Player Matchup

Ullr
Ullr
Platinum I
ChicoTierBones
Ullr
Platinum I
Level 144
God Stats
26W - 31L
1,435 SR
Queue Stats
323W - 311L
1,915 MMR
Solo
Ares
Ares
Platinum II
SlingDiscs
Ares
Platinum II
Level 82
God Stats
7W - 3L
1,601 SR
Queue Stats
68W - 46L
2,018 MMR
Party 2
Scylla
Scylla
Platinum III
THROBBING Ts
Scylla
Platinum III
Level 64
God Stats
2W - 0L
1,786 SR
Queue Stats
52W - 38L
1,912 MMR
Solo
Kali
Kali
Diamond V
Trillzzz_J
Kali
Diamond V
Level 157
God Stats
4W - 5L
1,542 SR
Queue Stats
147W - 119L
1,899 MMR
Solo
Mulan
Mulan
Diamond IV
XxSmokinDank420
Mulan
Diamond IV
Level 157
God Stats
13W - 9L
1,749 SR
Queue Stats
186W - 178L
1,922 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,623 SR
1,933 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,663 SR
1,955 MMR
Bellona
Bellona
Platinum V
DruDragon11
Bellona
Platinum V
Level 148
God Stats
4W - 1L
1,834 SR
Queue Stats
45W - 32L
1,967 MMR
Party 1
Janus
Janus
Platinum I
HomeShots2528
Janus
Platinum I
Level 117
God Stats
1W - 1L
1,732 SR
Queue Stats
52W - 38L
2,063 MMR
Party 3
Medusa
Medusa
Platinum I
Homecat2528
Medusa
Platinum I
Level 120
God Stats
7W - 6L
1,575 SR
Queue Stats
67W - 50L
2,015 MMR
Party 3
Atlas
Atlas
Platinum V
Molotov-M3rcy
Atlas
Platinum V
Level 141
God Stats
17W - 11L
1,614 SR
Queue Stats
97W - 88L
1,837 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
PackmanGaming12
Hun Batz
Diamond V
Level 149
God Stats
16W - 20L
1,558 SR
Queue Stats
788W - 793L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 5
12,879
613
11,902
14,032
6,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 3 / 15
11,790
561
10,312
18,160
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
17
4 / 3 / 8
11,428
544
12,981
11,044
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 13
12,844
612
16,785
26,035
12,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 2 / 7
11,645
555
18,686
24,440
22,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
CliodhnaGilgameshTiamat

VS

Bans
AwilixLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DruDragon11
Bellona
16
5 / 4 / 1
10,524
501
17,840
21,467
20,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 8 / 2
10,025
477
11,419
13,551
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
0 / 11 / 3
8,415
401
8,465
17,886
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 5
9,115
434
9,693
19,750
20,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
16
1 / 7 / 3
9,626
458
8,440
17,006
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
35
Kills
12
12
Deaths
35
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Bellona
DruDragon11
Bellona
5
4
1
1.38
L
4
8
2
0.63
L
Medusa
0
11
3
0.14
L
2
5
5
0.9
L
Hun Batz
1
7
3
0.36
W
8
3
15
5.17
W
Scylla
4
3
8
2.67
W
8
3
13
4.83
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,666
Damage
55,857
93,711
Taken
89,660
63,729
Mitigated
57,049
34,271
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,902
3,751
0
2,286
14,032
6,356
5,770
4,587
9,445
0
102,292
L
Bellona
DruDragon11
Bellona
17,840
7,397
0
6,726
21,467
20,075
0
5,108
16,219
167
68,728
L
11,419
470
0
1,013
13,551
4,565
0
4,271
9,082
51,782
0
L
Medusa
8,465
3,437
0
4,023
17,886
5,159
770
3,584
14,278
0
59,160
L
9,693
2,918
0
1,436
19,750
20,401
0
6,335
13,257
21,253
0
L
Hun Batz
8,440
2,476
0
4,030
17,006
6,849
0
4,571
12,317
0
78,858
W
10,312
636
0
3,981
18,160
18,327
87
5,896
11,583
24,503
3,389
W
Scylla
12,981
731
0
1,403
11,044
4,228
0
4,623
6,421
70,356
0
W
16,785
9,675
0
12,405
26,035
12,810
1,885
7,080
18,955
0
108,241
W
18,686
1,841
0
14,196
24,440
22,008
756
5,185
19,255
0
71,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,586
Gold Earned
47,705
560
Minions Killed
482
0
Camps Cleared
0
2,126,168
Distance Traveled
2,020,475
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,879
613
173
8
0
421,137
3
L
Bellona
10,524
501
136
6
0
377,554
5
L
Janus
10,025
477
92
4
0
401,457
9
L
Medusa
8,415
401
97
5
0
370,851
17
L
Atlas
9,115
434
23
1
0
441,627
3
L
Hun Batz
9,626
458
134
6
0
428,986
1
W
Ares
11,790
561
29
1
0
427,440
10
W
Scylla
11,428
544
118
6
0
397,647
5
W
Kali
12,844
612
150
7
0
469,271
4
W
Mulan
11,645
555
90
4
0
410,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role