Player Matchup

Shiva
Shiva
Agus_gonzalez19
Shiva
Level 56
God Stats
4W - 5L
1,559 SR
Queue Stats
511W - 554L
1,326 Elo+
Party 2
Cliodhna
Cliodhna
Da_Invision
Cliodhna
Level 85
God Stats
37W - 25L
1,533 SR
Queue Stats
439W - 438L
1,419 Elo+
Party 1
Zeus
Zeus
Fidato1
Zeus
Level 71
God Stats
5W - 9L
1,430 SR
Queue Stats
294W - 311L
1,378 Elo+
Party 1
Jing Wei
Jing Wei
Shikamaru-14----
Jing Wei
Level 145
God Stats
2W - 3L
1,291 SR
Queue Stats
502W - 557L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
torialee97
Danzaburou
Level 47
God Stats
197W - 171L
1,546 SR
Queue Stats
301W - 303L
1,430 Elo+
Party 1
Team Averages
Level 81
1,472 SR
1,386 Elo+

VS

Team Averages
Level 71
1,481 SR
1,357 Elo+
Kukulkan
Kukulkan
Alba_Draconis
Kukulkan
Level 97
God Stats
6W - 5L
1,430 SR
Queue Stats
102W - 97L
1,461 Elo+
Party 3
Bakasura
Bakasura
Dame_Fuego_Mami
Bakasura
Level 92
God Stats
10W - 8L
1,466 SR
Queue Stats
126W - 135L
1,438 Elo+
Party 3
Artemis
Artemis
Danielitoooo_15
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,100 Elo+
Party 3
Chang'e
Chang'e
TeamIgnis2010
Chang'e
Level 125
God Stats
4W - 3L
1,349 SR
Queue Stats
34W - 25L
1,380 Elo+
Solo
Arachne
Arachne
ttvmomow
Arachne
Level 27
God Stats
11W - 8L
1,661 SR
Queue Stats
40W - 48L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
10,266
446
4,967
16,152
13,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Da_Invision
Cliodhna
19
6 / 10 / 4
12,457
542
15,271
24,406
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
Fidato1
Zeus
16
2 / 11 / 4
10,440
454
8,801
15,922
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
13 / 5 / 3
12,830
558
18,033
14,847
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
torialee97
Danzaburou
15
0 / 8 / 3
9,915
431
8,538
16,365
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alba_Draconis
Kukulkan
20
17 / 2 / 4
15,479
673
29,081
19,092
8,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
7 / 2 / 3
14,675
638
13,292
17,345
13,027
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 11 / 1
8,585
373
2,384
11,947
2,591
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Chang'e
17
1 / 3 / 5
11,123
484
5,448
13,209
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
ttvmomow
Arachne
19
12 / 6 / 5
12,791
556
14,320
17,702
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
55
24
Kills
37
37
Deaths
24
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
W
Kukulkan
Alba_Draconis
Kukulkan
17
2
4
9.5
L
Cliodhna
Da_Invision
Cliodhna
6
10
4
0.8
W
Bakasura
7
2
3
4.25
W
0
11
1
0.05
L
Zeus
Fidato1
Zeus
2
11
4
0.36
L
13
5
3
2.9
W
Chang'e
1
3
5
1.17
L
Danzaburou
torialee97
Danzaburou
0
8
3
0.19
W
Arachne
ttvmomow
Arachne
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,610
Damage
64,525
87,692
Taken
79,295
41,265
Mitigated
45,460
21,173
Healing
26,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,967
518
23
4,215
16,152
13,117
0
6,664
9,374
0
58,702
W
Kukulkan
Alba_Draconis
Kukulkan
29,081
4,149
33
7,917
19,092
8,069
2,547
5,148
13,651
115,824
0
L
Cliodhna
Da_Invision
Cliodhna
15,271
1,369
0
7,775
24,406
9,840
363
6,257
17,096
0
89,346
W
Bakasura
13,292
8,584
45
7,331
17,345
13,027
5,338
1,422
15,923
0
101,429
W
2,384
1,651
0
130
11,947
2,591
1,132
0
11,947
0
24,585
L
Zeus
Fidato1
Zeus
8,801
1,630
0
2,692
15,922
5,652
1,030
10,881
4,693
59,962
0
L
18,033
12,975
0
3,047
14,847
7,312
128
4,947
9,372
0
82,209
W
Chang'e
5,448
862
1,594
4,406
13,209
14,048
54
1,043
11,961
44,868
0
L
Danzaburou
torialee97
Danzaburou
8,538
2,366
0
3,421
16,365
5,344
112
5,198
10,324
0
54,137
W
Arachne
ttvmomow
Arachne
14,320
9,758
363
4,569
17,702
7,725
60
1,188
16,514
0
70,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
62,653
609
Minions Killed
636
0
Camps Cleared
0
2,092,542
Distance Traveled
2,105,361
30
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,266
446
91
4
0
515,336
5
W
Kukulkan
15,479
673
214
9
0
458,473
1
L
Cliodhna
12,457
542
152
7
0
426,153
4
W
Bakasura
14,675
638
219
10
0
491,308
1
W
Artemis
8,585
373
39
2
0
277,473
0
L
Zeus
10,440
454
105
5
0
375,243
1
L
Jing Wei
12,830
558
143
6
0
428,510
3
W
Chang'e
11,123
484
73
3
0
384,204
4
L
Danzaburou
9,915
431
118
5
0
347,300
17
W
Arachne
12,791
556
91
4
0
493,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role