Player Matchup

Athena
Athena
AnisRhammar
Athena
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,631 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TelluricDoor29
Ah Muzen Cab
Level 101
God Stats
12W - 8L
1,549 SR
Queue Stats
50W - 38L
1,621 Elo+
Party 2
Kukulkan
Kukulkan
yoeyhoover
Kukulkan
Level 26
God Stats
9W - 3L
1,989 SR
Queue Stats
90W - 20L
2,093 Elo+
Party 2
Team Averages
Level 62
1,679 SR
1,782 Elo+

VS

Team Averages
Level 61
1,522 SR
1,438 Elo+
Agni
Agni
OBM_-10K-_
Agni
Level 5
God Stats
4W - 4L
1,404 SR
Queue Stats
4W - 4L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
One Durf
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,321 Elo+
Solo
Hun Batz
Hun Batz
cdel730
Hun Batz
Level 129
God Stats
0W - 2L
1,662 SR
Queue Stats
23W - 19L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 1 / 8
8,163
742
7,944
9,640
9,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
TelluricDoor29
Ah Muzen Cab
13
4 / 2 / 7
8,538
776
5,058
6,604
2,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
yoeyhoover
Kukulkan
15
10 / 3 / 4
9,666
879
18,199
6,594
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,680
607
3,252
10,956
3,882
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
One Durf
Sylvanus
11
3 / 6 / 2
7,678
698
4,692
16,120
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
cdel730
Hun Batz
12
3 / 5 / 3
8,367
761
8,712
12,489
4,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
6
6
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
3
1
8
7
L
0
6
4
0.33
L
Sylvanus
One Durf
Sylvanus
3
6
2
0.67
W
Ah Muzen Cab
TelluricDoor29
Ah Muzen Cab
4
2
7
3.75
L
Hun Batz
cdel730
Hun Batz
3
5
3
0.9
W
Kukulkan
yoeyhoover
Kukulkan
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
16,656
22,838
Taken
39,565
14,730
Mitigated
16,477
3,875
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,944
2,941
0
811
9,640
9,501
135
3,231
6,409
14,417
0
L
3,252
1,072
0
1,553
10,956
3,882
0
7,513
3,443
15,826
0
L
Sylvanus
One Durf
Sylvanus
4,692
2,061
1,217
3,535
16,120
8,240
0
10,892
5,228
13,192
0
W
Ah Muzen Cab
TelluricDoor29
Ah Muzen Cab
5,058
1,220
0
2,304
6,604
2,558
512
1,981
4,623
0
23,147
L
Hun Batz
cdel730
Hun Batz
8,712
2,915
0
0
12,489
4,355
0
8,004
4,485
0
26,830
W
Kukulkan
yoeyhoover
Kukulkan
18,199
2,049
0
760
6,594
2,671
293
2,858
3,736
53,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
22,725
155
Minions Killed
100
8
Camps Cleared
2
593,718
Distance Traveled
542,697
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,163
742
13
1
4
203,999
2
L
Agni
6,680
607
17
2
0
189,409
0
L
Sylvanus
7,678
698
22
2
0
147,785
1
W
Ah Muzen Cab
8,538
776
56
5
1
197,750
0
L
Hun Batz
8,367
761
61
6
2
205,503
0
W
Kukulkan
9,666
879
86
8
3
191,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role