Player Matchup

Baron Samedi
Baron Samedi
Silver II
CB77BC
Baron Samedi
Silver II
Level 98
God Stats
3W - 3L
1,464 SR
Queue Stats
4W - 7L
1,553 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Hunter_RWBY
Ne Zha
Silver I
Level 138
God Stats
0W - 1L
1,549 SR
Queue Stats
63W - 57L
1,494 MMR
Solo
Vamana
Vamana
Silver II
KnovusDaProdigy
Vamana
Silver II
Level 155
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 3L
1,499 MMR
Solo
Skadi
Skadi
Silver II
MatiRokero
Skadi
Silver II
Level 159
God Stats
31W - 33L
1,398 SR
Queue Stats
165W - 158L
1,500 MMR
Solo
Athena
Athena
Bronze III
xIm-Jahovah
Athena
Bronze III
Level 39
God Stats
0W - 1L
1,289 SR
Queue Stats
7W - 11L
1,492 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,427 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,543 SR
1,508 MMR
Scylla
Scylla
Gold III
Frhyde
Scylla
Gold III
Level 140
God Stats
12W - 8L
1,538 SR
Queue Stats
59W - 51L
1,535 MMR
Party 2
Bacchus
Bacchus
Gold II
Spencergot_u
Bacchus
Gold II
Level 108
God Stats
4W - 0L
1,729 SR
Queue Stats
83W - 87L
1,617 MMR
Party 3
Bastet
Bastet
Gold IV
TTVDANOFF413
Bastet
Gold IV
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,492 MMR
Solo
Loki
Loki
Gold IV
pihw
Loki
Gold IV
Level 118
God Stats
1W - 1L
1,446 SR
Queue Stats
63W - 57L
1,439 MMR
Party 2
Izanami
Izanami
Silver III
ship_gk
Izanami
Silver III
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,457 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CB77BC
Baron Samedi
15
2 / 6 / 6
10,316
413
15,177
18,439
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
17
4 / 6 / 2
10,629
425
9,281
18,296
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 7 / 3
10,654
426
8,949
21,856
23,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
19
1 / 4 / 6
11,300
452
13,755
20,744
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
15
0 / 6 / 6
9,617
385
7,895
24,359
26,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ArachneShivaAtlas

VS

Bans
BellonaCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Frhyde
Scylla
20
4 / 0 / 11
15,228
609
16,317
7,008
2,798
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Spencergot_u
Bacchus
19
5 / 1 / 16
13,832
553
12,969
22,703
36,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
19
1 / 4 / 13
13,397
536
16,813
27,184
22,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
pihw
Loki
20
15 / 1 / 7
15,649
626
20,127
16,419
7,624
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Izanami
ship_gk
Izanami
20
4 / 4 / 8
14,108
564
15,164
18,645
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
10
Kills
29
29
Deaths
10
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CB77BC
Baron Samedi
2
6
6
0.83
W
Scylla
Frhyde
Scylla
4
0
11
9.5
L
Ne Zha
4
6
2
0.83
L
3
7
3
0.64
L
Skadi
1
4
6
1
W
Bacchus
Spencergot_u
Bacchus
5
1
16
13
W
Bastet
1
4
13
1.88
W
Loki
pihw
Loki
15
1
7
18.5
W
Izanami
ship_gk
Izanami
4
4
8
2
L
Athena
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,057
Damage
81,390
103,694
Taken
91,959
70,655
Mitigated
76,529
31,603
Healing
26,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CB77BC
Baron Samedi
15,177
651
2,522
6,189
18,439
7,615
0
7,583
10,856
61,714
0
W
Scylla
Frhyde
Scylla
16,317
1,190
0
3,649
7,008
2,798
1,870
2,672
4,260
132,386
1,013
L
Ne Zha
9,281
2,833
0
6,018
18,296
6,374
0
3,424
14,872
0
69,573
L
8,949
4,896
0
6,080
21,856
23,698
1,028
5,469
16,387
0
59,061
L
Skadi
13,755
5,303
0
6,026
20,744
6,614
0
5,781
14,963
0
104,779
W
Bacchus
Spencergot_u
Bacchus
12,969
1,430
776
4,682
22,703
36,301
849
7,761
14,706
39,669
2,514
W
Bastet
16,813
4,887
0
7,462
27,184
22,757
1,439
5,369
21,440
0
81,866
W
Loki
pihw
Loki
20,127
4,480
0
1,900
16,419
7,624
1,110
3,889
12,444
0
129,182
W
Izanami
ship_gk
Izanami
15,164
10,392
0
8,527
18,645
7,049
6,709
3,704
14,900
0
121,576
L
Athena
7,895
1,769
434
4,334
24,359
26,354
0
6,378
17,981
25,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,516
Gold Earned
72,214
550
Minions Killed
679
0
Camps Cleared
0
2,197,564
Distance Traveled
2,516,848
21
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,316
413
119
5
0
399,561
2
W
Scylla
15,228
609
187
7
0
515,142
14
L
Ne Zha
10,629
425
114
5
0
453,000
1
L
Vamana
10,654
426
103
4
0
412,905
3
L
Skadi
11,300
452
169
7
0
453,166
11
W
Bacchus
13,832
553
45
2
0
551,631
6
W
Bastet
13,397
536
116
5
0
469,983
5
W
Loki
15,649
626
158
6
0
545,034
11
W
Izanami
14,108
564
173
7
0
435,058
6
L
Athena
9,617
385
45
2
0
478,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role