Player Matchup

Ao Kuang
Ao Kuang
Barrettac99
Ao Kuang
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,483 Elo+
Party 2
Poseidon
Poseidon
ChiefTatertot27
Poseidon
Level 40
God Stats
4W - 3L
1,579 SR
Queue Stats
15W - 20L
1,392 Elo+
Party 2
Bakasura
Bakasura
KyleOnMonster
Bakasura
Level 101
God Stats
2W - 2L
1,519 SR
Queue Stats
33W - 38L
1,493 Elo+
Party 2
Izanami
Izanami
R3ALMAX
Izanami
Level 39
God Stats
9W - 5L
1,451 SR
Queue Stats
164W - 153L
1,462 Elo+
Party 1
Nike
Nike
TCG T3HBOSS
Nike
Level 68
God Stats
12W - 3L
1,590 SR
Queue Stats
147W - 130L
1,476 Elo+
Party 1
Team Averages
Level 70
1,528 SR
1,461 Elo+

VS

Team Averages
Level 62
1,535 SR
1,490 Elo+
Mercury
Mercury
GoofyAhhUncle
Mercury
Level 129
God Stats
4W - 2L
1,611 SR
Queue Stats
325W - 281L
1,529 Elo+
Party 4
Ymir
Ymir
HArryP0tat03s
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,453 Elo+
Solo
Sol
Sol
ImSchottFaced
Sol
Level 68
God Stats
53W - 38L
1,500 SR
Queue Stats
419W - 455L
1,494 Elo+
Party 3
Skadi
Skadi
SwallowThisRod
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,597 Elo+
Party 4
Amaterasu
Amaterasu
plushiie
Amaterasu
Level 44
God Stats
36W - 28L
1,562 SR
Queue Stats
188W - 221L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Barrettac99
Ao Kuang
17
12 / 2 / 2
10,691
594
11,047
12,554
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
17
4 / 2 / 4
10,705
595
8,345
6,793
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
KyleOnMonster
Bakasura
16
1 / 2 / 2
9,855
548
4,943
13,148
8,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
R3ALMAX
Izanami
17
7 / 4 / 5
10,948
608
12,926
10,740
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 15
9,234
513
6,561
10,288
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
5 / 4 / 3
11,108
617
8,209
14,806
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 7 / 1
8,571
476
4,485
12,873
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 8 / 3
8,529
474
3,990
12,133
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 3 / 4
9,495
528
7,399
9,996
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
plushiie
Amaterasu
13
0 / 4 / 0
7,673
426
5,641
10,323
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
26
Kills
10
10
Deaths
26
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Barrettac99
Ao Kuang
12
2
2
6.5
W
Poseidon
4
2
4
3
L
Mercury
5
4
3
1.63
L
2
7
1
0.36
L
1
8
3
0.31
W
Bakasura
KyleOnMonster
Bakasura
1
2
2
1
W
Izanami
R3ALMAX
Izanami
7
4
5
2.38
L
2
3
4
1.33
W
2
0
15
9.5
L
Amaterasu
plushiie
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
29,724
53,523
Taken
60,131
29,696
Mitigated
22,120
17,476
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Barrettac99
Ao Kuang
11,047
3,150
0
5,399
12,554
4,276
0
1,471
10,883
59,643
0
W
Poseidon
8,345
900
0
1,345
6,793
2,620
36
2,665
4,076
74,755
0
L
Mercury
8,209
4,724
0
3,456
14,806
4,645
0
4,694
9,548
0
86,864
L
4,485
375
0
508
12,873
4,861
0
4,200
8,423
38,642
1,660
L
3,990
1,589
0
1,919
12,133
2,959
0
6,241
5,614
47,231
0
W
Bakasura
KyleOnMonster
Bakasura
4,943
3,022
0
5,034
13,148
8,435
189
2,207
10,485
0
49,183
W
Izanami
R3ALMAX
Izanami
12,926
6,712
0
3,425
10,740
3,895
1,042
1,184
9,000
0
80,558
L
7,399
3,095
0
3,223
9,996
2,033
962
850
9,104
0
69,502
W
6,561
944
0
2,273
10,288
10,470
161
2,659
7,629
0
26,259
L
Amaterasu
plushiie
Amaterasu
5,641
2,312
0
1,788
10,323
7,622
181
2,906
7,247
0
34,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,433
Gold Earned
45,376
548
Minions Killed
486
0
Camps Cleared
0
1,867,093
Distance Traveled
1,726,144
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,691
594
75
4
0
414,128
0
W
Poseidon
10,705
595
152
8
0
373,162
1
L
Mercury
11,108
617
146
8
0
415,751
4
L
Ymir
8,571
476
75
4
0
318,287
1
L
Sol
8,529
474
89
5
0
293,994
1
W
Bakasura
9,855
548
142
8
0
392,875
7
W
Izanami
10,948
608
144
8
0
324,369
4
L
Skadi
9,495
528
113
6
0
345,687
3
W
Nike
9,234
513
35
2
0
362,559
7
L
Amaterasu
7,673
426
63
4
0
352,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role