
1,327 SR
Queue Stats
150W - 183L
1,507 Elo+
Party 2
Atlas
Atlas
blood-_-low
Atlas
Level 105
God Stats
14W - 11L
1,524 SR
Queue Stats
20W - 17L
1,469 Elo+
Party 4
Team Averages
Level 80
1,457 SR
1,411 Elo+

VS

Team Averages
Level 51
1,424 SR
1,323 Elo+
Amaterasu
Amaterasu
Devolutionist243
Amaterasu
Level 61
God Stats
1W - 3L
1,391 SR
Queue Stats
19W - 38L
1,294 Elo+
Solo
Aphrodite
Aphrodite
EdwinWRaul
Aphrodite
Level 80
God Stats
1W - 5L
1,395 SR
Queue Stats
171W - 214L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
IIXxVELAxXII
Jing Wei
Level 39
God Stats
2W - 8L
1,674 SR
Queue Stats
91W - 135L
1,291 Elo+
Party 1
Cabrakan
Cabrakan
WastedBAKA
Cabrakan
Level 16
God Stats
0W - 9L
1,161 SR
Queue Stats
12W - 31L
1,115 Elo+
Party 3
Ymir
Ymir
WastedWRLD1132
Ymir
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 57L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 12
11,950
797
23,490
6,552
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
JohnJohnWavey
Ah Muzen Cab
19
10 / 3 / 8
11,601
773
13,813
11,143
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Kushy327
Janus
17
2 / 1 / 15
10,425
695
5,567
7,016
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 12
11,084
739
10,566
12,458
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 0 / 19
11,484
766
10,425
13,660
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
0 / 8 / 2
9,672
645
8,748
22,057
15,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
EdwinWRaul
Aphrodite
18
2 / 4 / 1
10,165
678
8,042
13,021
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
IIXxVELAxXII
Jing Wei
16
2 / 6 / 1
9,434
629
6,471
15,169
4,670
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
WastedBAKA
Cabrakan
16
1 / 9 / 1
9,915
661
5,103
18,280
17,190
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 0
8,502
567
978
4,498
2,517
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
10
27
Kills
5
5
Deaths
27
66
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
8
2
0.13
L
Aphrodite
EdwinWRaul
Aphrodite
2
4
1
0.63
W
10
0
12
16
L
Jing Wei
IIXxVELAxXII
Jing Wei
2
6
1
0.42
W
Ah Muzen Cab
JohnJohnWavey
Ah Muzen Cab
10
3
8
4.67
W
Janus
Kushy327
Janus
2
1
15
9.5
W
3
1
12
9
L
Cabrakan
WastedBAKA
Cabrakan
1
9
1
0.17
L
0
0
0
0
W
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,861
Damage
29,342
50,829
Taken
73,025
33,319
Mitigated
45,195
11,348
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
8,748
2,484
316
2,211
22,057
15,469
366
12,774
8,696
0
38,908
L
Aphrodite
EdwinWRaul
Aphrodite
8,042
1,699
1,706
4,902
13,021
5,349
75
6,612
6,065
39,716
0
W
23,490
6,669
0
250
6,552
2,299
5,484
1,811
4,683
54,819
0
L
Jing Wei
IIXxVELAxXII
Jing Wei
6,471
3,993
0
526
15,169
4,670
0
10,050
4,672
0
23,284
W
Ah Muzen Cab
JohnJohnWavey
Ah Muzen Cab
13,813
7,043
0
3,595
11,143
4,348
1,256
4,322
6,735
0
30,438
W
Janus
Kushy327
Janus
5,567
566
751
1,852
7,016
2,332
2,396
1,235
5,691
22,336
0
W
10,566
1,177
0
3,664
12,458
11,294
881
2,609
9,749
6,105
42,811
L
Cabrakan
WastedBAKA
Cabrakan
5,103
1,423
0
26
18,280
17,190
0
7,286
10,646
18,745
0
L
978
68
828
1,415
4,498
2,517
0
2,613
1,753
5,851
0
W
10,425
3,392
0
1,236
13,660
13,046
1,139
3,580
9,848
22,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,544
Gold Earned
47,688
238
Minions Killed
216
0
Camps Cleared
0
1,385,877
Distance Traveled
988,709
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,672
645
57
4
0
262,479
1
L
Aphrodite
10,165
678
89
6
0
258,583
1
W
Nu Wa
11,950
797
60
4
0
278,296
3
L
Jing Wei
9,434
629
27
2
0
193,242
1
W
Ah Muzen Cab
11,601
773
39
3
0
292,069
1
W
Janus
10,425
695
39
3
0
236,777
1
W
Mulan
11,084
739
84
6
0
258,370
3
L
Cabrakan
9,915
661
32
2
0
208,902
0
L
Ymir
8,502
567
11
1
0
65,503
1
W
Atlas
11,484
766
16
1
0
320,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role