Player Matchup

Sol
Sol
Asmodues
Sol
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
301W - 285L
1,399 Elo+
Solo
Ymir
Ymir
Berwill
Ymir
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 110L
1,353 Elo+
Solo
Heimdallr
Heimdallr
Snafujammer
Heimdallr
Level 138
God Stats
16W - 12L
1,378 SR
Queue Stats
455W - 483L
1,365 Elo+
Solo
Zhong Kui
Zhong Kui
cesarsc
Zhong Kui
Level 98
God Stats
1W - 0L
1,466 SR
Queue Stats
15W - 9L
1,677 Elo+
Solo
Erlang Shen
Erlang Shen
kirk489
Erlang Shen
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 40L
1,093 Elo+
Solo
Team Averages
Level 91
1,469 SR
1,377 Elo+

VS

Team Averages
Level 57
1,467 SR
1,338 Elo+
Nike
Nike
Crisxztian
Nike
Level 112
God Stats
2W - 4L
1,335 SR
Queue Stats
171W - 193L
1,399 Elo+
Solo
Sobek
Sobek
OmicronWins
Sobek
Level 61
God Stats
5W - 5L
1,480 SR
Queue Stats
714W - 814L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Prettyred13
Danzaburou
Level 50
God Stats
3W - 3L
1,522 SR
Queue Stats
195W - 196L
1,405 Elo+
Solo
Agni
Agni
Skrebmar
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,212 Elo+
Solo
Hachiman
Hachiman
tidemotion067
Hachiman
Level 34
God Stats
2W - 5L
1,500 SR
Queue Stats
100W - 123L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
11,301
665
12,740
11,348
4,884
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Berwill
Ymir
20
7 / 2 / 6
13,410
789
8,406
16,123
24,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Snafujammer
Heimdallr
16
5 / 6 / 9
11,025
649
12,975
13,815
6,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
cesarsc
Zhong Kui
18
5 / 5 / 7
11,756
692
15,357
16,561
18,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
kirk489
Erlang Shen
16
0 / 6 / 13
10,422
613
3,474
18,681
18,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 12
11,063
651
10,752
6,156
5,919
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 5
9,895
582
4,529
15,536
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Prettyred13
Danzaburou
20
4 / 2 / 12
11,365
669
11,925
8,980
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
17
3 / 7 / 10
10,434
614
12,429
15,587
5,075
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
tidemotion067
Hachiman
17
5 / 9 / 9
10,622
625
15,451
16,580
5,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
69
19
Kills
21
21
Deaths
19
48
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Ymir
Berwill
Ymir
7
2
6
5
L
6
0
12
12
L
3
1
5
5.5
L
Danzaburou
Prettyred13
Danzaburou
4
2
12
5
L
Agni
3
7
10
1.14
W
Heimdallr
Snafujammer
Heimdallr
5
6
9
1.58
W
Zhong Kui
cesarsc
Zhong Kui
5
5
7
1.7
W
Erlang Shen
kirk489
Erlang Shen
0
6
13
1.08
L
Hachiman
tidemotion067
Hachiman
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,952
Damage
55,086
76,528
Taken
62,839
72,126
Mitigated
30,653
26,202
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,740
3,375
1,556
4,748
11,348
4,884
2,890
2,768
8,580
35,759
0
W
Ymir
Berwill
Ymir
8,406
508
1,492
4,650
16,123
24,044
752
3,575
12,548
35,780
0
L
10,752
289
675
586
6,156
5,919
0
3,396
2,760
0
18,967
L
4,529
263
2,997
8,415
15,536
9,351
0
7,582
7,954
14,002
0
L
Danzaburou
Prettyred13
Danzaburou
11,925
4,857
2,310
2,705
8,980
4,583
160
5,581
3,399
0
31,694
L
Agni
12,429
985
903
770
15,587
5,075
0
11,173
4,414
33,974
0
W
Heimdallr
Snafujammer
Heimdallr
12,975
3,935
822
2,966
13,815
6,130
1,751
3,518
10,297
0
25,820
W
Zhong Kui
cesarsc
Zhong Kui
15,357
578
863
3,326
16,561
18,132
495
3,573
12,988
32,613
0
W
Erlang Shen
kirk489
Erlang Shen
3,474
1,787
430
5,349
18,681
18,936
555
3,524
15,157
0
12,658
L
Hachiman
tidemotion067
Hachiman
15,451
8,596
366
279
16,580
5,725
0
8,771
7,809
0
26,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,914
Gold Earned
53,379
163
Minions Killed
141
0
Camps Cleared
0
1,472,937
Distance Traveled
1,405,461
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,301
665
37
2
0
260,380
0
W
Ymir
13,410
789
52
3
0
300,394
1
L
Nike
11,063
651
11
1
0
332,983
0
L
Sobek
9,895
582
13
1
0
267,075
4
L
Danzaburou
11,365
669
53
3
0
329,099
0
L
Agni
10,434
614
33
2
0
249,542
0
W
Heimdallr
11,025
649
21
1
0
253,687
1
W
Zhong Kui
11,756
692
33
2
0
322,794
0
W
Erlang Shen
10,422
613
20
1
0
335,682
0
L
Hachiman
10,622
625
31
2
0
226,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role