Player Matchup

Set
Set
DivinePlayer
Set
Level 86
God Stats
0W - 2L
1,297 SR
Queue Stats
33W - 71L
1,241 Elo+
Party 2
Ymir
Ymir
SnoekieDaFish
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 2
Olorun
Olorun
sacredreign1
Olorun
Level 10
God Stats
0W - 3L
1,176 SR
Queue Stats
2W - 7L
1,060 Elo+
Party 2
Team Averages
Level 33
1,324 SR
1,189 Elo+

VS

Team Averages
Level 53
1,636 SR
1,461 Elo+
Gilgamesh
Gilgamesh
CWJM
Gilgamesh
Level 27
God Stats
8W - 2L
1,706 SR
Queue Stats
52W - 39L
1,478 Elo+
Party 1
Chaac
Chaac
IIIIsaac
Chaac
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 46L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
ScBloody
Baba Yaga
Level 69
God Stats
3W - 1L
1,703 SR
Queue Stats
64W - 56L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 1
9,521
732
7,427
20,552
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 10 / 3
8,117
624
6,015
20,122
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
13
2 / 12 / 2
8,868
682
5,161
16,860
5,522
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CWJM
Gilgamesh
16
14 / 3 / 14
11,829
910
15,111
13,293
7,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
IIIIsaac
Chaac
16
10 / 2 / 15
11,263
866
17,411
14,452
11,130
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
ScBloody
Baba Yaga
17
8 / 1 / 21
11,917
917
18,948
9,573
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
82
5
Kills
32
32
Deaths
6
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CWJM
Gilgamesh
14
3
14
7
L
3
10
1
0.35
W
Chaac
IIIIsaac
Chaac
10
2
15
8.75
W
Baba Yaga
ScBloody
Baba Yaga
8
1
21
18.5
L
0
10
3
0.15
L
Olorun
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
51,470
57,534
Taken
37,318
31,767
Mitigated
22,651
4,517
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CWJM
Gilgamesh
15,111
5,486
26
2,012
13,293
7,381
473
5,394
7,806
0
42,911
L
7,427
3,674
0
1,712
20,552
9,267
0
8,974
11,578
0
23,132
W
Chaac
IIIIsaac
Chaac
17,411
3,337
0
6,035
14,452
11,130
185
4,206
10,010
0
42,692
W
Baba Yaga
ScBloody
Baba Yaga
18,948
1,119
0
3,480
9,573
4,140
672
3,671
5,562
50,691
0
L
6,015
681
0
385
20,122
16,978
0
5,462
14,660
10,296
0
L
Olorun
5,161
3,093
870
1,550
16,860
5,522
0
4,968
11,892
17,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
35,009
65
Minions Killed
151
2
Camps Cleared
9
572,350
Distance Traveled
711,671
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,829
910
38
3
5
225,170
1
L
Set
9,521
732
32
2
0
208,862
3
W
Chaac
11,263
866
48
4
2
230,310
0
W
Baba Yaga
11,917
917
65
5
2
256,191
0
L
Ymir
8,117
624
9
1
0
201,071
0
L
Olorun
8,868
682
24
2
2
162,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role