Player Matchup

Nu Wa
Nu Wa
Joshua_Kimmich6
Nu Wa
Level 86
God Stats
3W - 2L
1,292 SR
Queue Stats
98W - 107L
1,474 Elo+
Party 1
Shiva
Shiva
LowiQPlayz
Shiva
Level 82
God Stats
22W - 11L
1,679 SR
Queue Stats
209W - 208L
1,495 Elo+
Party 3
Atlas
Atlas
PidgeyPlayz
Atlas
Level 84
God Stats
8W - 15L
1,439 SR
Queue Stats
235W - 225L
1,472 Elo+
Party 3
Cernunnos
Cernunnos
Xs-Roy-
Cernunnos
Level 106
God Stats
15W - 10L
1,584 SR
Queue Stats
103W - 94L
1,489 Elo+
Party 1
Thor
Thor
Xs-hmz
Thor
Level 104
God Stats
3W - 1L
1,292 SR
Queue Stats
59W - 65L
1,456 Elo+
Party 1
Team Averages
Level 92
1,457 SR
1,477 Elo+

VS

Team Averages
Level 97
1,605 SR
1,445 Elo+
Sobek
Sobek
Alejandrofb21
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 95L
1,406 Elo+
Party 4
Guan Yu
Guan Yu
CESAR5400
Guan Yu
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 46L
1,407 Elo+
Party 4
Thoth
Thoth
NeatJUanMA 00
Thoth
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 139L
1,471 Elo+
Party 2
Bastet
Bastet
RoxasCJGB
Bastet
Level 79
God Stats
1W - 1L
1,962 SR
Queue Stats
113W - 118L
1,473 Elo+
Party 2
Rama
Rama
SentokiiX
Rama
Level 89
God Stats
24W - 21L
1,564 SR
Queue Stats
166W - 172L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
9,026
564
16,030
8,017
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
13
3 / 4 / 7
8,224
514
12,640
14,463
7,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 11
8,564
535
7,431
11,641
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Xs-Roy-
Cernunnos
16
5 / 0 / 2
9,650
603
8,333
9,140
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Xs-hmz
Thor
13
5 / 1 / 6
8,008
501
5,152
8,309
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,835
365
4,246
13,898
9,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
CESAR5400
Guan Yu
13
4 / 3 / 1
8,094
506
9,437
17,803
14,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 7 / 0
7,412
463
5,109
9,010
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
RoxasCJGB
Bastet
12
0 / 7 / 2
7,239
452
7,398
14,924
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
13
0 / 3 / 1
8,044
503
3,632
10,221
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
24
Kills
5
5
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Guan Yu
CESAR5400
Guan Yu
4
3
1
1.5
W
6
0
11
11.5
W
Shiva
3
4
7
1.63
L
1
7
0
0.14
W
5
0
11
10.5
L
Bastet
RoxasCJGB
Bastet
0
7
2
0.14
L
Rama
0
3
1
0.17
W
Cernunnos
Xs-Roy-
Cernunnos
5
0
2
6
W
Thor
Xs-hmz
Thor
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,586
Damage
29,822
51,570
Taken
65,856
25,309
Mitigated
32,439
17,003
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,246
433
0
937
13,898
9,465
0
7,269
6,397
12,681
0
L
Guan Yu
CESAR5400
Guan Yu
9,437
691
888
4,655
17,803
14,169
453
3,330
14,275
9,887
34,201
W
16,030
5,135
189
2,408
8,017
2,512
526
2,274
5,670
56,420
0
W
Shiva
12,640
1,820
0
1,373
14,463
7,559
294
2,300
11,528
0
48,286
L
5,109
288
0
715
9,010
2,267
0
4,523
4,293
41,083
0
W
7,431
2,452
484
4,129
11,641
9,495
248
3,474
7,489
21,986
0
L
Bastet
RoxasCJGB
Bastet
7,398
1,381
0
4,944
14,924
4,093
0
5,312
9,500
0
46,779
L
Rama
3,632
2,550
0
4,272
10,221
2,445
0
2,159
7,930
0
55,792
W
Cernunnos
Xs-Roy-
Cernunnos
8,333
4,083
0
4,924
9,140
3,207
0
1,797
7,343
0
77,118
W
Thor
Xs-hmz
Thor
5,152
1,101
0
3,496
8,309
2,536
352
1,464
6,419
0
39,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,472
Gold Earned
36,624
424
Minions Killed
391
0
Camps Cleared
0
1,567,780
Distance Traveled
1,532,947
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,835
365
14
1
0
312,377
4
L
Guan Yu
8,094
506
83
5
0
309,026
4
W
Nu Wa
9,026
564
102
6
0
307,946
6
W
Shiva
8,224
514
90
6
0
312,837
4
L
Thoth
7,412
463
75
5
0
304,715
4
W
Atlas
8,564
535
22
1
0
314,871
4
L
Bastet
7,239
452
92
6
0
315,537
5
L
Rama
8,044
503
127
8
0
291,292
2
W
Cernunnos
9,650
603
143
9
0
308,902
6
W
Thor
8,008
501
67
4
0
323,224
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role